Player Matchup

Erlang Shen
Erlang Shen
BigRowdyGamer
Erlang Shen
Level 107
God Stats
17W - 16L
1,464 SR
Queue Stats
198W - 167L
1,618 Elo+
Party 2
Merlin
Merlin
Evollep3
Merlin
Level 94
God Stats
2W - 3L
1,455 SR
Queue Stats
134W - 121L
1,507 Elo+
Solo
Nike
Nike
IDokueki
Nike
Level 84
God Stats
11W - 8L
1,720 SR
Queue Stats
128W - 120L
1,499 Elo+
Party 2
Ganesha
Ganesha
Rakuda100
Ganesha
Level 60
God Stats
15W - 10L
1,608 SR
Queue Stats
181W - 175L
1,522 Elo+
Party 2
Izanami
Izanami
Shadowsmoke420
Izanami
Level 159
God Stats
19W - 10L
1,591 SR
Queue Stats
332W - 335L
1,458 Elo+
Solo
Team Averages
Level 101
1,568 SR
1,521 Elo+

VS

Team Averages
Level 115
1,482 SR
1,476 Elo+
Thanatos
Thanatos
DabbCloud
Thanatos
Level 121
God Stats
1W - 3L
1,520 SR
Queue Stats
30W - 39L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
PPPA Peever
Zhong Kui
Level 104
God Stats
33W - 33L
1,430 SR
Queue Stats
425W - 458L
1,422 Elo+
Party 1
Bellona
Bellona
PPPA Shokos
Bellona
Level 121
God Stats
10W - 9L
1,565 SR
Queue Stats
745W - 768L
1,493 Elo+
Party 1
Artio
Artio
PPPA VirusGb
Artio
Level 125
God Stats
15W - 22L
1,457 SR
Queue Stats
994W - 1,012L
1,468 Elo+
Party 1
Hachiman
Hachiman
Suspect NT
Hachiman
Level 106
God Stats
2W - 2L
1,440 SR
Queue Stats
138W - 107L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigRowdyGamer
Erlang Shen
13
9 / 1 / 2
7,694
641
8,839
8,788
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Evollep3
Merlin
11
2 / 1 / 4
6,179
515
6,175
4,254
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
11
2 / 0 / 3
6,293
524
6,013
8,257
3,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
Rakuda100
Ganesha
9
0 / 2 / 11
6,155
513
2,423
9,333
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
5 / 2 / 3
7,286
607
6,915
6,790
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DabbCloud
Thanatos
11
1 / 3 / 2
6,045
504
3,057
9,234
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
PPPA Peever
Zhong Kui
9
1 / 4 / 3
5,570
464
5,815
9,950
5,339
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
PPPA Shokos
Bellona
11
1 / 4 / 0
6,710
559
4,496
9,334
7,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 4 / 1
6,063
505
5,042
10,361
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Suspect NT
Hachiman
10
1 / 3 / 1
5,887
491
3,947
5,901
1,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
18
Kills
6
6
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BigRowdyGamer
Erlang Shen
9
1
2
10
L
Thanatos
DabbCloud
Thanatos
1
3
2
0.67
W
Merlin
Evollep3
Merlin
2
1
4
4
W
Nike
2
0
3
3.5
L
Zhong Kui
PPPA Peever
Zhong Kui
1
4
3
0.63
L
Bellona
PPPA Shokos
Bellona
1
4
0
0.25
L
2
4
1
0.63
W
Ganesha
Rakuda100
Ganesha
0
2
11
2.75
W
5
2
3
3.25
L
Hachiman
Suspect NT
Hachiman
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,365
Damage
22,357
37,422
Taken
44,780
19,631
Mitigated
23,292
10,647
Healing
17,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BigRowdyGamer
Erlang Shen
8,839
4,428
0
4,268
8,788
4,507
0
2,156
6,632
0
46,672
L
Thanatos
DabbCloud
Thanatos
3,057
1,682
0
6,736
9,234
2,539
0
1,341
7,818
0
35,721
W
Merlin
Evollep3
Merlin
6,175
430
0
500
4,254
1,381
228
1,802
2,452
33,616
0
W
Nike
6,013
1,077
0
1,195
8,257
3,966
0
534
7,723
0
32,228
L
Zhong Kui
PPPA Peever
Zhong Kui
5,815
550
0
3,728
9,950
5,339
0
3,540
6,410
27,546
0
L
Bellona
PPPA Shokos
Bellona
4,496
1,892
0
2,163
9,334
7,490
60
0
8,609
0
34,513
L
5,042
1,270
471
3,450
10,361
6,667
0
2,662
7,699
16,934
0
W
Ganesha
Rakuda100
Ganesha
2,423
738
0
2,462
9,333
7,749
0
3,939
5,394
7,469
0
W
6,915
4,141
0
2,222
6,790
2,028
1,947
2,483
4,307
0
48,880
L
Hachiman
Suspect NT
Hachiman
3,947
2,087
0
873
5,901
1,257
0
1,055
4,846
0
36,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,607
Gold Earned
30,275
295
Minions Killed
313
0
Camps Cleared
0
1,151,615
Distance Traveled
1,113,195
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,694
641
75
6
0
251,931
2
L
Thanatos
6,045
504
80
7
0
256,973
1
W
Merlin
6,179
515
53
4
0
230,573
1
W
Nike
6,293
524
52
4
0
242,575
3
L
Zhong Kui
5,570
464
64
5
0
212,304
1
L
Bellona
6,710
559
76
6
0
202,942
0
L
Artio
6,063
505
26
2
0
227,761
2
W
Ganesha
6,155
513
2
0
0
231,256
6
W
Izanami
7,286
607
113
9
0
195,280
2
L
Hachiman
5,887
491
67
6
0
213,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role