Player Matchup

Anubis
Anubis
BloodandBone8
Anubis
Level 153
God Stats
3W - 4L
1,429 SR
Queue Stats
165W - 172L
1,469 Elo+
Solo
Izanami
Izanami
KttenYarngsm
Izanami
Level 129
God Stats
1W - 0L
1,629 SR
Queue Stats
18W - 23L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mrquacksalot603
Tsukuyomi
Level 152
God Stats
2W - 0L
1,717 SR
Queue Stats
25W - 29L
1,458 Elo+
Party 1
Kuzenbo
Kuzenbo
XOTheHostXO
Kuzenbo
Level 159
God Stats
4W - 5L
1,660 SR
Queue Stats
285W - 374L
1,437 Elo+
Party 1
Team Averages
Level 148
1,609 SR
1,445 Elo+

VS

Team Averages
Level 68
1,451 SR
1,512 Elo+
Ratatoskr
Ratatoskr
A2K8
Ratatoskr
Level 81
God Stats
0W - 3L
1,207 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
Daxexad
Tiamat
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,702 Elo+
Party 2
Bacchus
Bacchus
MasterGoken
Bacchus
Level 59
God Stats
0W - 1L
1,597 SR
Queue Stats
0W - 6L
1,143 Elo+
Party 2
Odin
Odin
ReidMachineLG
Odin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
10,668
889
6,253
7,277
4,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
KttenYarngsm
Izanami
15
2 / 4 / 7
10,245
854
10,899
8,461
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Mrquacksalot603
Tsukuyomi
16
5 / 2 / 4
10,725
894
6,405
6,739
2,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
XOTheHostXO
Kuzenbo
16
4 / 0 / 5
10,395
866
4,650
7,693
9,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
A2K8
Ratatoskr
15
3 / 5 / 4
9,618
802
4,572
8,901
3,404
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Daxexad
Tiamat
17
3 / 1 / 3
9,754
813
6,145
8,544
5,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
MasterGoken
Bacchus
14
2 / 2 / 4
8,509
709
7,193
10,027
14,365
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 6 / 3
8,155
680
2,896
9,966
9,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
14
Kills
8
8
Deaths
14
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
A2K8
Ratatoskr
3
5
4
1
W
3
2
7
3.25
L
Tiamat
Daxexad
Tiamat
3
1
3
4.5
W
Izanami
KttenYarngsm
Izanami
2
4
7
1.38
L
Bacchus
MasterGoken
Bacchus
2
2
4
2
W
Tsukuyomi
Mrquacksalot603
Tsukuyomi
5
2
4
3.5
L
0
6
3
0.25
W
Kuzenbo
XOTheHostXO
Kuzenbo
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,207
Damage
20,806
30,170
Taken
37,438
19,111
Mitigated
33,185
4,502
Healing
3,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
A2K8
Ratatoskr
4,572
1,042
0
0
8,901
3,404
0
2,121
6,780
0
28,888
W
6,253
0
0
2,466
7,277
4,037
1,316
3,319
3,898
42,833
0
L
Tiamat
Daxexad
Tiamat
6,145
253
0
2,297
8,544
5,464
0
2,988
5,556
41,683
0
W
Izanami
KttenYarngsm
Izanami
10,899
8,867
0
0
8,461
2,903
4,491
4,390
3,864
0
35,097
L
Bacchus
MasterGoken
Bacchus
7,193
312
0
500
10,027
14,365
0
3,227
6,800
24,277
0
W
Tsukuyomi
Mrquacksalot603
Tsukuyomi
6,405
1,145
0
1,272
6,739
2,415
1,910
2,578
3,450
0
34,219
L
2,896
560
0
531
9,966
9,952
0
2,815
7,151
0
18,958
W
Kuzenbo
XOTheHostXO
Kuzenbo
4,650
2,020
0
764
7,693
9,756
773
3,442
4,251
25,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,033
Gold Earned
36,036
254
Minions Killed
198
16
Camps Cleared
7
933,695
Distance Traveled
879,632
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,618
802
53
4
4
211,911
0
W
Anubis
10,668
889
89
7
8
218,580
2
L
Tiamat
9,754
813
83
7
1
242,736
3
W
Izanami
10,245
854
70
6
2
197,472
2
L
Bacchus
8,509
709
30
3
0
231,327
2
W
Tsukuyomi
10,725
894
58
5
3
262,742
2
L
Odin
8,155
680
32
3
2
193,658
1
W
Kuzenbo
10,395
866
37
3
3
254,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role