Player Matchup

Mulan
Mulan
 
Mulan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
 
Persephone
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Human AC
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
Original-marvas5
Neith
Level 120
God Stats
7W - 6L
1,560 SR
Queue Stats
290W - 329L
1,496 Elo+
Party 2
Kali
Kali
ZetsubouBahamudo
Kali
Level 23
God Stats
1W - 1L
1,698 SR
Queue Stats
18W - 20L
1,469 Elo+
Party 2
Team Averages
Level 57
1,552 SR
1,493 Elo+

VS

Team Averages
Level 109
1,716 SR
1,550 Elo+
Arachne
Arachne
Avengal
Arachne
Level 128
God Stats
3W - 0L
1,740 SR
Queue Stats
20W - 4L
1,682 Elo+
Party 1
Hera
Hera
Blanketfart
Hera
Level 28
God Stats
6W - 2L
1,815 SR
Queue Stats
38W - 24L
1,484 Elo+
Party 1
Athena
Athena
Ghortak
Athena
Level 104
God Stats
3W - 1L
1,709 SR
Queue Stats
32W - 17L
1,484 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IvyGhost
Cu Chulainn
Level 158
God Stats
50W - 38L
1,607 SR
Queue Stats
237W - 219L
1,566 Elo+
Solo
Cernunnos
Cernunnos
Tetraites
Cernunnos
Level 127
God Stats
4W - 1L
1,709 SR
Queue Stats
49W - 29L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 3 / 2
7,590
542
7,777
12,716
10,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
 
Persephone
12
1 / 4 / 4
7,561
540
5,981
6,733
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Human AC
Fenrir
8
0 / 7 / 3
5,357
383
2,573
9,670
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 1
6,441
460
5,458
7,491
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
6 / 3 / 2
7,908
565
7,139
11,185
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Avengal
Arachne
13
9 / 2 / 4
8,646
618
7,591
9,751
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 5
7,420
530
3,232
8,026
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Ghortak
Athena
12
4 / 0 / 8
8,022
573
5,375
10,275
10,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
IvyGhost
Cu Chulainn
15
4 / 3 / 3
8,842
632
10,938
12,791
13,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Tetraites
Cernunnos
13
5 / 1 / 6
8,453
604
6,686
6,896
2,511
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
11
Kills
22
22
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
3
2
1.33
L
Persephone
 
Persephone
1
4
4
0.75
W
Arachne
Avengal
Arachne
9
2
4
5.5
W
0
5
5
0.5
W
Athena
Ghortak
Athena
4
0
8
8
L
Fenrir
Human AC
Fenrir
0
7
3
0.21
W
Cu Chulainn
IvyGhost
Cu Chulainn
4
3
3
1.83
L
1
5
1
0.3
W
Cernunnos
Tetraites
Cernunnos
5
1
6
8
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,928
Damage
33,822
47,795
Taken
47,739
24,258
Mitigated
33,171
13,334
Healing
13,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,777
1,155
0
4,034
12,716
10,785
0
2,081
9,798
0
42,362
L
Persephone
 
Persephone
5,981
476
0
2,475
6,733
1,922
0
978
5,673
44,201
0
W
Arachne
Avengal
Arachne
7,591
4,585
0
3,810
9,751
3,959
874
2,385
7,228
0
44,243
W
3,232
843
0
1,576
8,026
2,888
312
1,329
6,513
38,762
0
W
Athena
Ghortak
Athena
5,375
2,004
0
1,735
10,275
10,757
137
1,626
8,573
17,984
0
L
Fenrir
Human AC
Fenrir
2,573
318
0
956
9,670
3,718
0
2,439
7,053
0
17,418
W
Cu Chulainn
IvyGhost
Cu Chulainn
10,938
2,185
0
4,890
12,791
13,056
0
240
11,882
10,583
46,633
L
5,458
1,021
0
1,500
7,491
2,882
0
1,908
5,583
0
32,487
W
Cernunnos
Tetraites
Cernunnos
6,686
3,622
0
1,909
6,896
2,511
1,005
67
6,787
0
58,525
L
7,139
2,707
0
4,369
11,185
4,951
0
3,121
7,920
0
43,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,857
Gold Earned
41,383
375
Minions Killed
421
0
Camps Cleared
0
1,220,745
Distance Traveled
1,322,428
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,590
542
96
7
0
224,803
2
L
Persephone
7,561
540
106
8
0
226,334
6
W
Arachne
8,646
618
73
5
0
298,683
2
W
Hera
7,420
530
98
7
0
235,830
5
W
Athena
8,022
573
30
2
0
271,690
4
L
Fenrir
5,357
383
34
2
0
246,062
0
W
Cu Chulainn
8,842
632
109
8
0
260,688
5
L
Neith
6,441
460
61
4
0
253,516
3
W
Cernunnos
8,453
604
111
8
0
255,537
1
L
Kali
7,908
565
78
6
0
270,030
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role