Player Matchup

Chiron
Chiron
Aetius0451
Chiron
Level 69
God Stats
7W - 9L
1,557 SR
Queue Stats
82W - 90L
1,589 Elo+
Party 1
Jormungandr
Jormungandr
CheesyIzaak
Jormungandr
Level 127
God Stats
6W - 2L
1,600 SR
Queue Stats
201W - 162L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
FrigidDrift
Zhong Kui
Level 150
God Stats
54W - 49L
1,560 SR
Queue Stats
303W - 283L
1,521 Elo+
Solo
Chaac
Chaac
WildfireP01
Chaac
Level 142
God Stats
4W - 4L
1,647 SR
Queue Stats
254W - 247L
1,575 Elo+
Party 1
Nemesis
Nemesis
kaapppy
Nemesis
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 248L
1,546 Elo+
Party 1
Team Averages
Level 116
1,573 SR
1,536 Elo+

VS

Team Averages
Level 117
1,481 SR
1,514 Elo+
Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Muffinulupugus
Guan Yu
Level 126
God Stats
5W - 8L
1,545 SR
Queue Stats
173W - 185L
1,502 Elo+
Solo
Ganesha
Ganesha
PandaWithAMop
Ganesha
Level 127
God Stats
22W - 18L
1,558 SR
Queue Stats
487W - 448L
1,567 Elo+
Party 2
Sol
Sol
zferolie
Sol
Level 160
God Stats
0W - 2L
1,330 SR
Queue Stats
140W - 157L
1,567 Elo+
Solo
Kali
Kali
zrmcc
Kali
Level 81
God Stats
4W - 4L
1,472 SR
Queue Stats
42W - 62L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aetius0451
Chiron
17
5 / 1 / 3
10,053
628
8,061
7,264
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
CheesyIzaak
Jormungandr
13
1 / 0 / 7
7,598
475
6,666
9,718
8,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
FrigidDrift
Zhong Kui
15
3 / 4 / 6
9,298
581
13,788
12,311
8,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 1 / 7
9,253
578
12,720
13,241
6,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
kaapppy
Nemesis
16
9 / 1 / 1
9,799
612
6,925
10,223
4,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 3 / 0
7,914
495
4,284
7,832
2,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 5 / 2
9,032
565
8,477
19,027
11,741
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
12
0 / 4 / 4
7,684
480
5,198
15,713
14,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 3 / 0
7,836
490
9,004
10,787
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
zrmcc
Kali
13
1 / 4 / 5
7,926
495
5,736
12,720
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
19
Kills
7
7
Deaths
19
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
0
0.33
W
Chiron
Aetius0451
Chiron
5
1
3
6.5
W
Jormungandr
CheesyIzaak
Jormungandr
1
0
7
4.5
W
Zhong Kui
FrigidDrift
Zhong Kui
3
4
6
1.5
L
4
5
2
1
L
Ganesha
0
4
4
0.5
W
1
1
7
4.5
W
Nemesis
kaapppy
Nemesis
9
1
1
9.5
L
1
3
0
0.33
L
Kali
zrmcc
Kali
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,160
Damage
32,699
52,757
Taken
66,079
29,778
Mitigated
38,728
22,592
Healing
22,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,284
1,492
0
1,056
7,832
2,730
0
1,930
5,902
0
57,643
W
Chiron
Aetius0451
Chiron
8,061
3,775
660
3,413
7,264
2,282
376
540
6,724
0
77,892
W
Jormungandr
CheesyIzaak
Jormungandr
6,666
1,528
609
2,541
9,718
8,152
372
3,195
6,523
37,763
0
W
Zhong Kui
FrigidDrift
Zhong Kui
13,788
2,232
0
5,226
12,311
8,740
1,628
1,749
10,562
61,017
0
L
8,477
1,403
634
6,742
19,027
11,741
0
8,960
10,067
0
50,366
L
Ganesha
5,198
166
490
5,529
15,713
14,552
0
4,461
11,252
25,393
0
W
12,720
3,145
380
6,890
13,241
6,229
1,903
6,002
7,239
0
67,933
W
Nemesis
kaapppy
Nemesis
6,925
2,037
0
2,873
10,223
4,375
73
2,067
8,156
0
62,678
L
9,004
2,082
0
4,416
10,787
4,116
0
1,953
8,834
53,939
3,955
L
Kali
zrmcc
Kali
5,736
1,737
0
3,449
12,720
5,589
0
3,369
9,351
0
39,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,001
Gold Earned
40,392
534
Minions Killed
468
0
Camps Cleared
0
1,653,983
Distance Traveled
1,625,655
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,914
495
136
9
0
318,848
4
W
Chiron
10,053
628
130
8
0
324,067
3
W
Jormungandr
7,598
475
62
4
0
319,390
7
W
Zhong Kui
9,298
581
105
7
0
280,805
6
L
Guan Yu
9,032
565
103
6
0
339,963
9
L
Ganesha
7,684
480
14
1
0
310,502
8
W
Chaac
9,253
578
139
9
0
350,175
4
W
Nemesis
9,799
612
98
6
0
379,546
8
L
Sol
7,836
490
133
8
0
306,834
4
L
Kali
7,926
495
82
5
0
349,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role