Player Matchup

Ymir
Ymir
Biowolf35
Ymir
Level 65
God Stats
7W - 9L
1,469 SR
Queue Stats
152W - 152L
1,543 Elo+
Party 1
Serqet
Serqet
CarterDaGawd
Serqet
Level 135
God Stats
2W - 2L
1,950 SR
Queue Stats
129W - 72L
1,738 Elo+
Party 1
Cernunnos
Cernunnos
Kødi
Cernunnos
Level 157
God Stats
1W - 0L
1,892 SR
Queue Stats
261W - 231L
1,601 Elo+
Party 1
The Morrigan
The Morrigan
WhiteRepublic
The Morrigan
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,625 Elo+
Party 1
Bakasura
Bakasura
ßimboßaggins
Bakasura
Level 69
God Stats
1W - 1L
1,377 SR
Queue Stats
87W - 75L
1,732 Elo+
Party 1
Team Averages
Level 110
1,638 SR
1,648 Elo+

VS

Team Averages
Level 121
1,554 SR
1,648 Elo+
Tsukuyomi
Tsukuyomi
HKAZ4100
Tsukuyomi
Level 108
God Stats
10W - 9L
1,585 SR
Queue Stats
398W - 370L
1,584 Elo+
Party 2
Eset
Eset
Proto x Shift
Eset
Level 148
God Stats
7W - 8L
1,706 SR
Queue Stats
255W - 230L
1,660 Elo+
Party 2
Loki
Loki
Sub2CoRdiie
Loki
Level 88
God Stats
4W - 3L
1,485 SR
Queue Stats
127W - 80L
1,725 Elo+
Party 2
Medusa
Medusa
Waffleman24680
Medusa
Level 156
God Stats
1W - 2L
1,400 SR
Queue Stats
297W - 248L
1,624 Elo+
Party 2
Zeus
Zeus
outage1
Zeus
Level 105
God Stats
5W - 6L
1,594 SR
Queue Stats
137W - 129L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 3 / 7
7,984
532
3,710
12,589
7,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
16
15 / 1 / 4
10,365
691
14,636
11,964
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Kødi
Cernunnos
13
4 / 3 / 2
8,489
566
8,384
12,297
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
WhiteRepublic
The Morrigan
14
1 / 2 / 3
8,740
583
3,552
6,194
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
17
8 / 0 / 2
10,364
691
13,780
11,428
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HKAZ4100
Tsukuyomi
11
0 / 6 / 0
6,602
440
4,049
13,120
5,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 6 / 3
5,952
397
4,573
13,776
5,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 6 / 1
7,868
525
8,769
9,931
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 4 / 2
7,975
532
11,528
10,968
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
outage1
Zeus
10
1 / 7 / 2
6,521
435
5,845
8,657
1,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
29
Kills
9
9
Deaths
29
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
3
7
1.5
W
Serqet
15
1
4
17
L
Tsukuyomi
HKAZ4100
Tsukuyomi
0
6
0
0
W
Cernunnos
Kødi
Cernunnos
4
3
2
1.67
L
0
6
3
0.25
L
6
6
1
1.08
L
2
4
2
0.75
W
The Morrigan
WhiteRepublic
The Morrigan
1
2
3
1.25
L
Zeus
outage1
Zeus
1
7
2
0.29
W
Bakasura
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,062
Damage
34,764
54,472
Taken
56,452
22,614
Mitigated
16,205
23,895
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,710
766
1,763
1,715
12,589
7,533
28
4,506
8,083
20,766
0
W
Serqet
14,636
3,669
0
5,670
11,964
4,033
0
1,619
10,314
0
65,796
L
Tsukuyomi
HKAZ4100
Tsukuyomi
4,049
325
0
3,774
13,120
5,124
0
0
11,180
0
38,860
W
Cernunnos
Kødi
Cernunnos
8,384
4,267
0
5,752
12,297
3,552
422
1,711
10,586
0
61,991
L
4,573
865
358
3,311
13,776
5,483
0
4,838
8,474
19,822
0
L
8,769
3,043
0
1,696
9,931
2,366
0
91
8,999
0
40,438
L
11,528
6,628
0
3,189
10,968
1,749
0
516
10,075
0
52,310
W
The Morrigan
WhiteRepublic
The Morrigan
3,552
220
0
702
6,194
1,873
0
2,597
3,514
50,427
1,611
L
Zeus
outage1
Zeus
5,845
960
0
910
8,657
1,483
0
1,496
6,845
37,839
0
W
Bakasura
13,780
7,919
0
8,293
11,428
5,623
680
55
10,663
0
62,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,942
Gold Earned
34,918
477
Minions Killed
330
0
Camps Cleared
0
1,594,071
Distance Traveled
1,431,793
15
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,984
532
33
2
0
284,310
0
W
Serqet
10,365
691
92
6
0
363,263
5
L
Tsukuyomi
6,602
440
71
5
0
268,594
3
W
Cernunnos
8,489
566
88
6
0
275,228
6
L
Eset
5,952
397
29
2
0
258,301
7
L
Loki
7,868
525
71
5
0
338,634
2
L
Medusa
7,975
532
83
6
0
294,113
4
W
The Morrigan
8,740
583
113
8
0
311,167
2
L
Zeus
6,521
435
76
5
0
272,151
16
W
Bakasura
10,364
691
151
10
0
360,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role