Player Matchup

Athena
Athena
AlliCaht
Athena
Level 61
God Stats
27W - 16L
1,628 SR
Queue Stats
188W - 214L
1,465 Elo+
Party 3
Olorun
Olorun
HM IIScoutII
Olorun
Level 156
God Stats
0W - 1L
1,260 SR
Queue Stats
281W - 276L
1,556 Elo+
Party 2
Medusa
Medusa
HM ShoOkoN
Medusa
Level 63
God Stats
1W - 1L
1,714 SR
Queue Stats
9W - 14L
1,450 Elo+
Party 2
Ravana
Ravana
TheVorteX Mind
Ravana
Level 28
God Stats
4W - 3L
1,670 SR
Queue Stats
70W - 63L
1,509 Elo+
Party 2
Amaterasu
Amaterasu
mateoson
Amaterasu
Level 124
God Stats
3W - 2L
1,751 SR
Queue Stats
323W - 335L
1,480 Elo+
Party 3
Team Averages
Level 86
1,605 SR
1,492 Elo+

VS

Team Averages
Level 95
1,544 SR
1,512 Elo+
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
EcliKazeX
Thanatos
Level 125
God Stats
8W - 6L
1,595 SR
Queue Stats
229W - 233L
1,547 Elo+
Party 1
Cerberus
Cerberus
Mocuro3
Cerberus
Level 98
God Stats
5W - 4L
1,559 SR
Queue Stats
216W - 215L
1,454 Elo+
Solo
Achilles
Achilles
Nanny Colin
Achilles
Level 86
God Stats
2W - 1L
1,288 SR
Queue Stats
153W - 155L
1,420 Elo+
Solo
Anhur
Anhur
mannyfrezz
Anhur
Level 12
God Stats
4W - 0L
1,780 SR
Queue Stats
14W - 10L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AlliCaht
Athena
8
0 / 4 / 1
6,024
402
2,258
12,859
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
11
3 / 4 / 1
7,175
478
4,854
12,205
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
HM ShoOkoN
Medusa
8
0 / 7 / 1
5,448
363
4,436
7,339
695
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 4
7,131
475
7,774
10,450
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
mateoson
Amaterasu
13
2 / 2 / 0
7,554
504
7,144
12,070
8,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 0 / 10
8,614
574
10,712
9,567
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
EcliKazeX
Thanatos
14
5 / 4 / 4
8,371
558
7,269
12,624
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
Mocuro3
Cerberus
12
3 / 1 / 5
7,890
526
5,276
12,268
8,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Nanny Colin
Achilles
14
2 / 1 / 2
8,547
570
7,760
9,823
5,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
16
9 / 0 / 6
9,557
637
11,313
6,228
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
22
22
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
10
8
L
Athena
AlliCaht
Athena
0
4
1
0.13
W
Thanatos
EcliKazeX
Thanatos
5
4
4
1.75
L
Olorun
3
4
1
0.88
L
Medusa
HM ShoOkoN
Medusa
0
7
1
0.07
W
Cerberus
Mocuro3
Cerberus
3
1
5
5.5
W
Achilles
Nanny Colin
Achilles
2
1
2
3
L
1
5
4
0.6
W
Anhur
9
0
6
12
L
Amaterasu
mateoson
Amaterasu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,466
Damage
42,330
54,923
Taken
50,510
21,760
Mitigated
23,690
16,698
Healing
26,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,712
3,962
0
5,868
9,567
2,668
2,406
1,105
8,417
62,946
0
L
Athena
AlliCaht
Athena
2,258
781
70
2,892
12,859
5,168
0
3,514
9,345
19,187
0
W
Thanatos
EcliKazeX
Thanatos
7,269
2,331
0
8,348
12,624
4,405
0
1,396
11,185
0
53,185
L
Olorun
4,854
2,684
304
4,974
12,205
3,620
594
5,433
6,772
38,970
0
L
Medusa
HM ShoOkoN
Medusa
4,436
2,144
0
302
7,339
695
0
1,100
6,239
0
22,707
W
Cerberus
Mocuro3
Cerberus
5,276
419
494
4,762
12,268
8,771
42
3,544
8,556
31,321
0
W
Achilles
Nanny Colin
Achilles
7,760
2,522
153
2,989
9,823
5,917
0
139
9,188
0
44,093
L
7,774
1,833
0
2,792
10,450
4,155
0
3,413
6,918
0
43,680
W
Anhur
11,313
6,193
0
3,644
6,228
1,929
0
1,168
5,060
0
73,867
L
Amaterasu
mateoson
Amaterasu
7,144
2,945
0
5,364
12,070
8,122
324
2,528
8,754
0
39,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,332
Gold Earned
42,979
310
Minions Killed
495
0
Camps Cleared
0
1,464,924
Distance Traveled
1,455,797
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,614
574
109
7
0
251,602
1
L
Athena
6,024
402
32
2
0
295,917
1
W
Thanatos
8,371
558
88
6
0
314,467
7
L
Olorun
7,175
478
75
5
0
263,896
5
L
Medusa
5,448
363
44
3
0
298,982
0
W
Cerberus
7,890
526
82
5
0
300,554
3
W
Achilles
8,547
570
97
6
0
316,566
4
L
Ravana
7,131
475
73
5
0
294,058
2
W
Anhur
9,557
637
119
8
0
272,608
3
L
Amaterasu
7,554
504
86
6
0
312,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role