Player Matchup

Cerberus
Cerberus
Eloimehoy
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 12L
1,706 Elo+
Party 2
Ra
Ra
IBugJI
Ra
Level 142
God Stats
4W - 1L
1,641 SR
Queue Stats
83W - 48L
1,759 Elo+
Party 2
Camazotz
Camazotz
Jerkull
Camazotz
Level 160
God Stats
4W - 0L
1,918 SR
Queue Stats
175W - 80L
1,800 Elo+
Party 2
Team Averages
Level 109
1,686 SR
1,755 Elo+

VS

Team Averages
Level 74
1,560 SR
1,672 Elo+
Fenrir
Fenrir
Bugsatworlds
Fenrir
Level 29
God Stats
1W - 1L
1,712 SR
Queue Stats
54W - 22L
1,770 Elo+
Party 1
Jormungandr
Jormungandr
Weatherbobby
Jormungandr
Level 83
God Stats
7W - 16L
1,398 SR
Queue Stats
134W - 154L
1,530 Elo+
Solo
Charybdis
Charybdis
Yeetthayoink
Charybdis
Level 111
God Stats
0W - 2L
1,570 SR
Queue Stats
70W - 43L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eloimehoy
Cerberus
15
1 / 6 / 12
11,279
594
7,718
16,632
15,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ra
16
4 / 5 / 10
12,151
640
13,251
11,178
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Camazotz
Jerkull
Camazotz
19
13 / 0 / 5
14,018
738
38,245
31,603
29,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 11 / 7
11,303
595
13,242
25,996
16,221
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Weatherbobby
Jormungandr
14
0 / 5 / 9
10,487
552
15,384
24,602
26,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Yeetthayoink
Charybdis
16
7 / 2 / 4
12,074
635
20,518
15,974
7,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
18
Kills
11
11
Deaths
18
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
11
7
0.68
W
Cerberus
Eloimehoy
Cerberus
1
6
12
1.17
W
Ra
4
5
10
1.8
W
Camazotz
Jerkull
Camazotz
13
0
5
15.5
L
Jormungandr
Weatherbobby
Jormungandr
0
5
9
0.9
L
Charybdis
Yeetthayoink
Charybdis
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,214
Damage
49,144
59,413
Taken
66,572
48,770
Mitigated
50,062
28,916
Healing
14,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
13,242
4,509
21
3,538
25,996
16,221
0
9,310
15,253
611
29,316
W
Cerberus
Eloimehoy
Cerberus
7,718
534
581
2,695
16,632
15,237
266
5,324
11,308
23,211
0
W
Ra
13,251
1,676
4,021
2,894
11,178
3,970
303
3,279
7,899
60,645
0
W
Camazotz
Jerkull
Camazotz
38,245
12,291
0
18,725
31,603
29,563
1,125
7,850
23,753
0
77,736
L
Jormungandr
Weatherbobby
Jormungandr
15,384
3,137
202
5,090
24,602
26,083
0
8,868
14,606
43,170
0
L
Charybdis
Yeetthayoink
Charybdis
20,518
11,232
0
5,432
15,974
7,758
0
2,646
12,691
0
63,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,448
Gold Earned
33,864
243
Minions Killed
200
9
Camps Cleared
7
1,038,066
Distance Traveled
991,857
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,303
595
34
2
5
326,102
3
W
Cerberus
11,279
594
49
3
2
322,475
1
W
Ra
12,151
640
130
7
2
332,356
4
W
Camazotz
14,018
738
64
3
5
383,235
4
L
Jormungandr
10,487
552
57
3
1
329,717
4
L
Charybdis
12,074
635
109
6
1
336,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role