Player Matchup

Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
 
Sylvanus
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold IV
In4r0s
Agni
Gold IV
Level 158
God Stats
2W - 3L
1,708 SR
Queue Stats
127W - 114L
1,542 MMR
Solo
Olorun
Olorun
Bronze III
McGuiFazenda
Olorun
Bronze III
Level 44
God Stats
1W - 4L
1,633 SR
Queue Stats
12W - 16L
1,400 MMR
Party 1
Mulan
Mulan
Gold IV
arturvalhala
Mulan
Gold IV
Level 107
God Stats
6W - 3L
1,540 SR
Queue Stats
151W - 180L
1,477 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,576 SR
1,484 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,494 SR
1,485 MMR
Zeus
Zeus
Platinum IV
 
Zeus
Platinum IV
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold III
Pi0lhadas
Xing Tian
Gold III
Level 160
God Stats
5W - 11L
1,508 SR
Queue Stats
320W - 327L
1,484 MMR
Solo
Chang'e
Chang'e
Gold V
SanJoe
Chang'e
Gold V
Level 158
God Stats
1W - 1L
1,298 SR
Queue Stats
32W - 25L
1,431 MMR
Solo
Bastet
Bastet
Gold I
vitoooooooooor
Bastet
Gold I
Level 147
God Stats
5W - 4L
1,665 SR
Queue Stats
156W - 146L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 2 / 0
5,910
537
2,592
8,665
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
 
Sylvanus
9
1 / 2 / 1
5,891
536
3,857
8,881
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
In4r0s
Agni
12
0 / 1 / 1
6,730
612
1,921
6,166
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
9
1 / 3 / 1
5,502
500
4,659
6,685
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 1
6,253
568
6,878
10,691
5,628
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
Morgan Le FayAthenaGebThoth

VS

Bans
LokiAh Muzen CabAchillesArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 1 / 1
6,643
604
5,553
3,924
1,365
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
 
Medusa
11
2 / 1 / 1
5,767
524
3,834
5,253
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Pi0lhadas
Xing Tian
10
0 / 0 / 6
5,825
530
3,344
6,600
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
SanJoe
Chang'e
12
2 / 1 / 1
7,039
640
6,728
8,450
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 2 / 3
6,622
602
8,273
8,535
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
11
11
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
0
0.5
L
Sylvanus
 
Sylvanus
1
2
1
0.75
W
Zeus
 
Zeus
3
1
1
3.5
W
Medusa
 
Medusa
2
1
1
2.5
L
Agni
In4r0s
Agni
0
1
1
0.5
L
Olorun
1
3
1
0.5
W
Xing Tian
Pi0lhadas
Xing Tian
0
0
6
3
W
Chang'e
SanJoe
Chang'e
2
1
1
2.5
L
2
3
1
0.83
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,907
Damage
27,732
41,088
Taken
32,762
18,807
Mitigated
13,332
16,431
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,592
775
0
4,231
8,665
2,658
0
1,824
6,841
0
36,821
L
Sylvanus
 
Sylvanus
3,857
544
1,329
2,801
8,881
6,581
0
2,705
6,176
20,973
0
W
Zeus
 
Zeus
5,553
302
0
1,047
3,924
1,365
74
1,873
2,051
42,369
0
W
Medusa
 
Medusa
3,834
1,602
0
977
5,253
1,755
627
3,399
1,854
0
37,253
L
Agni
In4r0s
Agni
1,921
168
0
2,523
6,166
1,783
392
2,470
3,696
46,490
0
L
Olorun
4,659
1,663
404
1,641
6,685
2,157
0
2,490
4,195
27,825
0
W
Xing Tian
Pi0lhadas
Xing Tian
3,344
164
0
1,381
6,600
3,598
0
3,107
3,493
12,479
0
W
Chang'e
SanJoe
Chang'e
6,728
601
251
4,928
8,450
4,154
39
0
7,956
43,294
0
L
6,878
1,041
0
3,502
10,691
5,628
0
6,136
4,555
0
35,303
W
8,273
1,951
0
4,296
8,535
2,460
0
2,058
6,375
0
33,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,286
Gold Earned
31,896
350
Minions Killed
347
0
Camps Cleared
0
1,096,810
Distance Traveled
1,154,517
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,910
537
84
8
0
259,966
2
L
Sylvanus
5,891
536
30
3
0
190,451
7
W
Zeus
6,643
604
87
8
0
214,443
4
W
Medusa
5,767
524
58
5
0
224,269
4
L
Agni
6,730
612
112
10
0
233,411
3
L
Olorun
5,502
500
59
5
0
193,652
3
W
Xing Tian
5,825
530
24
2
0
207,067
4
W
Chang'e
7,039
640
104
9
0
238,244
2
L
Mulan
6,253
568
65
6
0
219,330
3
W
Bastet
6,622
602
74
7
0
270,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role