Player Matchup

Cabrakan
Cabrakan
AMRxGH0STx
Cabrakan
Level 82
God Stats
1W - 2L
1,656 SR
Queue Stats
199W - 255L
1,380 Elo+
Party 2
Rama
Rama
AkumaIsekia
Rama
Level 31
God Stats
0W - 2L
1,502 SR
Queue Stats
24W - 20L
1,414 Elo+
Party 2
Olorun
Olorun
FutbolBoy04
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,472 Elo+
Party 1
Mulan
Mulan
WlNGW0NG
Mulan
Level 77
God Stats
2W - 3L
1,586 SR
Queue Stats
149W - 122L
1,558 Elo+
Party 1
Arachne
Arachne
chivasponcho
Arachne
Level 38
God Stats
9W - 8L
1,524 SR
Queue Stats
124W - 132L
1,462 Elo+
Solo
Team Averages
Level 50
1,553 SR
1,457 Elo+

VS

Team Averages
Level 60
1,480 SR
1,505 Elo+
Mulan
Mulan
KaTo12_KYZ
Mulan
Level 47
God Stats
1W - 2L
1,245 SR
Queue Stats
164W - 159L
1,377 Elo+
Solo
Sobek
Sobek
ManlyTree
Sobek
Level 43
God Stats
8W - 6L
1,599 SR
Queue Stats
109W - 112L
1,506 Elo+
Party 3
Ao Kuang
Ao Kuang
Persuashii
Ao Kuang
Level 58
God Stats
2W - 2L
1,384 SR
Queue Stats
27W - 24L
1,523 Elo+
Party 4
Eset
Eset
Sana_SunBaenim
Eset
Level 25
God Stats
8W - 3L
1,607 SR
Queue Stats
27W - 18L
1,551 Elo+
Party 4
Medusa
Medusa
food_at_home
Medusa
Level 125
God Stats
9W - 7L
1,565 SR
Queue Stats
464W - 408L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AMRxGH0STx
Cabrakan
10
0 / 3 / 1
6,346
423
1,420
9,231
9,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 4 / 0
6,237
416
1,068
6,067
852
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
12
1 / 5 / 2
6,978
465
2,580
9,065
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
WlNGW0NG
Mulan
13
3 / 3 / 2
7,906
527
12,745
13,614
8,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
chivasponcho
Arachne
13
4 / 7 / 0
7,614
508
5,609
12,436
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
1 / 2 / 3
7,477
498
7,438
12,544
7,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
ManlyTree
Sobek
12
4 / 1 / 5
8,104
540
5,097
11,843
14,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Persuashii
Ao Kuang
15
4 / 1 / 1
8,346
556
5,165
8,168
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
5 / 4 / 3
8,976
598
6,915
9,065
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
15
7 / 1 / 2
9,250
617
12,919
6,822
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
9
Kills
21
22
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AMRxGH0STx
Cabrakan
0
3
1
0.17
L
1
4
0
0.25
L
Olorun
1
5
2
0.4
W
Mulan
1
2
3
1.25
W
Sobek
ManlyTree
Sobek
4
1
5
6.5
W
Ao Kuang
Persuashii
Ao Kuang
4
1
1
4.5
W
5
4
3
1.63
L
Mulan
WlNGW0NG
Mulan
3
3
2
1.33
L
Arachne
chivasponcho
Arachne
4
7
0
0.57
W
Medusa
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,422
Damage
37,534
50,413
Taken
48,442
26,318
Mitigated
32,546
11,914
Healing
21,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AMRxGH0STx
Cabrakan
1,420
150
0
1,358
9,231
9,877
0
187
9,044
21,948
0
L
1,068
855
380
908
6,067
852
0
304
5,763
0
20,478
L
Olorun
2,580
1,319
0
1,530
9,065
2,828
265
6,300
2,395
34,564
0
W
Mulan
7,438
1,094
0
5,423
12,544
7,891
0
288
11,691
0
41,288
W
Sobek
ManlyTree
Sobek
5,097
768
0
4,762
11,843
14,777
60
1,290
10,179
19,993
0
W
Ao Kuang
Persuashii
Ao Kuang
5,165
1,599
0
5,137
8,168
3,735
23
275
7,769
39,295
14,870
W
6,915
342
339
2,111
9,065
3,530
736
2,118
6,867
61,143
0
L
Mulan
WlNGW0NG
Mulan
12,745
2,005
0
5,864
13,614
8,526
0
4,584
8,324
3,469
45,105
L
Arachne
chivasponcho
Arachne
5,609
3,995
0
1,874
12,436
4,235
0
4,657
7,414
0
34,017
W
Medusa
12,919
6,142
0
3,239
6,822
2,613
858
1,100
5,722
0
85,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,081
Gold Earned
42,153
301
Minions Killed
475
0
Camps Cleared
0
1,289,749
Distance Traveled
1,399,772
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,346
423
44
3
0
245,745
2
L
Rama
6,237
416
51
3
0
228,593
3
L
Olorun
6,978
465
66
4
0
251,536
2
W
Mulan
7,477
498
94
6
0
299,404
6
W
Sobek
8,104
540
29
2
0
274,755
4
W
Ao Kuang
8,346
556
102
7
0
298,815
2
W
Eset
8,976
598
123
8
0
266,034
5
L
Mulan
7,906
527
74
5
0
282,326
4
L
Arachne
7,614
508
66
4
0
281,549
5
W
Medusa
9,250
617
127
8
0
260,764
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role