Player Matchup

Nike
Nike
AndreMPanza
Nike
Level 89
God Stats
2W - 5L
1,271 SR
Queue Stats
306W - 293L
1,429 Elo+
Party 2
Jing Wei
Jing Wei
Demmetria
Jing Wei
Level 78
God Stats
1W - 0L
1,294 SR
Queue Stats
19W - 25L
1,374 Elo+
Party 3
Baron Samedi
Baron Samedi
RyanValk89
Baron Samedi
Level 128
God Stats
3W - 1L
1,640 SR
Queue Stats
257W - 220L
1,546 Elo+
Party 2
Atlas
Atlas
Thonybur
Atlas
Level 103
God Stats
5W - 0L
1,829 SR
Queue Stats
166W - 174L
1,516 Elo+
Party 3
Cliodhna
Cliodhna
topera75
Cliodhna
Level 57
God Stats
10W - 10L
1,531 SR
Queue Stats
64W - 79L
1,323 Elo+
Party 2
Team Averages
Level 91
1,513 SR
1,438 Elo+

VS

Team Averages
Level 56
1,447 SR
1,386 Elo+
Agni
Agni
Mordekai Xx
Agni
Level 67
God Stats
3W - 5L
1,436 SR
Queue Stats
282W - 308L
1,438 Elo+
Solo
Mulan
Mulan
NICKSS LTLT
Mulan
Level 69
God Stats
0W - 4L
1,149 SR
Queue Stats
34W - 46L
1,345 Elo+
Party 1
Ares
Ares
S T O R M3250
Ares
Level 25
God Stats
1W - 2L
1,739 SR
Queue Stats
39W - 53L
1,345 Elo+
Party 1
Cupid
Cupid
oHenryzinx
Cupid
Level 52
God Stats
2W - 4L
1,377 SR
Queue Stats
150W - 186L
1,374 Elo+
Party 1
Thanatos
Thanatos
z APELAO z
Thanatos
Level 67
God Stats
36W - 27L
1,533 SR
Queue Stats
70W - 70L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
9,538
530
11,633
12,308
7,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Demmetria
Jing Wei
14
3 / 5 / 6
8,410
467
8,818
12,910
3,211
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
RyanValk89
Baron Samedi
20
15 / 1 / 5
12,668
704
17,150
12,949
6,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Thonybur
Atlas
14
3 / 1 / 9
9,070
504
12,069
20,312
12,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
topera75
Cliodhna
16
10 / 3 / 3
10,440
580
6,117
9,933
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 1
7,256
403
5,515
9,883
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 6 / 3
8,146
453
9,989
16,406
12,376
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 4
7,586
421
9,114
16,012
12,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
13
2 / 7 / 3
7,997
444
9,186
11,666
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
z APELAO z
Thanatos
16
10 / 7 / 0
10,306
573
11,737
17,668
7,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
35
Kills
13
13
Deaths
35
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
W
Jing Wei
Demmetria
Jing Wei
3
5
6
1.2
L
0
11
1
0.05
L
1
6
3
0.42
W
Baron Samedi
RyanValk89
Baron Samedi
15
1
5
17.5
L
0
4
4
0.5
W
Atlas
Thonybur
Atlas
3
1
9
7.5
L
Cupid
2
7
3
0.5
W
Cliodhna
topera75
Cliodhna
10
3
3
3.83
L
Thanatos
z APELAO z
Thanatos
10
7
0
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,787
Damage
45,541
68,412
Taken
71,635
32,709
Mitigated
39,142
25,883
Healing
17,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,633
1,391
0
1,874
12,308
7,457
744
125
12,183
6,004
51,347
W
Jing Wei
Demmetria
Jing Wei
8,818
5,234
0
2,726
12,910
3,211
1,696
2,160
10,750
0
44,122
L
5,515
696
0
143
9,883
3,008
388
6,817
2,539
32,258
0
L
9,989
860
0
2,011
16,406
12,376
190
4,194
11,294
0
42,653
W
Baron Samedi
RyanValk89
Baron Samedi
17,150
1,234
2,043
6,577
12,949
6,508
775
4,307
8,252
95,323
0
L
9,114
1,246
0
3,288
16,012
12,651
46
6,579
9,323
32,683
0
W
Atlas
Thonybur
Atlas
12,069
4,898
0
8,818
20,312
12,382
203
7,016
13,220
34,310
0
L
Cupid
9,186
4,057
0
2,408
11,666
4,091
736
5,863
5,678
0
37,435
W
Cliodhna
topera75
Cliodhna
6,117
1,450
0
3,845
9,933
3,151
738
521
9,378
0
54,189
L
Thanatos
z APELAO z
Thanatos
11,737
3,501
0
10,110
17,668
7,016
0
6,697
10,503
0
64,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,126
Gold Earned
41,291
501
Minions Killed
358
0
Camps Cleared
0
1,735,747
Distance Traveled
1,592,240
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,538
530
109
6
0
348,420
1
W
Jing Wei
8,410
467
95
5
0
301,825
1
L
Agni
7,256
403
71
4
0
235,795
1
L
Mulan
8,146
453
90
5
0
317,308
0
W
Baron Samedi
12,668
704
173
10
0
339,859
0
L
Ares
7,586
421
28
2
0
350,271
1
W
Atlas
9,070
504
28
2
0
342,204
4
L
Cupid
7,997
444
65
4
0
309,596
1
W
Cliodhna
10,440
580
96
5
0
403,439
0
L
Thanatos
10,306
573
104
6
0
379,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role