Player Matchup

Merlin
Merlin
Masters
 
Merlin
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond II
FODDEY
Odin
Diamond II
Level 89
God Stats
4W - 3L
1,836 SR
Queue Stats
96W - 68L
2,444 MMR
Party 2
Hun Batz
Hun Batz
Diamond I
Just_A_Norwegian
Hun Batz
Diamond I
Level 158
God Stats
1W - 3L
1,436 SR
Queue Stats
566W - 571L
2,486 MMR
Solo
Charybdis
Charybdis
Diamond I
La-Flame-Travis
Charybdis
Diamond I
Level 79
God Stats
0W - 3L
1,305 SR
Queue Stats
96W - 87L
2,463 MMR
Party 2
Ganesha
Ganesha
Masters
LegacyMAE
Ganesha
Masters
Level 147
God Stats
25W - 43L
1,531 SR
Queue Stats
1,798W - 1,779L
3,057 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,522 SR
2,390 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 132
1,577 SR
2,496 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Diamond I
BlackKneecar
Sobek
Diamond I
Level 96
God Stats
2W - 1L
1,647 SR
Queue Stats
39W - 27L
2,430 MMR
Solo
Horus
Horus
Diamond I
Hegs9
Horus
Diamond I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 159L
2,409 MMR
Solo
Janus
Janus
Masters
YellowBuffBandit
Janus
Masters
Level 119
God Stats
9W - 2L
1,581 SR
Queue Stats
124W - 49L
3,111 MMR
Party 1
Awilix
Awilix
Masters
carIitxs
Awilix
Masters
Level 160
God Stats
17W - 14L
1,656 SR
Queue Stats
564W - 486L
3,028 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 7 / 1
7,945
497
6,352
9,593
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Odin
FODDEY
Odin
13
1 / 2 / 0
8,169
511
6,296
9,135
7,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 7 / 2
8,372
523
4,587
11,808
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
La-Flame-Travis
Charybdis
13
2 / 4 / 2
7,792
487
10,970
11,855
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
LegacyMAE
Ganesha
12
0 / 2 / 4
7,408
463
5,004
10,755
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
MulanCamazotzLokiAchilles

VS

Bans
BastetCliodhnaAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 3 / 3
9,568
598
9,032
11,273
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 1 / 6
7,994
500
3,778
11,970
10,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Horus
Hegs9
Horus
12
2 / 1 / 11
7,938
496
2,571
15,907
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 1 / 8
10,374
648
10,156
6,583
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
carIitxs
Awilix
18
9 / 0 / 11
10,607
663
15,572
8,977
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
6
Kills
22
22
Deaths
6
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
7
1
0.21
W
Anhur
 
Anhur
5
3
3
2.17
W
1
1
6
4
L
Odin
FODDEY
Odin
1
2
0
0.5
W
Horus
Hegs9
Horus
2
1
11
7.5
L
2
7
2
0.43
L
Charybdis
La-Flame-Travis
Charybdis
2
4
2
0.75
L
Ganesha
LegacyMAE
Ganesha
0
2
4
1
W
5
1
8
9
W
Awilix
carIitxs
Awilix
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,209
Damage
41,109
53,146
Taken
54,710
24,988
Mitigated
33,823
13,806
Healing
19,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,352
702
0
978
9,593
2,902
0
3,850
5,623
52,533
0
W
Anhur
 
Anhur
9,032
4,842
0
4,369
11,273
3,463
2,305
1,465
9,703
0
76,588
W
3,778
327
441
5,623
11,970
10,532
37
807
10,487
38,953
0
L
Odin
FODDEY
Odin
6,296
948
0
2,620
9,135
7,580
0
2,904
5,611
0
49,673
W
Horus
Hegs9
Horus
2,571
1,433
2,358
5,142
15,907
13,839
0
4,885
10,842
0
18,216
L
4,587
535
0
2,753
11,808
3,374
0
1,866
9,817
0
47,233
L
Charybdis
La-Flame-Travis
Charybdis
10,970
5,531
0
3,544
11,855
2,408
0
1,724
10,107
0
55,223
L
Ganesha
LegacyMAE
Ganesha
5,004
301
616
3,295
10,755
8,724
0
2,611
8,054
24,735
0
W
10,156
1,322
0
829
6,583
2,230
194
1,878
4,514
83,503
0
W
Awilix
carIitxs
Awilix
15,572
6,353
0
469
8,977
3,759
78
1,719
7,027
0
85,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,686
Gold Earned
46,481
487
Minions Killed
546
0
Camps Cleared
0
1,513,035
Distance Traveled
1,746,722
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,945
497
141
9
0
280,243
4
W
Anhur
9,568
598
128
8
0
293,132
2
W
Sobek
7,994
500
88
6
0
330,892
5
L
Odin
8,169
511
112
7
0
318,873
5
W
Horus
7,938
496
26
2
0
346,817
6
L
Hun Batz
8,372
523
99
6
0
324,394
6
L
Charybdis
7,792
487
130
8
0
284,625
3
L
Ganesha
7,408
463
5
0
0
304,900
1
W
Janus
10,374
648
176
11
0
367,918
8
W
Awilix
10,607
663
128
8
0
407,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role