Player Matchup

Yemoja
Yemoja
DeathmasterCruz
Yemoja
Level 82
God Stats
6W - 8L
1,437 SR
Queue Stats
12W - 15L
1,356 Elo+
Party 2
Merlin
Merlin
MxTostada
Merlin
Level 78
God Stats
4W - 3L
1,335 SR
Queue Stats
336W - 420L
1,344 Elo+
Solo
Thanatos
Thanatos
SIidel
Thanatos
Level 57
God Stats
3W - 1L
1,437 SR
Queue Stats
75W - 91L
1,246 Elo+
Party 3
Xbalanque
Xbalanque
V9Queen
Xbalanque
Level 126
God Stats
5W - 5L
1,431 SR
Queue Stats
129W - 127L
1,361 Elo+
Party 2
Amaterasu
Amaterasu
XxJET04xX
Amaterasu
Level 65
God Stats
3W - 0L
1,795 SR
Queue Stats
235W - 244L
1,449 Elo+
Party 3
Team Averages
Level 82
1,487 SR
1,351 Elo+

VS

Team Averages
Level 69
1,402 SR
1,242 Elo+
Nemesis
Nemesis
 
Nemesis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Killjoy1234321
Arachne
Level 28
God Stats
0W - 6L
1,354 SR
Queue Stats
8W - 30L
1,093 Elo+
Party 1
Ra
Ra
RockAwayBleach
Ra
Level 13
God Stats
1W - 3L
1,257 SR
Queue Stats
2W - 4L
1,225 Elo+
Party 1
Mulan
Mulan
SquirelFeed
Mulan
Level 69
God Stats
0W - 2L
1,302 SR
Queue Stats
6W - 33L
1,043 Elo+
Party 1
Charybdis
Charybdis
edu1403
Charybdis
Level 154
God Stats
16W - 9L
1,599 SR
Queue Stats
702W - 786L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,798
520
2,859
5,436
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
MxTostada
Merlin
13
3 / 4 / 3
7,937
529
9,792
8,657
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
SIidel
Thanatos
13
2 / 4 / 3
7,758
517
9,043
10,925
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
V9Queen
Xbalanque
13
2 / 0 / 2
7,539
503
2,967
8,058
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
XxJET04xX
Amaterasu
9
1 / 0 / 2
5,984
399
2,774
4,961
3,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 4 / 3
5,862
391
2,970
7,675
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 2 / 5
6,200
413
4,182
8,017
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 2 / 0
8,103
540
5,174
8,577
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 1
7,024
468
3,749
7,215
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
edu1403
Charybdis
7
0 / 2 / 0
5,455
364
2,227
4,054
879

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
11
Kills
7
8
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
3
0.38
W
3
0
4
5
L
0
2
5
1.25
W
Merlin
MxTostada
Merlin
3
4
3
1.13
L
5
2
0
2.5
W
Thanatos
SIidel
Thanatos
2
4
3
0.88
L
2
1
1
2.5
W
Xbalanque
V9Queen
Xbalanque
2
0
2
3
W
Amaterasu
XxJET04xX
Amaterasu
1
0
2
2
L
Charybdis
edu1403
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,435
Damage
18,302
38,037
Taken
35,538
16,737
Mitigated
10,779
16,939
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,970
977
0
1,080
7,675
2,018
289
3,125
4,350
0
21,043
W
2,859
774
1,951
1,093
5,436
4,096
893
797
4,557
14,794
0
L
4,182
2,579
0
1,594
8,017
2,192
521
2,496
5,370
0
21,047
W
Merlin
MxTostada
Merlin
9,792
636
0
1,461
8,657
3,374
88
3,194
5,201
54,661
0
L
5,174
459
750
4,515
8,577
2,678
400
5,070
3,041
43,878
0
W
Thanatos
SIidel
Thanatos
9,043
3,100
0
6,149
10,925
3,643
0
66
10,859
0
52,042
L
3,749
949
0
2,501
7,215
3,012
352
1,045
5,761
0
22,419
W
Xbalanque
V9Queen
Xbalanque
2,967
722
0
4,272
8,058
2,260
1,586
735
7,285
0
54,477
W
Amaterasu
XxJET04xX
Amaterasu
2,774
442
0
2,013
4,961
3,364
174
0
4,961
2,673
14,102
L
Charybdis
edu1403
Charybdis
2,227
618
0
460
4,054
879
469
696
3,358
0
17,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,016
Gold Earned
32,644
373
Minions Killed
254
0
Camps Cleared
0
1,334,583
Distance Traveled
1,492,280
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,862
391
36
2
0
322,367
3
W
Yemoja
7,798
520
24
2
0
260,272
3
L
Arachne
6,200
413
36
2
0
342,737
0
W
Merlin
7,937
529
97
6
0
267,870
5
L
Ra
8,103
540
92
6
0
314,148
5
W
Thanatos
7,758
517
98
7
0
270,020
0
L
Mulan
7,024
468
57
4
0
335,096
4
W
Xbalanque
7,539
503
126
8
0
258,925
2
W
Amaterasu
5,984
399
28
2
0
277,496
0
L
Charybdis
5,455
364
33
2
0
177,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role