Player Matchup

Apollo
Apollo
Platinum V
LegendaryAction
Apollo
Platinum V
Level 68
God Stats
3W - 8L
1,669 SR
Queue Stats
46W - 51L
1,805 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 68
1,669 SR
1,805 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 44
1,351 SR
1,131 MMR
Ymir
Ymir
Bronze IV
ImJnky
Ymir
Bronze IV
Level 44
God Stats
2W - 15L
1,351 SR
Queue Stats
2W - 20L
1,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 0
12,101
807
20,735
20,166
13,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BastetHe BoSolHadesPoseidon

VS

Bans
SkadiUllrOlorunMulanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ImJnky
Ymir
16
3 / 3 / 0
11,010
734
14,720
27,393
13,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
3
3
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
ImJnky
Ymir
3
3
0
1
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,735
Damage
14,720
20,166
Taken
27,393
13,347
Mitigated
13,488
10,889
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ImJnky
Ymir
14,720
6,171
0
5,062
27,393
13,488
94
150
27,243
56,343
0
W
20,735
13,898
0
10,889
20,166
13,347
2,362
15,238
4,928
0
92,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,101
Gold Earned
11,010
148
Minions Killed
86
10
Camps Cleared
2
245,141
Distance Traveled
258,782
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,010
734
86
6
2
258,782
1
W
Apollo
12,101
807
148
10
10
245,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role