Player Matchup

King Arthur
King Arthur
Ahmet633
King Arthur
Level 65
God Stats
1W - 1L
1,408 SR
Queue Stats
6W - 7L
1,574 Elo+
Solo
Thoth
Thoth
M__Mo
Thoth
Level 129
God Stats
0W - 1L
1,575 SR
Queue Stats
12W - 13L
1,575 Elo+
Party 1
Cabrakan
Cabrakan
RoyBoy10-3
Cabrakan
Level 127
God Stats
0W - 1L
1,786 SR
Queue Stats
2W - 2L
1,838 Elo+
Party 1
Ymir
Ymir
jojofit
Ymir
Level 122
God Stats
0W - 1L
1,981 SR
Queue Stats
1W - 1L
1,751 Elo+
Party 1
Jing Wei
Jing Wei
menno2001
Jing Wei
Level 145
God Stats
0W - 2L
1,666 SR
Queue Stats
22W - 24L
1,554 Elo+
Party 1
Team Averages
Level 118
1,683 SR
1,658 Elo+

VS

Team Averages
Level 109
1,492 SR
1,487 Elo+
Hercules
Hercules
BlessSexAppeal
Hercules
Level 117
God Stats
1W - 1L
1,304 SR
Queue Stats
47W - 47L
1,497 Elo+
Party 2
Bastet
Bastet
EastTimor
Bastet
Level 122
God Stats
2W - 1L
1,468 SR
Queue Stats
28W - 35L
1,476 Elo+
Solo
Artemis
Artemis
F3N14
Artemis
Level 65
God Stats
4W - 3L
1,693 SR
Queue Stats
18W - 18L
1,491 Elo+
Party 3
Ra
Ra
Hyffn
Ra
Level 114
God Stats
4W - 1L
1,557 SR
Queue Stats
29W - 28L
1,475 Elo+
Party 3
Discordia
Discordia
Kvank
Discordia
Level 125
God Stats
1W - 2L
1,436 SR
Queue Stats
46W - 47L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ahmet633
King Arthur
12
0 / 7 / 0
6,276
571
5,386
12,714
10,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
M__Mo
Thoth
13
1 / 6 / 0
7,303
664
9,938
9,746
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
RoyBoy10-3
Cabrakan
12
0 / 4 / 0
6,513
592
5,405
11,509
10,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
jojofit
Ymir
12
1 / 5 / 1
7,226
657
4,485
9,893
4,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
menno2001
Jing Wei
14
0 / 2 / 1
7,022
638
7,262
12,840
4,429
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 0 / 13
9,294
845
5,259
17,257
17,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
EastTimor
Bastet
16
10 / 2 / 8
10,605
964
16,844
12,748
4,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
F3N14
Artemis
13
2 / 1 / 9
7,737
703
7,429
5,534
2,341
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
16
6 / 0 / 8
9,296
845
7,245
4,803
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Kvank
Discordia
16
4 / 0 / 11
9,050
823
13,042
4,517
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
73
2
Kills
24
24
Deaths
3
2
Assists
49
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ahmet633
King Arthur
0
7
0
0
W
Hercules
2
0
13
8.5
W
Bastet
EastTimor
Bastet
10
2
8
7
W
Artemis
F3N14
Artemis
2
1
9
6.5
W
Ra
6
0
8
10
W
Discordia
Kvank
Discordia
4
0
11
9.5
L
Thoth
M__Mo
Thoth
1
6
0
0.17
L
Cabrakan
RoyBoy10-3
Cabrakan
0
4
0
0
L
Ymir
jojofit
Ymir
1
5
1
0.3
L
Jing Wei
menno2001
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,476
Damage
49,819
56,702
Taken
44,859
32,636
Mitigated
29,869
1,908
Healing
22,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ahmet633
King Arthur
5,386
662
0
630
12,714
10,275
1
4,348
8,366
0
14,326
W
Hercules
5,259
1,836
2,242
8,970
17,257
17,750
229
7,532
9,150
0
13,094
W
Bastet
EastTimor
Bastet
16,844
3,788
0
5,743
12,748
4,974
112
5,697
6,665
0
31,288
W
Artemis
F3N14
Artemis
7,429
3,424
0
0
5,534
2,341
657
2,766
2,748
0
20,127
W
Ra
7,245
1,196
2,193
2,417
4,803
2,872
0
1,449
3,230
30,982
0
W
Discordia
Kvank
Discordia
13,042
451
131
978
4,517
1,932
616
2,054
2,328
42,231
0
L
Thoth
M__Mo
Thoth
9,938
137
0
127
9,746
3,118
0
3,672
6,074
28,739
0
L
Cabrakan
RoyBoy10-3
Cabrakan
5,405
494
0
0
11,509
10,493
0
5,294
6,215
18,046
0
L
Ymir
jojofit
Ymir
4,485
379
0
0
9,893
4,321
0
3,610
6,283
14,310
0
L
Jing Wei
menno2001
Jing Wei
7,262
6,069
0
1,151
12,840
4,429
0
3,602
9,238
0
29,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,340
Gold Earned
45,982
191
Minions Killed
241
6
Camps Cleared
6
956,529
Distance Traveled
1,129,915
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,276
571
22
2
1
185,313
1
W
Hercules
9,294
845
18
2
1
194,227
4
W
Bastet
10,605
964
42
4
4
245,891
4
W
Artemis
7,737
703
39
4
0
221,389
0
W
Ra
9,296
845
66
6
0
239,685
4
W
Discordia
9,050
823
76
7
1
228,723
4
L
Thoth
7,303
664
54
5
0
197,169
0
L
Cabrakan
6,513
592
29
3
1
208,163
0
L
Ymir
7,226
657
27
2
1
123,096
0
L
Jing Wei
7,022
638
59
5
3
242,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role