Player Matchup

Hera
Hera
Silver II
Bennett_Witch
Hera
Silver II
Level 109
God Stats
24W - 19L
1,525 SR
Queue Stats
245W - 259L
966 MMR
Solo
Neith
Neith
Silver II
BurnsyQ7
Neith
Silver II
Level 121
God Stats
5W - 6L
1,887 SR
Queue Stats
61W - 81L
760 MMR
Solo
Vamana
Vamana
Silver III
Dr-Stoss_oT
Vamana
Silver III
Level 109
God Stats
53W - 48L
1,577 SR
Queue Stats
226W - 239L
819 MMR
Solo
Sobek
Sobek
Silver II
Edgarfgh89
Sobek
Silver II
Level 123
God Stats
1W - 2L
1,211 SR
Queue Stats
241W - 260L
924 MMR
Solo
Awilix
Awilix
Silver III
MostoX Red
Awilix
Silver III
Level 156
God Stats
10W - 13L
1,581 SR
Queue Stats
264W - 285L
916 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,556 SR
877 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,503 SR
1,054 MMR
Arachne
Arachne
Silver III
 
Arachne
Silver III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Silver V
Kaivye4938
Yemoja
Silver V
Level 106
God Stats
1W - 2L
1,613 SR
Queue Stats
7W - 18L
994 MMR
Party 1
Fenrir
Fenrir
Bronze II
PG_13--Connor
Fenrir
Bronze II
Level 78
God Stats
9W - 11L
1,480 SR
Queue Stats
49W - 76L
294 MMR
Solo
Cernunnos
Cernunnos
Silver V
TonySir
Cernunnos
Silver V
Level 65
God Stats
0W - 1L
1,421 SR
Queue Stats
4W - 16L
980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,582
549
4,345
5,935
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
BurnsyQ7
Neith
13
2 / 0 / 2
7,315
610
5,192
5,122
1,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
12
1 / 1 / 3
6,912
576
5,336
7,775
6,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
10
1 / 0 / 5
6,275
523
1,943
7,195
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
MostoX Red
Awilix
12
8 / 0 / 3
7,551
629
8,386
6,347
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArtioGebBacchusKaliBastet

VS

Bans
ChaacGilgameshVulcanZeusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 1 / 1
6,178
515
4,046
7,893
2,862
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
 
Nu Wa
10
0 / 6 / 2
5,777
481
5,292
8,265
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Kaivye4938
Yemoja
9
0 / 1 / 1
5,401
450
3,194
8,918
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
3 / 4 / 0
5,963
497
2,870
7,892
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
TonySir
Cernunnos
10
0 / 2 / 0
5,413
451
1,417
5,348
1,635
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
14
Kills
3
3
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
1
0.5
L
Nu Wa
 
Nu Wa
0
6
2
0.17
W
2
2
3
1.75
W
Neith
BurnsyQ7
Neith
2
0
2
3
W
Vamana
1
1
3
2.5
W
Sobek
1
0
5
3.5
L
Yemoja
Kaivye4938
Yemoja
0
1
1
0.5
W
Awilix
MostoX Red
Awilix
8
0
3
9.5
L
3
4
0
0.75
L
Cernunnos
TonySir
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,202
Damage
16,819
32,374
Taken
38,316
16,771
Mitigated
16,996
12,003
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,046
3,249
0
3,970
7,893
2,862
0
1,559
6,324
0
34,462
L
Nu Wa
 
Nu Wa
5,292
991
0
864
8,265
2,597
0
1,842
6,167
36,003
0
W
4,345
780
59
1,365
5,935
1,594
1,265
904
4,919
33,809
0
W
Neith
BurnsyQ7
Neith
5,192
1,921
0
1,335
5,122
1,857
1,278
1,167
3,891
0
56,698
W
Vamana
5,336
1,359
0
3,193
7,775
6,134
48
1,267
6,408
7,188
35,254
W
Sobek
1,943
0
394
3,508
7,195
5,041
0
2,466
4,579
17,204
0
L
Yemoja
Kaivye4938
Yemoja
3,194
712
748
2,203
8,918
7,072
0
2,520
6,348
17,692
0
W
Awilix
MostoX Red
Awilix
8,386
2,936
0
2,149
6,347
2,145
105
2,086
4,091
0
35,782
L
2,870
214
0
2,532
7,892
2,830
0
1,348
6,488
0
22,927
L
Cernunnos
TonySir
Cernunnos
1,417
308
0
1,375
5,348
1,635
0
156
5,192
0
30,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,635
Gold Earned
28,732
379
Minions Killed
301
0
Camps Cleared
0
1,192,800
Distance Traveled
1,060,201
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,178
515
87
7
0
239,672
5
L
Nu Wa
5,777
481
70
6
0
201,076
4
W
Hera
6,582
549
71
6
0
199,221
5
W
Neith
7,315
610
121
10
0
214,311
0
W
Vamana
6,912
576
94
8
0
240,688
8
W
Sobek
6,275
523
32
3
0
264,432
6
L
Yemoja
5,401
450
31
3
0
211,775
5
W
Awilix
7,551
629
61
5
0
274,148
5
L
Fenrir
5,963
497
48
4
0
239,070
2
L
Cernunnos
5,413
451
65
5
0
168,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role