Player Matchup

Baron Samedi
Baron Samedi
DatCreamBoi
Baron Samedi
Level 98
God Stats
9W - 8L
1,567 SR
Queue Stats
106W - 96L
1,497 Elo+
Party 1
Neith
Neith
Daves Nut
Neith
Level 55
God Stats
20W - 22L
1,499 SR
Queue Stats
34W - 36L
1,471 Elo+
Party 1
Pele
Pele
SteampunkDiablo
Pele
Level 124
God Stats
33W - 37L
1,545 SR
Queue Stats
153W - 184L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
Thundarchief
Kuzenbo
Level 67
God Stats
19W - 12L
1,618 SR
Queue Stats
123W - 100L
1,524 Elo+
Party 1
Ra
Ra
UrDadsYumSauce
Ra
Level 109
God Stats
45W - 43L
1,585 SR
Queue Stats
286W - 290L
1,529 Elo+
Party 1
Team Averages
Level 91
1,563 SR
1,504 Elo+

VS

Team Averages
Level 87
1,523 SR
1,543 Elo+
Ah Puch
Ah Puch
AshunDayne
Ah Puch
Level 129
God Stats
2W - 2L
1,539 SR
Queue Stats
96W - 88L
1,501 Elo+
Solo
Erlang Shen
Erlang Shen
BigRowdyGamer
Erlang Shen
Level 107
God Stats
17W - 16L
1,499 SR
Queue Stats
198W - 167L
1,625 Elo+
Party 2
Sun Wukong
Sun Wukong
IDokueki
Sun Wukong
Level 84
God Stats
10W - 18L
1,385 SR
Queue Stats
128W - 120L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
Rakuda100
Danzaburou
Level 60
God Stats
14W - 6L
1,621 SR
Queue Stats
181W - 175L
1,532 Elo+
Party 2
Athena
Athena
imfeeeding
Athena
Level 56
God Stats
4W - 2L
1,570 SR
Queue Stats
63W - 51L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DatCreamBoi
Baron Samedi
9
0 / 4 / 2
5,685
474
3,673
10,612
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Daves Nut
Neith
9
2 / 3 / 0
5,631
469
3,962
5,916
1,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 2
5,857
488
5,805
6,502
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kuzenbo
Thundarchief
Kuzenbo
12
3 / 1 / 0
7,019
585
10,103
11,402
13,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 2 / 0
7,125
594
2,306
5,823
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AshunDayne
Ah Puch
12
1 / 2 / 3
7,015
585
5,094
4,397
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
BigRowdyGamer
Erlang Shen
12
2 / 0 / 1
6,620
552
5,558
8,342
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
IDokueki
Sun Wukong
10
1 / 2 / 0
6,451
538
5,364
10,659
5,360
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Rakuda100
Danzaburou
11
4 / 3 / 2
6,844
570
6,637
6,989
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
imfeeeding
Athena
9
2 / 1 / 4
6,091
508
3,954
9,740
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
8
Kills
10
10
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AshunDayne
Ah Puch
1
2
3
1.25
W
Erlang Shen
BigRowdyGamer
Erlang Shen
2
0
1
2.5
L
Baron Samedi
DatCreamBoi
Baron Samedi
0
4
2
0.25
L
Neith
Daves Nut
Neith
2
3
0
0.67
W
Sun Wukong
IDokueki
Sun Wukong
1
2
0
0.5
W
Danzaburou
Rakuda100
Danzaburou
4
3
2
1.67
L
1
0
2
2
L
Kuzenbo
Thundarchief
Kuzenbo
3
1
0
3
L
2
2
0
1
W
Athena
imfeeeding
Athena
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,849
Damage
26,607
40,255
Taken
40,127
26,292
Mitigated
18,665
18,182
Healing
13,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AshunDayne
Ah Puch
5,094
310
73
1,097
4,397
1,378
0
628
3,688
44,945
0
W
Erlang Shen
BigRowdyGamer
Erlang Shen
5,558
2,795
0
4,585
8,342
3,830
0
2,142
6,006
0
49,286
L
Baron Samedi
DatCreamBoi
Baron Samedi
3,673
675
573
3,543
10,612
6,785
525
2,172
8,414
16,095
0
L
Neith
Daves Nut
Neith
3,962
1,862
368
1,517
5,916
1,476
1,702
916
4,940
0
22,395
W
Sun Wukong
IDokueki
Sun Wukong
5,364
1,306
0
3,007
10,659
5,360
0
6,418
3,683
0
35,796
W
Danzaburou
Rakuda100
Danzaburou
6,637
1,912
0
2,286
6,989
2,268
0
3,026
3,934
0
38,855
L
5,805
1,440
0
3,693
6,502
2,279
0
1,926
4,510
0
27,858
L
Kuzenbo
Thundarchief
Kuzenbo
10,103
2,007
0
6,331
11,402
13,648
632
303
11,099
45,104
0
L
2,306
184
191
1,966
5,823
2,104
84
3,451
2,244
52,576
0
W
Athena
imfeeeding
Athena
3,954
1,614
0
2,018
9,740
5,829
0
2,946
6,734
16,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
33,021
340
Minions Killed
356
0
Camps Cleared
0
1,122,755
Distance Traveled
1,167,519
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,015
585
94
8
0
217,604
0
W
Erlang Shen
6,620
552
91
8
0
265,611
1
L
Baron Samedi
5,685
474
22
2
0
191,762
3
L
Neith
5,631
469
53
4
0
192,467
4
W
Sun Wukong
6,451
538
81
7
0
229,164
3
W
Danzaburou
6,844
570
65
5
0
214,568
4
L
Pele
5,857
488
54
5
0
277,320
3
L
Kuzenbo
7,019
585
88
7
0
222,988
2
L
Ra
7,125
594
123
10
0
238,218
3
W
Athena
6,091
508
25
2
0
240,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role