Player Matchup

Set
Set
 
Set
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Sweatygooch609
Scylla
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 35L
1,535 Elo+
Party 1
Guan Yu
Guan Yu
sugarfreedaddy
Guan Yu
Level 25
God Stats
1W - 1L
1,265 SR
Queue Stats
61W - 34L
1,534 Elo+
Party 1
Team Averages
Level 45
1,422 SR
1,523 Elo+

VS

Team Averages
Level 74
1,555 SR
1,332 Elo+
Sylvanus
Sylvanus
AhToneDeaf69
Sylvanus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,163 Elo+
Party 2
Fenrir
Fenrir
THE LegSnatcher
Fenrir
Level 153
God Stats
2W - 2L
1,688 SR
Queue Stats
121W - 138L
1,495 Elo+
Party 2
Neith
Neith
aestrada1015
Neith
Level 51
God Stats
33W - 37L
1,476 SR
Queue Stats
35W - 43L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
4 / 1 / 6
8,925
687
14,658
10,384
9,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 2 / 5
9,381
722
14,649
8,006
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 4 / 5
8,188
630
7,143
11,245
11,883
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AhToneDeaf69
Sylvanus
10
2 / 1 / 2
7,696
592
3,684
13,236
9,223
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 5 / 2
8,830
679
10,926
19,879
9,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 5 / 2
7,017
540
4,633
11,785
4,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
7
7
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
1
6
7
L
Sylvanus
AhToneDeaf69
Sylvanus
2
1
2
3
W
5
2
5
3.75
L
5
5
2
1.2
L
0
5
2
0.2
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,450
Damage
19,243
29,635
Taken
44,900
23,933
Mitigated
23,243
10,193
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
14,658
5,667
290
2,930
10,384
9,496
75
1,961
8,423
0
30,170
L
Sylvanus
AhToneDeaf69
Sylvanus
3,684
1,539
1,228
3,550
13,236
9,223
0
5,339
7,073
9,317
0
W
14,649
1,017
684
2,657
8,006
2,554
586
673
7,333
33,182
0
L
10,926
3,668
0
5,859
19,879
9,767
0
5,161
13,827
0
24,762
L
4,633
1,866
0
3,784
11,785
4,253
0
3,576
7,601
0
24,781
W
7,143
1,082
1,329
2,303
11,245
11,883
357
1,433
9,812
0
17,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,494
Gold Earned
23,543
121
Minions Killed
87
5
Camps Cleared
2
706,725
Distance Traveled
587,184
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,925
687
39
3
4
226,049
2
L
Sylvanus
7,696
592
12
1
0
174,502
2
W
Scylla
9,381
722
58
4
1
226,372
1
L
Fenrir
8,830
679
29
2
2
232,481
0
L
Neith
7,017
540
46
4
0
180,201
0
W
Guan Yu
8,188
630
24
2
0
254,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role