Player Matchup

Sylvanus
Sylvanus
AlwaysBackToOne
Sylvanus
Level 79
God Stats
3W - 2L
1,505 SR
Queue Stats
222W - 217L
1,390 Elo+
Party 2
Nike
Nike
BKR i M3RK
Nike
Level 90
God Stats
8W - 10L
1,396 SR
Queue Stats
145W - 153L
1,456 Elo+
Solo
Cernunnos
Cernunnos
CURSE GHOST 14
Cernunnos
Level 64
God Stats
6W - 6L
1,341 SR
Queue Stats
229W - 276L
1,408 Elo+
Solo
Arachne
Arachne
Iceebreeze
Arachne
Level 71
God Stats
81W - 48L
1,574 SR
Queue Stats
228W - 217L
1,391 Elo+
Party 2
Zeus
Zeus
new insanus
Zeus
Level 145
God Stats
64W - 65L
1,556 SR
Queue Stats
88W - 97L
1,413 Elo+
Solo
Team Averages
Level 90
1,474 SR
1,412 Elo+

VS

Team Averages
Level 39
1,379 SR
1,306 Elo+
Achilles
Achilles
DiabloUchiha420
Achilles
Level 63
God Stats
10W - 16L
1,573 SR
Queue Stats
63W - 73L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
KinkIsaac02
Baron Samedi
Level 67
God Stats
1W - 3L
1,405 SR
Queue Stats
137W - 142L
1,452 Elo+
Solo
Cthulhu
Cthulhu
SenorCaliber
Cthulhu
Level 12
God Stats
2W - 7L
1,219 SR
Queue Stats
3W - 8L
1,257 Elo+
Party 1
Artemis
Artemis
Snayder_CVM
Artemis
Level 38
God Stats
4W - 6L
1,534 SR
Queue Stats
47W - 57L
1,366 Elo+
Solo
Amaterasu
Amaterasu
TrulyKazu
Amaterasu
Level 17
God Stats
1W - 3L
1,165 SR
Queue Stats
4W - 24L
1,026 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
5 / 2 / 12
10,575
622
3,807
11,055
12,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 1 / 3
10,973
645
5,394
10,661
9,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
CURSE GHOST 14
Cernunnos
17
6 / 1 / 10
11,186
658
11,800
12,672
4,708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Iceebreeze
Arachne
17
11 / 1 / 6
11,599
682
9,902
9,758
4,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
9 / 3 / 6
10,999
647
15,833
11,995
4,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
4 / 8 / 0
8,174
481
7,048
12,611
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
KinkIsaac02
Baron Samedi
10
1 / 6 / 3
6,908
406
7,396
10,805
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
SenorCaliber
Cthulhu
10
2 / 7 / 1
6,610
389
4,309
11,453
7,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Snayder_CVM
Artemis
14
1 / 9 / 1
8,818
519
8,047
13,539
4,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
TrulyKazu
Amaterasu
8
0 / 7 / 1
5,762
339
2,764
12,092
4,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
36
Kills
8
8
Deaths
37
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
5
2
12
5.5
W
5
1
3
6.5
W
Cernunnos
CURSE GHOST 14
Cernunnos
6
1
10
11
L
Achilles
4
8
0
0.5
W
Arachne
Iceebreeze
Arachne
11
1
6
14
L
Baron Samedi
KinkIsaac02
Baron Samedi
1
6
3
0.42
L
Cthulhu
SenorCaliber
Cthulhu
2
7
1
0.36
L
Artemis
Snayder_CVM
Artemis
1
9
1
0.17
L
Amaterasu
TrulyKazu
Amaterasu
0
7
1
0.07
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,736
Damage
29,564
56,141
Taken
60,500
36,216
Mitigated
25,371
25,747
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,807
1,111
4,531
4,004
11,055
12,723
1,820
2,073
8,729
23,769
0
W
5,394
2,285
0
2,092
10,661
9,533
2,906
0
10,661
0
62,812
W
Cernunnos
CURSE GHOST 14
Cernunnos
11,800
6,537
42
5,427
12,672
4,708
4,813
2,423
9,787
0
99,459
L
Achilles
7,048
1,935
0
1,108
12,611
5,065
0
4,077
8,452
0
26,293
W
Arachne
Iceebreeze
Arachne
9,902
6,791
0
4,774
9,758
4,937
4,191
1,423
8,298
0
73,778
L
Baron Samedi
KinkIsaac02
Baron Samedi
7,396
743
995
1,949
10,805
4,210
0
5,047
5,758
31,749
0
L
Cthulhu
SenorCaliber
Cthulhu
4,309
591
198
531
11,453
7,788
240
4,140
7,313
13,081
0
L
Artemis
Snayder_CVM
Artemis
8,047
4,387
0
1,919
13,539
4,146
813
865
12,254
0
48,018
L
Amaterasu
TrulyKazu
Amaterasu
2,764
981
0
1,189
12,092
4,162
0
5,511
6,581
0
12,980
W
15,833
1,575
315
4,562
11,995
4,315
2,496
5,368
6,493
71,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,332
Gold Earned
36,272
564
Minions Killed
250
0
Camps Cleared
0
1,509,709
Distance Traveled
1,210,917
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,575
622
37
2
0
275,446
3
W
Nike
10,973
645
143
8
0
272,661
1
W
Cernunnos
11,186
658
141
8
0
313,901
0
L
Achilles
8,174
481
44
3
0
269,493
2
W
Arachne
11,599
682
117
7
0
357,450
3
L
Baron Samedi
6,908
406
58
3
0
235,248
1
L
Cthulhu
6,610
389
28
2
0
243,827
0
L
Artemis
8,818
519
91
5
0
228,323
0
L
Amaterasu
5,762
339
29
2
0
234,026
0
W
Zeus
10,999
647
126
7
0
290,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role