Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Amarak
Ah Muzen Cab
Level 153
God Stats
1W - 1L
1,291 SR
Queue Stats
71W - 69L
1,557 Elo+
Party 1
Ah Puch
Ah Puch
BearTheBird
Ah Puch
Level 144
God Stats
10W - 6L
1,577 SR
Queue Stats
302W - 313L
1,588 Elo+
Solo
Ymir
Ymir
GameBuster69
Ymir
Level 160
God Stats
2W - 0L
1,533 SR
Queue Stats
48W - 43L
1,612 Elo+
Party 1
Ganesha
Ganesha
GumGun
Ganesha
Level 148
God Stats
4W - 0L
1,617 SR
Queue Stats
285W - 285L
1,618 Elo+
Solo
Team Averages
Level 152
1,504 SR
1,575 Elo+

VS

Team Averages
Level 133
1,534 SR
1,540 Elo+
Izanami
Izanami
ACM1899
Izanami
Level 146
God Stats
19W - 15L
1,601 SR
Queue Stats
1,277W - 1,278L
1,513 Elo+
Solo
Hachiman
Hachiman
Isideus
Hachiman
Level 150
God Stats
1W - 1L
1,687 SR
Queue Stats
79W - 86L
1,498 Elo+
Party 2
Erlang Shen
Erlang Shen
Krimmyy
Erlang Shen
Level 143
God Stats
4W - 9L
1,465 SR
Queue Stats
671W - 722L
1,588 Elo+
Solo
Freya
Freya
LustfullyMind
Freya
Level 67
God Stats
3W - 7L
1,384 SR
Queue Stats
485W - 406L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
S7ealth
Cu Chulainn
Level 159
God Stats
1W - 6L
1,532 SR
Queue Stats
172W - 181L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
6 / 2 / 17
11,941
853
14,972
10,404
6,009
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
Amarak
Ah Muzen Cab
20
13 / 3 / 9
12,372
884
21,547
10,284
6,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
BearTheBird
Ah Puch
16
5 / 3 / 16
10,516
751
13,192
11,360
5,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 7 / 19
11,189
799
8,608
18,071
11,337
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
GumGun
Ganesha
18
0 / 5 / 28
11,167
798
9,420
21,519
27,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ACM1899
Izanami
16
4 / 5 / 5
9,809
701
8,358
10,014
3,570
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
Isideus
Hachiman
19
7 / 5 / 9
11,191
799
16,614
13,918
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Krimmyy
Erlang Shen
17
0 / 8 / 12
9,344
667
8,898
20,735
22,008
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 4 / 7
9,997
714
14,515
14,636
5,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
S7ealth
Cu Chulainn
16
2 / 8 / 12
9,431
674
11,635
18,741
16,499
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
65
30
Kills
20
20
Deaths
30
89
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
2
17
7.25
L
Izanami
ACM1899
Izanami
4
5
5
1.3
W
Ah Muzen Cab
Amarak
Ah Muzen Cab
13
3
9
5.83
W
Ah Puch
BearTheBird
Ah Puch
5
3
16
4.33
W
6
7
19
2.21
W
Ganesha
GumGun
Ganesha
0
5
28
2.8
L
Hachiman
Isideus
Hachiman
7
5
9
2.3
L
Erlang Shen
Krimmyy
Erlang Shen
0
8
12
0.75
L
7
4
7
2.63
L
Cu Chulainn
S7ealth
Cu Chulainn
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,739
Damage
60,020
71,638
Taken
78,044
56,733
Mitigated
52,342
22,213
Healing
23,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,972
1,720
1,648
1,787
10,404
6,009
1,182
1,467
8,767
44,319
0
L
Izanami
ACM1899
Izanami
8,358
5,027
303
881
10,014
3,570
40
6,869
3,145
0
23,334
W
Ah Muzen Cab
Amarak
Ah Muzen Cab
21,547
6,978
1,732
2,399
10,284
6,659
2,107
2,329
7,791
0
37,915
W
Ah Puch
BearTheBird
Ah Puch
13,192
555
2,932
3,718
11,360
5,348
1,012
1,358
9,802
25,837
0
W
8,608
1,360
0
2,798
18,071
11,337
233
6,129
11,674
16,458
339
W
Ganesha
GumGun
Ganesha
9,420
541
1,656
3,543
21,519
27,380
268
4,879
16,357
17,629
0
L
Hachiman
Isideus
Hachiman
16,614
7,402
2,058
3,574
13,918
4,659
1,170
8,153
5,765
0
36,129
L
Erlang Shen
Krimmyy
Erlang Shen
8,898
2,535
2,243
6,084
20,735
22,008
260
10,828
9,907
0
13,124
L
14,515
4,524
401
6,051
14,636
5,606
220
9,790
4,846
26,353
0
L
Cu Chulainn
S7ealth
Cu Chulainn
11,635
1,274
391
1,300
18,741
16,499
0
10,315
8,426
3,738
21,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,185
Gold Earned
49,772
151
Minions Killed
182
0
Camps Cleared
0
1,245,049
Distance Traveled
1,115,118
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,941
853
75
5
0
258,522
1
L
Izanami
9,809
701
49
4
0
214,106
0
W
Ah Muzen Cab
12,372
884
37
3
0
238,859
4
W
Ah Puch
10,516
751
26
2
0
260,346
3
W
Ymir
11,189
799
13
1
0
230,430
2
W
Ganesha
11,167
798
0
0
0
256,892
1
L
Hachiman
11,191
799
41
3
0
220,363
0
L
Erlang Shen
9,344
667
7
1
0
236,671
2
L
Freya
9,997
714
49
4
0
229,917
4
L
Cu Chulainn
9,431
674
36
3
0
214,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role