Player Matchup

Chiron
Chiron
BtCarlos
Chiron
Level 107
God Stats
6W - 0L
1,673 SR
Queue Stats
615W - 721L
1,402 Elo+
Party 2
Discordia
Discordia
ComandoScuba
Discordia
Level 142
God Stats
6W - 5L
1,531 SR
Queue Stats
182W - 198L
1,392 Elo+
Party 1
Bellona
Bellona
cristianhash
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
372W - 412L
1,390 Elo+
Party 1
Ao Kuang
Ao Kuang
mattiasgomez
Ao Kuang
Level 150
God Stats
1W - 3L
1,500 SR
Queue Stats
157W - 186L
1,409 Elo+
Party 1
Geb
Geb
pameeeuwuwu
Geb
Level 68
God Stats
5W - 5L
1,586 SR
Queue Stats
170W - 237L
1,323 Elo+
Party 2
Team Averages
Level 119
1,558 SR
1,383 Elo+

VS

Team Averages
Level 59
1,437 SR
1,389 Elo+
Medusa
Medusa
DripGod_EJ
Medusa
Level 67
God Stats
17W - 15L
1,456 SR
Queue Stats
269W - 289L
1,413 Elo+
Solo
Hercules
Hercules
FlaighSpark2002
Hercules
Level 18
God Stats
1W - 1L
1,750 SR
Queue Stats
4W - 5L
1,378 Elo+
Party 3
Agni
Agni
YoSoyOpi
Agni
Level 63
God Stats
0W - 2L
1,257 SR
Queue Stats
45W - 55L
1,402 Elo+
Party 3
Artio
Artio
Zuctao
Artio
Level 29
God Stats
0W - 3L
1,209 SR
Queue Stats
37W - 34L
1,392 Elo+
Party 3
Bastet
Bastet
enormouswheel334
Bastet
Level 119
God Stats
71W - 63L
1,512 SR
Queue Stats
146W - 181L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BtCarlos
Chiron
20
9 / 2 / 4
12,969
564
20,370
14,276
4,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
ComandoScuba
Discordia
17
2 / 6 / 12
11,156
485
18,206
14,221
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
cristianhash
Bellona
20
3 / 2 / 7
12,277
534
12,233
15,921
16,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
mattiasgomez
Ao Kuang
20
9 / 0 / 8
13,007
566
16,588
22,308
15,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 2 / 12
11,273
490
6,867
13,851
14,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DripGod_EJ
Medusa
15
3 / 5 / 1
9,951
433
9,853
13,681
5,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
15
1 / 5 / 0
9,681
421
5,635
20,091
26,938
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
15
6 / 9 / 1
10,435
454
15,455
20,308
8,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Zuctao
Artio
15
1 / 4 / 4
9,877
429
8,107
27,918
32,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
1 / 2 / 2
9,820
427
8,513
15,225
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
25
Kills
12
12
Deaths
25
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
BtCarlos
Chiron
9
2
4
5.5
W
Discordia
ComandoScuba
Discordia
2
6
12
1.33
L
Medusa
DripGod_EJ
Medusa
3
5
1
0.7
L
Hercules
1
5
0
0.2
L
Agni
6
9
1
0.72
L
Artio
Zuctao
Artio
1
4
4
0.75
W
Bellona
cristianhash
Bellona
3
2
7
3.25
L
1
2
2
1
W
Ao Kuang
mattiasgomez
Ao Kuang
9
0
8
13
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,264
Damage
47,563
80,577
Taken
97,223
55,774
Mitigated
79,591
31,862
Healing
28,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BtCarlos
Chiron
20,370
8,698
1,402
5,131
14,276
4,464
6,829
2,288
11,950
0
103,939
W
Discordia
ComandoScuba
Discordia
18,206
2,312
391
2,121
14,221
4,806
1,086
6,051
8,170
62,997
0
L
Medusa
DripGod_EJ
Medusa
9,853
3,536
0
2,923
13,681
5,310
1,222
2,544
11,137
0
64,920
L
Hercules
5,635
1,392
285
7,502
20,091
26,938
377
7,528
12,563
0
45,877
L
Agni
15,455
1,114
268
3,044
20,308
8,798
675
14,829
5,479
68,206
0
L
Artio
Zuctao
Artio
8,107
1,017
368
7,286
27,918
32,852
0
13,813
14,105
38,902
0
W
Bellona
cristianhash
Bellona
12,233
2,141
0
2,544
15,921
16,611
484
2,198
13,723
16,783
76,438
L
8,513
1,426
0
6,751
15,225
5,693
0
5,529
9,696
0
62,404
W
Ao Kuang
mattiasgomez
Ao Kuang
16,588
4,453
0
15,976
22,308
15,798
1,582
6,186
16,122
100,701
0
W
6,867
783
751
3,546
13,851
14,095
440
7,252
6,599
25,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,682
Gold Earned
49,764
626
Minions Killed
472
0
Camps Cleared
0
2,163,258
Distance Traveled
1,886,457
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,969
564
189
8
0
425,297
1
W
Discordia
11,156
485
85
4
0
363,046
6
L
Medusa
9,951
433
109
5
0
319,800
4
L
Hercules
9,681
421
87
4
0
341,470
2
L
Agni
10,435
454
106
5
0
366,211
4
L
Artio
9,877
429
58
3
0
413,975
5
W
Bellona
12,277
534
147
6
0
463,794
0
L
Bastet
9,820
427
112
5
0
445,001
2
W
Ao Kuang
13,007
566
174
8
0
452,796
2
W
Geb
11,273
490
31
1
0
458,325
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role