Player Matchup

Nox
Nox
Dragon_0_
Nox
Level 124
God Stats
4W - 4L
1,633 SR
Queue Stats
385W - 408L
1,385 Elo+
Solo
Artemis
Artemis
GaddyScoop4985
Artemis
Level 81
God Stats
136W - 150L
1,496 SR
Queue Stats
137W - 157L
1,403 Elo+
Solo
Janus
Janus
VociferousComa34
Janus
Level 95
God Stats
4W - 6L
1,513 SR
Queue Stats
147W - 175L
1,438 Elo+
Party 1
Ares
Ares
XJ0NZ0
Ares
Level 123
God Stats
0W - 2L
1,636 SR
Queue Stats
37W - 62L
1,369 Elo+
Party 1
Bastet
Bastet
iNoScopedJFK822
Bastet
Level 128
God Stats
11W - 6L
1,501 SR
Queue Stats
142W - 162L
1,412 Elo+
Party 1
Team Averages
Level 110
1,556 SR
1,401 Elo+

VS

Team Averages
Level 110
1,482 SR
1,428 Elo+
Izanami
Izanami
BrunoMaster09
Izanami
Level 126
God Stats
126W - 86L
1,568 SR
Queue Stats
428W - 457L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
Gamemaster13000
Zhong Kui
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,330 Elo+
Party 2
Pele
Pele
HelloImAsia
Pele
Level 101
God Stats
2W - 4L
1,619 SR
Queue Stats
47W - 47L
1,518 Elo+
Solo
Tiamat
Tiamat
Jinxabelle
Tiamat
Level 94
God Stats
3W - 5L
1,266 SR
Queue Stats
22W - 26L
1,360 Elo+
Party 2
Gilgamesh
Gilgamesh
pwipwi691
Gilgamesh
Level 127
God Stats
7W - 9L
1,459 SR
Queue Stats
261W - 258L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 6
7,869
656
6,563
8,520
3,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 1
8,272
689
6,605
4,840
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 2 / 4
8,666
722
6,366
6,403
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
XJ0NZ0
Ares
13
0 / 2 / 5
7,679
640
6,670
13,203
11,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 4 / 2
9,278
773
8,193
9,293
2,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
2 / 0 / 5
9,638
803
5,162
5,667
2,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zhong Kui
Gamemaster13000
Zhong Kui
15
5 / 3 / 7
9,759
813
8,963
9,762
6,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 3 / 6
9,822
819
5,926
9,208
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Jinxabelle
Tiamat
15
2 / 1 / 6
8,585
715
6,346
7,176
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
pwipwi691
Gilgamesh
14
0 / 2 / 8
7,975
665
8,451
13,999
9,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
9
Kills
13
13
Deaths
9
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
0
5
4.5
L
0
4
6
0.75
L
2
1
1
2.5
W
Zhong Kui
Gamemaster13000
Zhong Kui
5
3
7
2.83
W
4
3
6
2.33
W
Tiamat
Jinxabelle
Tiamat
2
1
6
5
L
2
2
4
2
L
Ares
XJ0NZ0
Ares
0
2
5
1.25
L
5
4
2
1.5
W
Gilgamesh
pwipwi691
Gilgamesh
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,397
Damage
34,848
42,259
Taken
45,812
22,243
Mitigated
26,275
6,608
Healing
11,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,162
3,757
0
1,812
5,667
2,223
3,641
2,525
3,050
0
49,985
L
6,563
158
408
1,154
8,520
3,368
0
2,853
5,458
27,778
0
L
6,605
1,465
659
351
4,840
2,008
630
1,109
3,652
0
27,105
W
Zhong Kui
Gamemaster13000
Zhong Kui
8,963
386
0
1,739
9,762
6,458
0
4,072
5,556
22,269
0
W
5,926
678
0
880
9,208
4,377
679
2,295
6,831
0
25,267
W
Tiamat
Jinxabelle
Tiamat
6,346
1,006
0
2,990
7,176
3,444
281
4,620
2,506
30,223
0
L
6,366
234
0
1,070
6,403
2,208
222
2,153
4,087
35,991
0
L
Ares
XJ0NZ0
Ares
6,670
127
0
1,757
13,203
11,884
0
5,685
6,937
17,231
0
L
8,193
1,878
0
1,209
9,293
2,775
0
3,673
5,192
0
18,546
W
Gilgamesh
pwipwi691
Gilgamesh
8,451
738
0
4,220
13,999
9,773
287
6,072
7,781
0
16,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,764
Gold Earned
45,779
288
Minions Killed
313
6
Camps Cleared
10
1,025,168
Distance Traveled
1,124,004
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,638
803
139
12
1
213,355
3
L
Nox
7,869
656
64
5
0
208,287
0
L
Artemis
8,272
689
71
6
3
197,915
0
W
Zhong Kui
9,759
813
34
3
0
211,705
0
W
Pele
9,822
819
49
4
4
233,637
1
W
Tiamat
8,585
715
72
6
1
240,282
4
L
Janus
8,666
722
100
8
1
203,572
2
L
Ares
7,679
640
27
2
0
216,100
2
L
Bastet
9,278
773
26
2
2
199,294
3
W
Gilgamesh
7,975
665
19
2
4
225,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role