Player Matchup

Artio
Artio
CuidadoFrágil
Artio
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,321 Elo+
Solo
Ratatoskr
Ratatoskr
DiieggoRiicardo
Ratatoskr
Level 108
God Stats
12W - 14L
1,447 SR
Queue Stats
238W - 273L
1,321 Elo+
Solo
Chaac
Chaac
Manhattan000
Chaac
Level 101
God Stats
40W - 42L
1,416 SR
Queue Stats
484W - 678L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
Zeth_Haise
Gilgamesh
Level 44
God Stats
3W - 4L
1,360 SR
Queue Stats
92W - 130L
1,328 Elo+
Solo
Chang'e
Chang'e
gjrcunado
Chang'e
Level 103
God Stats
16W - 16L
1,500 SR
Queue Stats
244W - 272L
1,351 Elo+
Solo
Team Averages
Level 79
1,445 SR
1,336 Elo+

VS

Team Averages
Level 45
1,403 SR
1,373 Elo+
Cernunnos
Cernunnos
Drajeel
Cernunnos
Level 39
God Stats
1W - 3L
1,408 SR
Queue Stats
6W - 10L
1,239 Elo+
Party 2
Ymir
Ymir
Kekovv
Ymir
Level 50
God Stats
3W - 3L
1,538 SR
Queue Stats
52W - 87L
1,382 Elo+
Party 1
Ra
Ra
OcorujaO
Ra
Level 4
God Stats
0W - 1L
1,262 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sol
Sol
anginho_afm
Sol
Level 101
God Stats
27W - 25L
1,485 SR
Queue Stats
568W - 717L
1,390 Elo+
Solo
Persephone
Persephone
rococuchy
Persephone
Level 33
God Stats
0W - 1L
1,322 SR
Queue Stats
9W - 16L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 14
8,886
494
7,079
18,494
18,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
DiieggoRiicardo
Ratatoskr
15
8 / 1 / 3
9,697
539
7,225
14,190
5,569
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
9 / 2 / 3
10,182
566
11,563
15,255
7,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Zeth_Haise
Gilgamesh
13
0 / 5 / 3
7,994
444
5,568
13,379
8,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
gjrcunado
Chang'e
14
4 / 1 / 4
9,424
524
15,843
14,473
6,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Drajeel
Cernunnos
13
1 / 6 / 0
7,977
443
5,605
11,136
2,994
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
Kekovv
Ymir
10
1 / 6 / 2
7,235
402
6,294
19,643
10,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 8 / 3
6,614
367
6,292
14,390
7,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 2 / 0
7,247
403
10,707
11,288
3,644
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
rococuchy
Persephone
15
6 / 1 / 1
10,561
587
12,536
10,086
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
23
Kills
9
10
Deaths
23
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
W
Ratatoskr
DiieggoRiicardo
Ratatoskr
8
1
3
9.5
L
Cernunnos
Drajeel
Cernunnos
1
6
0
0.17
L
Ymir
Kekovv
Ymir
1
6
2
0.33
W
9
2
3
5.25
L
0
8
3
0.19
W
Gilgamesh
Zeth_Haise
Gilgamesh
0
5
3
0.3
L
1
2
0
0.5
W
Chang'e
gjrcunado
Chang'e
4
1
4
6
L
Persephone
rococuchy
Persephone
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,278
Damage
41,434
75,791
Taken
66,543
46,196
Mitigated
28,917
30,730
Healing
19,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,079
1,033
640
5,996
18,494
18,721
288
11,591
6,767
19,448
0
W
Ratatoskr
DiieggoRiicardo
Ratatoskr
7,225
2,225
0
6,741
14,190
5,569
673
5,187
8,875
0
56,028
L
Cernunnos
Drajeel
Cernunnos
5,605
2,619
0
1,778
11,136
2,994
640
1,094
10,042
0
49,415
L
Ymir
Kekovv
Ymir
6,294
1,822
0
1,928
19,643
10,957
519
5,582
13,805
31,442
0
W
11,563
1,895
0
8,739
15,255
7,606
1,368
3,398
11,827
0
64,385
L
6,292
1,796
1,326
3,986
14,390
7,985
237
7,527
6,470
21,843
0
W
Gilgamesh
Zeth_Haise
Gilgamesh
5,568
1,590
0
264
13,379
8,269
1,056
5,793
7,452
0
45,271
L
10,707
4,036
0
5,003
11,288
3,644
0
4,104
6,918
42,869
0
W
Chang'e
gjrcunado
Chang'e
15,843
762
1,827
6,523
14,473
6,031
758
9,279
5,041
57,202
0
L
Persephone
rococuchy
Persephone
12,536
2,169
504
4,934
10,086
3,337
214
3,524
6,386
58,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,183
Gold Earned
39,634
425
Minions Killed
338
0
Camps Cleared
0
1,761,568
Distance Traveled
1,502,560
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,886
494
23
1
0
356,081
7
W
Ratatoskr
9,697
539
99
6
0
365,729
10
L
Cernunnos
7,977
443
84
5
0
305,086
1
L
Ymir
7,235
402
54
3
0
297,999
5
W
Chaac
10,182
566
121
7
0
362,330
4
L
Ra
6,614
367
25
1
0
307,431
2
W
Gilgamesh
7,994
444
79
4
0
321,237
0
L
Sol
7,247
403
77
4
0
266,389
0
W
Chang'e
9,424
524
103
6
0
356,191
1
L
Persephone
10,561
587
98
5
0
325,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role