Player Matchup

Nemesis
Nemesis
ArenaMayne
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 8L
1,791 Elo+
Party 2
King Arthur
King Arthur
BromanL96
King Arthur
Level 67
God Stats
2W - 4L
1,501 SR
Queue Stats
46W - 37L
1,655 Elo+
Party 2
Ares
Ares
GarbagePunk77
Ares
Level 58
God Stats
1W - 3L
1,578 SR
Queue Stats
181W - 124L
1,621 Elo+
Party 2
Skadi
Skadi
LongSlong2021
Skadi
Level 69
God Stats
3W - 4L
1,448 SR
Queue Stats
249W - 179L
1,612 Elo+
Party 2
Kuzenbo
Kuzenbo
SirNian
Kuzenbo
Level 158
God Stats
1W - 4L
1,470 SR
Queue Stats
580W - 490L
1,741 Elo+
Party 2
Team Averages
Level 74
1,499 SR
1,684 Elo+

VS

Team Averages
Level 79
1,682 SR
1,628 Elo+
Da Ji
Da Ji
Rain Apollo
Da Ji
Level 159
God Stats
7W - 4L
1,745 SR
Queue Stats
489W - 480L
1,641 Elo+
Party 1
Ganesha
Ganesha
Scientific ham
Ganesha
Level 29
God Stats
3W - 0L
1,781 SR
Queue Stats
5W - 2L
1,617 Elo+
Party 1
Mulan
Mulan
VandeiltonBeta
Mulan
Level 45
God Stats
7W - 7L
1,647 SR
Queue Stats
120W - 146L
1,480 Elo+
Solo
Medusa
Medusa
Will7565
Medusa
Level 39
God Stats
3W - 0L
1,836 SR
Queue Stats
23W - 10L
1,743 Elo+
Solo
Chang'e
Chang'e
bladez with a Z
Chang'e
Level 124
God Stats
6W - 7L
1,399 SR
Queue Stats
327W - 311L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArenaMayne
Nemesis
13
1 / 4 / 2
7,920
440
5,975
14,220
5,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
BromanL96
King Arthur
14
0 / 4 / 1
8,334
463
7,934
14,341
10,030
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 5 / 2
8,868
493
9,108
21,354
21,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 7 / 3
7,451
414
7,794
11,599
2,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
SirNian
Kuzenbo
14
2 / 6 / 0
8,305
461
8,991
17,199
13,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 8
10,883
605
16,009
13,310
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 16
9,363
520
5,877
15,683
18,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 1 / 8
9,838
547
9,934
14,241
11,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
Will7565
Medusa
18
5 / 2 / 3
11,093
616
11,055
12,022
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 1 / 8
10,424
579
17,692
13,512
6,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
7
Kills
26
26
Deaths
7
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ArenaMayne
Nemesis
1
4
2
0.5
L
King Arthur
BromanL96
King Arthur
0
4
1
0.13
L
3
5
2
0.8
L
1
7
3
0.36
W
11
1
8
15
W
1
2
16
4.5
L
Kuzenbo
SirNian
Kuzenbo
2
6
0
0.33
W
1
1
8
5
W
Medusa
Will7565
Medusa
5
2
3
3.25
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,802
Damage
60,567
78,713
Taken
68,768
53,611
Mitigated
47,467
16,891
Healing
29,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ArenaMayne
Nemesis
5,975
1,252
0
5,038
14,220
5,998
0
4,799
9,212
0
53,445
L
King Arthur
BromanL96
King Arthur
7,934
905
0
2,818
14,341
10,030
0
2,227
11,582
9,321
43,236
L
9,108
449
1,952
3,102
21,354
21,525
0
7,737
13,425
25,864
0
L
7,794
2,604
0
1,596
11,599
2,334
0
2,090
9,509
0
43,390
W
16,009
3,531
0
4,380
13,310
6,097
867
3,417
9,893
0
73,666
W
5,877
670
0
2,214
15,683
18,366
294
6,440
9,243
20,558
0
L
Kuzenbo
SirNian
Kuzenbo
8,991
2,692
0
2,385
17,199
13,724
0
7,397
9,759
54,479
0
W
9,934
1,234
0
5,916
14,241
11,279
314
1,575
12,666
3,643
55,280
W
Medusa
Will7565
Medusa
11,055
4,485
0
5,629
12,022
4,993
3,092
2,671
9,351
0
90,474
W
17,692
1,483
4,506
6,851
13,512
6,732
567
5,589
7,923
76,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,878
Gold Earned
51,601
415
Minions Killed
527
0
Camps Cleared
0
1,644,510
Distance Traveled
1,722,684
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,920
440
93
5
0
368,399
0
L
King Arthur
8,334
463
120
7
0
335,653
3
L
Ares
8,868
493
35
2
0
333,883
7
L
Skadi
7,451
414
67
4
0
290,981
2
W
Da Ji
10,883
605
99
6
0
399,697
3
W
Ganesha
9,363
520
8
0
0
318,733
0
L
Kuzenbo
8,305
461
100
6
0
315,594
4
W
Mulan
9,838
547
122
7
0
308,566
3
W
Medusa
11,093
616
165
9
0
339,620
2
W
Chang'e
10,424
579
133
7
0
356,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role