Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
SuperBig6ayAl
Fenrir
Level 150
God Stats
29W - 35L
1,494 SR
Queue Stats
98W - 122L
1,390 Elo+
Solo
Ganesha
Ganesha
xLustfulxSinx
Ganesha
Level 127
God Stats
1W - 0L
1,845 SR
Queue Stats
134W - 136L
1,498 Elo+
Party 2
Team Averages
Level 122
1,613 SR
1,463 Elo+

VS

Team Averages
Level 81
1,503 SR
1,441 Elo+
Sobek
Sobek
Code x 4PF
Sobek
Level 95
God Stats
1W - 3L
1,510 SR
Queue Stats
192W - 236L
1,413 Elo+
Solo
Set
Set
DEADGATOR88
Set
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,487 Elo+
Party 1
Olorun
Olorun
KxDMonst3r
Olorun
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 149L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 3 / 11
7,760
647
4,703
9,532
7,675
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
16 / 1 / 1
10,726
894
15,019
13,236
6,730
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
13
1 / 0 / 15
9,402
784
10,374
14,147
14,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 1 / 3
7,837
653
6,546
12,541
14,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 7 / 1
7,731
644
8,097
10,678
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
KxDMonst3r
Olorun
10
0 / 9 / 4
6,951
579
6,041
11,854
4,824
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
4
4
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
3
11
1.83
L
Sobek
1
1
3
2.5
L
3
7
1
0.5
L
Olorun
KxDMonst3r
Olorun
0
9
4
0.22
W
16
1
1
16.5
W
Ganesha
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,096
Damage
20,684
36,915
Taken
35,073
28,950
Mitigated
24,291
7,726
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,703
1,376
1,057
597
9,532
7,675
614
3,732
5,690
0
17,756
L
Sobek
6,546
1,022
130
4,694
12,541
14,290
0
3,965
8,576
15,927
0
L
8,097
3,954
283
845
10,678
5,177
0
4,603
6,075
0
15,823
L
Olorun
KxDMonst3r
Olorun
6,041
3,933
191
1,557
11,854
4,824
0
2,217
9,637
21,559
0
W
15,019
4,227
0
2,018
13,236
6,730
103
4,431
8,564
0
33,460
W
Ganesha
10,374
650
894
3,160
14,147
14,545
445
4,884
8,808
24,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,888
Gold Earned
22,519
108
Minions Killed
89
7
Camps Cleared
3
672,350
Distance Traveled
546,392
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,760
647
50
4
3
205,000
2
L
Sobek
7,837
653
22
2
0
222,724
0
L
Set
7,731
644
33
3
1
182,115
0
L
Olorun
6,951
579
34
3
2
141,553
1
W
Fenrir
10,726
894
48
4
4
232,610
1
W
Ganesha
9,402
784
10
1
0
234,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role