Player Matchup

Raijin
Raijin
 
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KlymPy
Gilgamesh
Level 101
God Stats
47W - 50L
1,458 SR
Queue Stats
84W - 92L
1,499 Elo+
Party 1
Anhur
Anhur
SlowpokePotato
Anhur
Level 160
God Stats
11W - 13L
1,588 SR
Queue Stats
518W - 485L
1,519 Elo+
Party 1
Team Averages
Level 137
1,515 SR
1,506 Elo+

VS

Team Averages
Level 85
1,600 SR
1,482 Elo+
Artemis
Artemis
Kastad
Artemis
Level 29
God Stats
26W - 21L
1,586 SR
Queue Stats
26W - 26L
1,508 Elo+
Party 2
Amaterasu
Amaterasu
Vivster
Amaterasu
Level 67
God Stats
3W - 3L
1,578 SR
Queue Stats
41W - 61L
1,419 Elo+
Party 2
Khepri
Khepri
eddjo
Khepri
Level 160
God Stats
23W - 15L
1,635 SR
Queue Stats
232W - 200L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
3 / 3 / 9
7,794
779
8,530
6,560
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
KlymPy
Gilgamesh
11
4 / 2 / 7
7,948
795
8,508
11,683
8,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
7 / 3 / 6
8,302
830
8,838
6,379
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kastad
Artemis
11
4 / 6 / 3
7,948
795
7,781
10,630
3,206
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Vivster
Amaterasu
11
3 / 4 / 4
7,497
750
6,926
12,243
7,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
eddjo
Khepri
10
1 / 4 / 3
6,480
648
2,514
8,311
7,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
8
8
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
3
9
2.5
L
Artemis
Kastad
Artemis
4
6
3
0.92
W
Gilgamesh
KlymPy
Gilgamesh
4
2
7
3.75
W
7
3
6
3.33
L
Amaterasu
Vivster
Amaterasu
3
4
4
1.25
L
Khepri
eddjo
Khepri
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,876
Damage
17,221
24,622
Taken
31,184
12,864
Mitigated
17,497
2,694
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,530
1,359
120
1,345
6,560
2,102
555
1,350
5,005
26,784
0
L
Artemis
Kastad
Artemis
7,781
3,613
0
280
10,630
3,206
0
3,147
7,040
0
20,959
W
Gilgamesh
KlymPy
Gilgamesh
8,508
2,577
0
1,202
11,683
8,170
300
1,126
10,302
2,759
17,747
W
8,838
4,465
0
27
6,379
2,592
951
502
5,725
0
21,262
L
Amaterasu
Vivster
Amaterasu
6,926
2,671
243
2,810
12,243
7,279
0
2,792
8,861
0
14,472
L
Khepri
eddjo
Khepri
2,514
32
105
1,345
8,311
7,012
0
3,112
4,739
11,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,044
Gold Earned
21,925
103
Minions Killed
61
5
Camps Cleared
4
490,262
Distance Traveled
534,484
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,794
779
51
5
1
150,105
3
L
Artemis
7,948
795
31
3
1
154,029
4
W
Gilgamesh
7,948
795
23
2
2
190,401
5
W
Anhur
8,302
830
29
3
2
149,756
3
L
Amaterasu
7,497
750
19
2
3
192,313
3
L
Khepri
6,480
648
11
1
0
188,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role