Player Matchup

Mulan
Mulan
Gold III
KRATO342
Mulan
Gold III
Level 152
God Stats
1W - 1L
1,840 SR
Queue Stats
55W - 49L
1,690 MMR
Party 3
Nemesis
Nemesis
Gold V
NickelbackLover
Nemesis
Gold V
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,604 MMR
Party 2
Ares
Ares
Bronze III
Shes Krazy
Ares
Bronze III
Level 109
God Stats
2W - 2L
1,712 SR
Queue Stats
16W - 6L
1,541 MMR
Solo
Artemis
Artemis
Gold IV
bobby22713
Artemis
Gold IV
Level 126
God Stats
3W - 2L
1,542 SR
Queue Stats
147W - 144L
1,530 MMR
Party 2
Scylla
Scylla
Silver II
elsannty5885
Scylla
Silver II
Level 109
God Stats
0W - 1L
1,775 SR
Queue Stats
22W - 26L
1,378 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,674 SR
1,549 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,525 SR
1,544 MMR
Merlin
Merlin
Gold II
 
Merlin
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold I
AVintageMess
Cerberus
Gold I
Level 134
God Stats
56W - 50L
1,592 SR
Queue Stats
586W - 583L
1,560 MMR
Solo
Medusa
Medusa
Silver II
Galirron
Medusa
Silver II
Level 88
God Stats
1W - 0L
1,536 SR
Queue Stats
11W - 10L
1,549 MMR
Party 1
King Arthur
King Arthur
Bronze III
NO_RESPECT_4_YA
King Arthur
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,541 MMR
Party 1
Mercury
Mercury
Gold II
SniperJack_2008
Mercury
Gold II
Level 128
God Stats
4W - 4L
1,497 SR
Queue Stats
390W - 388L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
KRATO342
Mulan
6
2 / 1 / 0
4,038
808
1,987
3,914
1,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
1 / 0 / 0
3,440
688
1,098
2,744
642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 1
3,216
643
1,500
2,530
1,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
bobby22713
Artemis
4
0 / 1 / 0
3,053
611
897
2,003
369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
4
0 / 1 / 0
2,983
597
276
1,322
315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BastetCu ChulainnOdinLoki

VS

Bans
GebCliodhnaArtioHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
2 / 1 / 0
3,945
789
1,296
1,945
409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
AVintageMess
Cerberus
5
1 / 0 / 0
3,325
665
917
3,267
1,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Galirron
Medusa
5
0 / 0 / 1
3,253
651
2,184
1,112
335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
NO_RESPECT_4_YA
King Arthur
5
0 / 2 / 0
3,185
637
2,156
3,491
1,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 0 / 0
3,189
638
358
3,087
673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
0
2
W
Cerberus
AVintageMess
Cerberus
1
0
0
1
W
Medusa
Galirron
Medusa
0
0
1
0.5
L
Mulan
KRATO342
Mulan
2
1
0
2
W
King Arthur
NO_RESPECT_4_YA
King Arthur
0
2
0
0
L
1
0
0
1
L
0
0
1
0.5
W
0
0
0
0
L
Artemis
bobby22713
Artemis
0
1
0
0
L
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,758
Damage
6,911
12,513
Taken
12,902
3,890
Mitigated
4,003
5,086
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,296
389
0
650
1,945
409
0
283
1,662
13,899
0
W
Cerberus
AVintageMess
Cerberus
917
84
70
1,734
3,267
1,240
0
936
2,331
4,751
0
W
Medusa
Galirron
Medusa
2,184
609
0
271
1,112
335
0
80
1,032
0
12,742
L
Mulan
KRATO342
Mulan
1,987
548
0
1,427
3,914
1,534
0
93
3,605
0
13,268
W
King Arthur
NO_RESPECT_4_YA
King Arthur
2,156
558
0
1,416
3,491
1,346
0
0
3,309
0
9,325
L
1,098
260
0
1,459
2,744
642
0
496
2,150
0
11,799
L
1,500
149
0
932
2,530
1,030
0
687
1,843
5,088
0
W
358
95
0
1,754
3,087
673
0
477
2,610
0
9,060
L
Artemis
bobby22713
Artemis
897
308
0
768
2,003
369
0
101
1,902
0
9,825
L
Scylla
276
40
0
500
1,322
315
0
664
588
7,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,730
Gold Earned
16,897
121
Minions Killed
133
0
Camps Cleared
0
451,210
Distance Traveled
473,071
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,945
789
36
7
0
91,645
1
W
Cerberus
3,325
665
12
2
0
94,338
1
W
Medusa
3,253
651
33
7
0
85,418
1
L
Mulan
4,038
808
32
6
0
99,450
0
W
King Arthur
3,185
637
24
5
0
98,479
1
L
Nemesis
3,440
688
35
7
0
108,645
1
L
Ares
3,216
643
8
2
0
96,721
1
W
Mercury
3,189
638
28
6
0
103,191
0
L
Artemis
3,053
611
29
6
0
83,712
1
L
Scylla
2,983
597
17
3
0
62,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role