Player Matchup

Anubis
Anubis
 
Anubis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DanvitoSwe
Artemis
Level 89
God Stats
5W - 5L
1,488 SR
Queue Stats
167W - 184L
1,509 Elo+
Solo
Merlin
Merlin
JMerix
Merlin
Level 102
God Stats
4W - 0L
1,272 SR
Queue Stats
22W - 11L
1,497 Elo+
Solo
Bacchus
Bacchus
Motorheadboy
Bacchus
Level 123
God Stats
29W - 19L
1,622 SR
Queue Stats
111W - 102L
1,463 Elo+
Party 3
Izanami
Izanami
Waammu
Izanami
Level 68
God Stats
29W - 19L
1,684 SR
Queue Stats
161W - 149L
1,573 Elo+
Party 3
Team Averages
Level 85
1,513 SR
1,508 Elo+

VS

Team Averages
Level 58
1,430 SR
1,422 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
C3P-rraca
Loki
Level 69
God Stats
0W - 1L
1,459 SR
Queue Stats
13W - 39L
1,274 Elo+
Party 2
Chang'e
Chang'e
Celia24
Chang'e
Level 47
God Stats
2W - 4L
1,147 SR
Queue Stats
14W - 41L
1,280 Elo+
Party 2
Ares
Ares
GandalfRózowy
Ares
Level 29
God Stats
0W - 1L
1,542 SR
Queue Stats
9W - 14L
1,558 Elo+
Party 1
Cernunnos
Cernunnos
P0pic
Cernunnos
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 13L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
10 / 2 / 10
11,686
1,169
14,655
8,083
3,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
DanvitoSwe
Artemis
17
4 / 2 / 14
10,115
1,012
8,250
6,398
2,713
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
JMerix
Merlin
17
2 / 1 / 19
10,286
1,029
14,710
5,287
2,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Motorheadboy
Bacchus
17
2 / 0 / 19
10,480
1,048
7,774
13,644
14,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Waammu
Izanami
17
9 / 1 / 15
11,408
1,141
20,386
5,289
2,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

262

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 4 / 3
10,473
1,047
11,480
10,068
4,113
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
15
0 / 11 / 3
8,746
875
3,863
18,327
6,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Celia24
Chang'e
15
1 / 7 / 3
9,062
906
3,183
13,377
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 4 / 5
10,409
1,041
6,756
16,956
19,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
P0pic
Cernunnos
16
1 / 1 / 4
9,571
957
11,960
11,817
4,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
24
27
Kills
6
6
Deaths
27
77
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
2
10
7.5
L
Zeus
 
Zeus
3
4
3
1.13
L
Loki
0
11
3
0.14
L
Chang'e
Celia24
Chang'e
1
7
3
0.36
W
Artemis
DanvitoSwe
Artemis
4
2
14
5.5
L
1
4
5
0.88
W
Merlin
JMerix
Merlin
2
1
19
11.5
W
Bacchus
Motorheadboy
Bacchus
2
0
19
11.5
L
Cernunnos
P0pic
Cernunnos
1
1
4
3
W
Izanami
Waammu
Izanami
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,775
Damage
37,242
38,701
Taken
70,545
26,107
Mitigated
38,623
4,185
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,655
273
0
2,967
8,083
3,966
0
2,965
5,118
32,538
0
L
Zeus
 
Zeus
11,480
949
0
665
10,068
4,113
0
5,211
4,857
28,824
0
L
Loki
3,863
854
0
473
18,327
6,127
0
9,886
8,441
0
24,377
L
Chang'e
Celia24
Chang'e
3,183
275
1,652
1,864
13,377
4,200
0
8,957
4,420
20,451
0
W
Artemis
DanvitoSwe
Artemis
8,250
3,764
0
0
6,398
2,713
0
2,893
3,505
0
18,260
L
6,756
162
0
1,916
16,956
19,874
0
7,538
9,418
14,224
0
W
Merlin
JMerix
Merlin
14,710
216
0
255
5,287
2,243
0
3,310
1,977
41,631
0
W
Bacchus
Motorheadboy
Bacchus
7,774
300
0
963
13,644
14,794
0
8,999
4,645
14,242
0
L
Cernunnos
P0pic
Cernunnos
11,960
5,212
0
886
11,817
4,309
0
5,547
6,270
0
42,600
W
Izanami
Waammu
Izanami
20,386
9,821
0
0
5,289
2,391
0
3,252
2,037
0
45,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,975
Gold Earned
48,261
210
Minions Killed
191
8
Camps Cleared
7
974,864
Distance Traveled
943,509
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,686
1,169
45
5
2
177,244
0
L
Zeus
10,473
1,047
41
4
1
187,165
0
L
Loki
8,746
875
30
3
1
191,985
0
L
Chang'e
9,062
906
47
5
1
180,069
0
W
Artemis
10,115
1,012
26
3
1
188,313
0
L
Ares
10,409
1,041
19
2
0
192,697
0
W
Merlin
10,286
1,029
84
8
2
197,700
0
W
Bacchus
10,480
1,048
11
1
0
217,695
0
L
Cernunnos
9,571
957
54
5
4
191,593
0
W
Izanami
11,408
1,141
44
4
3
193,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role