Player Matchup

Apollo
Apollo
FaeOfTheWild
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,144 Elo+
Party 1
Hera
Hera
Logicai
Hera
Level 127
God Stats
2W - 4L
1,152 SR
Queue Stats
272W - 303L
1,439 Elo+
Solo
Chang'e
Chang'e
Methadine
Chang'e
Level 115
God Stats
1W - 2L
1,445 SR
Queue Stats
28W - 42L
1,335 Elo+
Party 1
Discordia
Discordia
RequiemXD
Discordia
Level 139
God Stats
1W - 1L
1,693 SR
Queue Stats
20W - 33L
1,346 Elo+
Party 1
Cerberus
Cerberus
StealthyStilton
Cerberus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,171 Elo+
Party 1
Team Averages
Level 111
1,458 SR
1,287 Elo+

VS

Team Averages
Level 47
1,441 SR
1,278 Elo+
Bellona
Bellona
FatherWibi
Bellona
Level 18
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 2
Serqet
Serqet
Tweeye
Serqet
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 2
Geb
Geb
Zkery
Geb
Level 66
God Stats
0W - 1L
1,520 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 2
Ra
Ra
aradue
Ra
Level 28
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 2
Danzaburou
Danzaburou
xMetrom
Danzaburou
Level 54
God Stats
1W - 2L
1,460 SR
Queue Stats
40W - 52L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
2 / 5 / 20
10,604
707
9,797
13,851
5,723
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Logicai
Hera
20
4 / 3 / 24
11,754
784
18,831
17,148
7,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Methadine
Chang'e
19
5 / 3 / 17
11,342
756
8,493
15,788
10,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
RequiemXD
Discordia
20
13 / 4 / 17
13,273
885
26,951
15,944
6,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
19
8 / 4 / 18
11,620
775
8,937
23,206
21,791
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FatherWibi
Bellona
16
2 / 8 / 13
11,004
734
8,351
23,919
29,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serqet
Tweeye
Serqet
19
7 / 5 / 11
11,716
781
14,968
16,848
16,543
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Zkery
Geb
17
4 / 6 / 10
10,998
733
15,139
18,121
23,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ra
18
2 / 6 / 13
11,018
735
17,382
11,803
5,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
xMetrom
Danzaburou
17
4 / 9 / 11
10,531
702
17,904
18,271
6,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
77
32
Kills
19
19
Deaths
34
96
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
5
20
2.4
L
Bellona
FatherWibi
Bellona
2
8
13
1.06
W
Hera
Logicai
Hera
4
3
24
5.33
W
Chang'e
Methadine
Chang'e
5
3
17
4.5
W
Discordia
RequiemXD
Discordia
13
4
17
5.38
W
Cerberus
8
4
18
4.25
L
Serqet
Tweeye
Serqet
7
5
11
2.5
L
Geb
Zkery
Geb
4
6
10
1.5
L
Ra
2
6
13
1.42
L
Danzaburou
xMetrom
Danzaburou
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,009
Damage
73,744
85,937
Taken
88,962
52,038
Mitigated
81,432
45,956
Healing
24,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
9,797
8,467
1,367
865
13,851
5,723
2,070
4,637
9,180
0
30,241
L
Bellona
FatherWibi
Bellona
8,351
628
2,354
2,189
23,919
29,791
503
14,840
8,811
0
19,737
W
Hera
Logicai
Hera
18,831
5,532
2,163
2,485
17,148
7,446
1,014
6,479
10,510
33,289
0
W
Chang'e
Methadine
Chang'e
8,493
406
16,289
7,215
15,788
10,757
1,059
7,984
7,006
20,083
0
W
Discordia
RequiemXD
Discordia
26,951
1,245
4,440
3,006
15,944
6,321
1,196
5,736
9,341
51,796
0
W
Cerberus
8,937
197
2,345
5,781
23,206
21,791
156
8,002
14,645
22,035
0
L
Serqet
Tweeye
Serqet
14,968
2,382
3,030
3,229
16,848
16,543
882
11,867
4,778
317
16,900
L
Geb
Zkery
Geb
15,139
802
893
2,234
18,121
23,426
957
10,467
7,466
28,426
0
L
Ra
17,382
1,410
4,542
1,353
11,803
5,093
954
8,929
2,714
40,494
0
L
Danzaburou
xMetrom
Danzaburou
17,904
4,455
2,436
2,728
18,271
6,579
2,305
15,970
1,981
0
36,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,593
Gold Earned
55,267
175
Minions Killed
135
0
Camps Cleared
0
1,316,804
Distance Traveled
1,338,773
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,604
707
50
3
0
217,064
0
L
Bellona
11,004
734
21
1
0
292,545
0
W
Hera
11,754
784
37
2
0
271,529
0
W
Chang'e
11,342
756
18
1
0
289,006
0
W
Discordia
13,273
885
46
3
0
272,660
0
W
Cerberus
11,620
775
24
2
0
266,545
1
L
Serqet
11,716
781
11
1
0
313,561
2
L
Geb
10,998
733
11
1
0
258,222
1
L
Ra
11,018
735
59
4
0
267,098
1
L
Danzaburou
10,531
702
33
2
0
207,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role