Player Matchup

Artemis
Artemis
Holy Tedy
Artemis
Level 85
God Stats
9W - 4L
1,678 SR
Queue Stats
314W - 393L
1,408 Elo+
Party 2
Yemoja
Yemoja
LoopedPancake4
Yemoja
Level 68
God Stats
16W - 16L
1,490 SR
Queue Stats
224W - 275L
1,359 Elo+
Party 2
Thor
Thor
ProjectLucario1
Thor
Level 39
God Stats
12W - 13L
1,431 SR
Queue Stats
98W - 130L
1,373 Elo+
Party 2
Ymir
Ymir
R3TR09423
Ymir
Level 27
God Stats
0W - 2L
1,345 SR
Queue Stats
31W - 62L
1,317 Elo+
Party 2
Ra
Ra
The ExpiredLoaf
Ra
Level 49
God Stats
0W - 2L
1,276 SR
Queue Stats
106W - 131L
1,395 Elo+
Party 2
Team Averages
Level 54
1,444 SR
1,371 Elo+

VS

Team Averages
Level 121
1,498 SR
1,468 Elo+
Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Hit A Tho
Medusa
Level 129
God Stats
9W - 5L
1,437 SR
Queue Stats
809W - 796L
1,426 Elo+
Solo
Fafnir
Fafnir
LithiumDrop
Fafnir
Level 88
God Stats
5W - 4L
1,439 SR
Queue Stats
36W - 40L
1,418 Elo+
Solo
Scylla
Scylla
One Ninja Army
Scylla
Level 90
God Stats
48W - 27L
1,591 SR
Queue Stats
65W - 42L
1,553 Elo+
Solo
Chaac
Chaac
Spagoodagoo
Chaac
Level 142
God Stats
16W - 15L
1,522 SR
Queue Stats
520W - 559L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Holy Tedy
Artemis
8
1 / 4 / 2
5,257
478
5,932
7,135
1,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 0
5,637
512
3,540
6,595
4,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 0 / 0
4,910
446
932
4,192
1,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
5
0 / 4 / 1
4,564
415
1,164
8,553
2,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
2 / 7 / 0
5,253
478
5,124
7,412
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
2 / 0 / 4
5,455
496
3,879
6,770
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Hit A Tho
Medusa
11
5 / 2 / 4
6,742
613
7,527
6,520
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
8
4 / 1 / 8
6,284
571
3,848
8,712
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 1 / 1
6,971
634
6,011
3,644
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 2
6,280
571
4,384
8,796
3,584
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
16
16
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
4
4
W
Medusa
Hit A Tho
Medusa
5
2
4
3.5
L
Artemis
Holy Tedy
Artemis
1
4
2
0.5
W
Fafnir
4
1
8
8
L
1
1
0
1
W
4
1
1
4.5
L
0
0
0
0
L
Ymir
0
4
1
0.13
W
1
1
2
2
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,692
Damage
25,649
33,887
Taken
34,442
12,545
Mitigated
16,246
6,524
Healing
13,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,879
1,347
0
2,798
6,770
1,861
240
1,489
5,202
0
19,645
W
Medusa
Hit A Tho
Medusa
7,527
3,559
0
2,629
6,520
1,850
466
790
5,730
0
39,912
L
Artemis
Holy Tedy
Artemis
5,932
3,083
92
1,220
7,135
1,592
0
1,842
5,293
0
24,836
W
Fafnir
3,848
658
0
3,548
8,712
7,892
0
2,263
6,449
12,112
0
L
3,540
434
66
2,057
6,595
4,642
0
929
5,666
24,575
0
W
6,011
515
0
974
3,644
1,059
843
1,709
1,935
45,024
0
L
932
313
0
1,844
4,192
1,067
152
584
3,608
0
22,298
L
Ymir
1,164
393
99
306
8,553
2,976
46
2,045
6,508
6,002
0
W
4,384
682
0
3,763
8,796
3,584
432
3,057
5,298
0
36,069
L
5,124
590
210
630
7,412
2,268
0
4,459
2,953
21,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,621
Gold Earned
31,732
205
Minions Killed
274
0
Camps Cleared
0
992,281
Distance Traveled
1,007,826
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,455
496
39
4
0
212,187
4
W
Medusa
6,742
613
70
6
0
202,338
5
L
Artemis
5,257
478
46
4
0
171,870
0
W
Fafnir
6,284
571
13
1
0
212,297
5
L
Yemoja
5,637
512
56
5
0
187,467
0
W
Scylla
6,971
634
80
7
0
185,037
2
L
Thor
4,910
446
53
5
0
223,938
2
L
Ymir
4,564
415
11
1
0
203,314
0
W
Chaac
6,280
571
72
7
0
195,967
5
L
Ra
5,253
478
39
4
0
205,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role