Player Matchup

Chang'e
Chang'e
Bronze IV
Big_N_Tasty666
Chang'e
Bronze IV
Level 60
God Stats
0W - 2L
1,454 SR
Queue Stats
2W - 21L
764 MMR
Party 2
Ares
Ares
Bronze III
Darksniper45_
Ares
Bronze III
Level 42
God Stats
0W - 3L
1,536 SR
Queue Stats
0W - 6L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Silver III
F34R_PRIVATEPILE
Cernunnos
Silver III
Level 82
God Stats
8W - 10L
1,454 SR
Queue Stats
13W - 28L
1,040 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 61
1,481 SR
1,102 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,499 SR
1,006 MMR
Nike
Nike
Silver III
Emerson__1990
Nike
Silver III
Level 89
God Stats
73W - 75L
1,513 SR
Queue Stats
173W - 192L
783 MMR
Party 1
Neith
Neith
Silver IV
Pri_Aphrodisiac
Neith
Silver IV
Level 148
God Stats
36W - 40L
1,536 SR
Queue Stats
552W - 584L
664 MMR
Solo
Vulcan
Vulcan
Gold II
Trisc4Th
Vulcan
Gold II
Level 156
God Stats
16W - 17L
1,449 SR
Queue Stats
287W - 301L
1,571 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 6
9,286
619
4,921
19,054
11,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 3 / 4
10,249
683
5,893
26,949
29,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
13
5 / 6 / 1
9,589
639
12,297
19,123
6,732
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ZeusGebAphroditeAchillesPersephone

VS

Bans
GilgameshMedusaHadesAh Muzen CabScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 8
11,174
745
9,561
20,774
17,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
5 / 4 / 8
10,626
708
18,161
9,923
3,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Trisc4Th
Vulcan
16
7 / 1 / 7
11,497
766
29,427
8,379
3,043
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
9
Kills
16
16
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
L
3
3
4
1.67
W
4
4
8
2
L
Cernunnos
5
6
1
0.92
W
5
4
8
2.25
W
Vulcan
Trisc4Th
Vulcan
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,111
Damage
57,149
65,126
Taken
39,076
47,559
Mitigated
23,614
16,932
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,921
685
3,424
3,108
19,054
11,826
0
11,097
7,957
26,648
0
L
5,893
996
453
5,041
26,949
29,001
0
11,300
15,649
15,595
0
W
9,561
1,474
50
5,376
20,774
17,244
615
4,663
15,725
0
29,597
L
Cernunnos
12,297
5,877
875
4,031
19,123
6,732
0
7,621
11,502
0
45,399
W
18,161
6,621
344
2,451
9,923
3,327
2,119
2,531
7,322
0
40,220
W
Vulcan
Trisc4Th
Vulcan
29,427
14,466
0
962
8,379
3,043
408
3,418
4,883
65,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,124
Gold Earned
33,297
147
Minions Killed
157
3
Camps Cleared
6
693,792
Distance Traveled
793,240
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,286
619
51
3
3
225,583
2
L
Ares
10,249
683
15
1
0
261,245
0
W
Nike
11,174
745
25
2
2
286,693
2
L
Cernunnos
9,589
639
81
5
0
206,964
2
W
Neith
10,626
708
46
3
1
231,799
0
W
Vulcan
11,497
766
86
6
3
274,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role