Player Matchup

Sun Wukong
Sun Wukong
Gil9505
Sun Wukong
Level 135
God Stats
0W - 4L
1,231 SR
Queue Stats
848W - 926L
1,389 Elo+
Solo
Ullr
Ullr
Jujuthememer
Ullr
Level 124
God Stats
5W - 8L
1,411 SR
Queue Stats
537W - 507L
1,504 Elo+
Party 2
Cerberus
Cerberus
Ozz1F1r3
Cerberus
Level 63
God Stats
0W - 1L
1,397 SR
Queue Stats
50W - 65L
1,438 Elo+
Solo
Odin
Odin
Pan BG
Odin
Level 86
God Stats
6W - 2L
1,730 SR
Queue Stats
377W - 432L
1,426 Elo+
Solo
He Bo
He Bo
SauceyBobRossy
He Bo
Level 109
God Stats
0W - 1L
1,378 SR
Queue Stats
294W - 312L
1,347 Elo+
Party 2
Team Averages
Level 103
1,429 SR
1,421 Elo+

VS

Team Averages
Level 67
1,410 SR
1,429 Elo+
Hera
Hera
 
Hera
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AQUA DEM00N
Danzaburou
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 103L
1,471 Elo+
Party 1
Achilles
Achilles
Aro2100
Achilles
Level 46
God Stats
6W - 9L
1,357 SR
Queue Stats
31W - 43L
1,366 Elo+
Solo
Jormungandr
Jormungandr
CentSinner97
Jormungandr
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 6L
1,411 Elo+
Party 1
Nemesis
Nemesis
King2930
Nemesis
Level 69
God Stats
1W - 2L
1,194 SR
Queue Stats
58W - 80L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gil9505
Sun Wukong
8
0 / 1 / 0
4,837
484
1,265
6,445
3,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
4 / 5 / 1
5,477
548
6,081
6,625
1,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Ozz1F1r3
Cerberus
8
2 / 4 / 0
5,369
537
3,705
7,386
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Pan BG
Odin
8
1 / 3 / 2
5,097
510
1,626
8,811
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 6 / 0
4,534
453
1,829
5,544
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
4 / 1 / 4
6,947
695
4,476
4,167
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
AQUA DEM00N
Danzaburou
9
1 / 5 / 4
5,391
539
1,901
6,390
1,732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Aro2100
Achilles
11
2 / 0 / 2
6,417
642
4,036
4,551
2,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
CentSinner97
Jormungandr
8
1 / 2 / 8
5,670
567
3,411
6,533
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
King2930
Nemesis
12
10 / 0 / 4
7,436
744
8,179
6,405
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
8
Kills
18
19
Deaths
8
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
4
6
W
Danzaburou
AQUA DEM00N
Danzaburou
1
5
4
0.6
W
Achilles
Aro2100
Achilles
2
0
2
3
W
Jormungandr
CentSinner97
Jormungandr
1
2
8
2.5
L
Sun Wukong
Gil9505
Sun Wukong
0
1
0
0
L
4
5
1
0.9
W
Nemesis
King2930
Nemesis
10
0
4
12
L
Cerberus
Ozz1F1r3
Cerberus
2
4
0
0.5
L
Odin
Pan BG
Odin
1
3
2
0.67
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,506
Damage
22,003
34,811
Taken
28,046
13,002
Mitigated
11,424
6,770
Healing
5,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,476
758
0
884
4,167
906
631
2,246
1,841
39,019
0
W
Danzaburou
AQUA DEM00N
Danzaburou
1,901
585
0
1,595
6,390
1,732
257
709
5,681
0
21,195
W
Achilles
Aro2100
Achilles
4,036
994
0
1,110
4,551
2,309
100
572
3,784
0
30,627
W
Jormungandr
CentSinner97
Jormungandr
3,411
1,046
0
798
6,533
3,956
0
919
5,540
13,339
0
L
Sun Wukong
Gil9505
Sun Wukong
1,265
178
0
3,077
6,445
3,430
0
648
5,459
1,504
18,417
L
6,081
3,248
0
5
6,625
1,599
0
1,233
5,312
0
27,937
W
Nemesis
King2930
Nemesis
8,179
4,115
0
1,213
6,405
2,521
30
1,156
5,225
0
36,816
L
Cerberus
Ozz1F1r3
Cerberus
3,705
248
0
1,834
7,386
2,167
0
1,638
5,709
20,251
0
L
Odin
Pan BG
Odin
1,626
514
0
1,843
8,811
4,522
0
2,473
6,338
0
12,881
L
1,829
192
0
11
5,544
1,284
123
2,050
3,494
11,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,314
Gold Earned
31,861
220
Minions Killed
277
0
Camps Cleared
0
900,039
Distance Traveled
1,035,225
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,947
695
73
7
0
194,489
2
W
Danzaburou
5,391
539
42
4
0
177,394
0
W
Achilles
6,417
642
71
7
0
220,838
0
W
Jormungandr
5,670
567
26
3
0
198,832
1
L
Sun Wukong
4,837
484
57
6
0
167,358
0
L
Ullr
5,477
548
54
5
0
168,329
0
W
Nemesis
7,436
744
65
7
0
243,672
0
L
Cerberus
5,369
537
65
7
0
212,642
4
L
Odin
5,097
510
17
2
0
198,730
2
L
He Bo
4,534
453
27
3
0
152,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role