Player Matchup

Athena
Athena
Blanketc69
Athena
Level 31
God Stats
0W - 1L
1,483 SR
Queue Stats
5W - 4L
1,599 Elo+
Solo
Fenrir
Fenrir
Kmike66
Fenrir
Level 124
God Stats
347W - 253L
1,766 SR
Queue Stats
354W - 270L
1,660 Elo+
Party 2
Ymir
Ymir
NUT-69420
Ymir
Level 79
God Stats
4W - 2L
1,686 SR
Queue Stats
94W - 72L
1,569 Elo+
Party 2
Agni
Agni
Pudge7
Agni
Level 24
God Stats
12W - 9L
1,561 SR
Queue Stats
114W - 43L
1,727 Elo+
Party 2
Thanatos
Thanatos
Son_of_Fergus7
Thanatos
Level 123
God Stats
16W - 22L
1,437 SR
Queue Stats
240W - 182L
1,672 Elo+
Party 2
Team Averages
Level 76
1,586 SR
1,646 Elo+

VS

Team Averages
Level 87
1,687 SR
1,645 Elo+
Bellona
Bellona
EDGAR49_PR
Bellona
Level 156
God Stats
3W - 0L
1,721 SR
Queue Stats
23W - 9L
1,653 Elo+
Party 1
Gilgamesh
Gilgamesh
PILINCHO_PR_JR
Gilgamesh
Level 160
God Stats
1W - 0L
1,605 SR
Queue Stats
32W - 14L
1,688 Elo+
Party 1
Agni
Agni
Terroli
Agni
Level 66
God Stats
3W - 0L
1,493 SR
Queue Stats
65W - 34L
1,658 Elo+
Party 1
Medusa
Medusa
Tohru sy
Medusa
Level 40
God Stats
7W - 0L
1,880 SR
Queue Stats
58W - 35L
1,595 Elo+
Solo
Ymir
Ymir
x007Knowlegex
Ymir
Level 12
God Stats
2W - 0L
1,736 SR
Queue Stats
15W - 3L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Blanketc69
Athena
16
0 / 3 / 7
9,667
967
5,571
14,483
14,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Kmike66
Fenrir
16
5 / 6 / 4
10,463
1,046
6,313
16,019
7,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
15
1 / 5 / 7
9,085
909
4,750
21,253
14,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Pudge7
Agni
15
1 / 6 / 8
9,460
946
13,534
11,575
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
16
3 / 7 / 6
10,147
1,015
10,114
15,468
7,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

137

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EDGAR49_PR
Bellona
17
5 / 2 / 17
10,484
1,048
14,744
10,659
7,324
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
PILINCHO_PR_JR
Gilgamesh
17
5 / 2 / 17
10,339
1,034
10,674
9,264
6,707
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
Terroli
Agni
18
6 / 1 / 19
11,653
1,165
20,559
4,699
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Tohru sy
Medusa
17
9 / 3 / 12
11,755
1,176
16,096
11,858
4,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 2 / 20
10,048
1,005
10,273
9,221
6,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
112
10
Kills
27
27
Deaths
10
32
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Athena
Blanketc69
Athena
0
3
7
1.17
W
Bellona
EDGAR49_PR
Bellona
5
2
17
6.75
L
Fenrir
Kmike66
Fenrir
5
6
4
1.17
L
Ymir
1
5
7
0.9
W
Gilgamesh
PILINCHO_PR_JR
Gilgamesh
5
2
17
6.75
L
Agni
Pudge7
Agni
1
6
8
0.83
L
Thanatos
3
7
6
0.86
W
Agni
Terroli
Agni
6
1
19
15.5
W
Medusa
Tohru sy
Medusa
9
3
12
5
W
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,282
Damage
72,346
78,798
Taken
45,701
49,276
Mitigated
26,396
14,813
Healing
2,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Blanketc69
Athena
5,571
839
2,340
1,452
14,483
14,784
0
5,339
8,594
13,883
0
W
Bellona
EDGAR49_PR
Bellona
14,744
7,070
0
1,417
10,659
7,324
0
5,939
4,286
0
23,424
L
Fenrir
Kmike66
Fenrir
6,313
663
178
1,381
16,019
7,539
0
4,956
10,688
0
17,411
L
Ymir
4,750
320
121
3,485
21,253
14,774
0
9,762
10,862
16,751
0
W
Gilgamesh
PILINCHO_PR_JR
Gilgamesh
10,674
3,117
0
605
9,264
6,707
0
4,991
3,969
0
18,778
L
Agni
Pudge7
Agni
13,534
1,105
0
270
11,575
4,758
0
3,186
8,133
37,959
0
L
Thanatos
10,114
2,374
0
5,586
15,468
7,421
0
5,353
9,689
0
37,991
W
Agni
Terroli
Agni
20,559
1,293
0
1
4,699
1,623
0
2,539
2,029
48,969
0
W
Medusa
Tohru sy
Medusa
16,096
7,643
0
197
11,858
4,666
0
4,273
6,922
0
36,362
W
10,273
1,631
0
713
9,221
6,076
0
5,589
3,183
20,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,822
Gold Earned
54,279
187
Minions Killed
189
4
Camps Cleared
9
969,599
Distance Traveled
992,901
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,667
967
18
2
1
197,555
0
W
Bellona
10,484
1,048
13
1
2
207,972
0
L
Fenrir
10,463
1,046
38
4
0
192,829
1
L
Ymir
9,085
909
20
2
0
176,840
0
W
Gilgamesh
10,339
1,034
18
2
0
196,925
0
L
Agni
9,460
946
63
6
2
187,915
0
L
Thanatos
10,147
1,015
48
5
1
214,460
0
W
Agni
11,653
1,165
82
8
1
205,591
0
W
Medusa
11,755
1,176
42
4
5
187,773
0
W
Ymir
10,048
1,005
34
3
1
194,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role