Player Matchup

Cthulhu
Cthulhu
Faced a Woods
Cthulhu
Level 102
God Stats
3W - 2L
1,526 SR
Queue Stats
86W - 99L
1,449 Elo+
Party 2
Terra
Terra
JB off da Henny
Terra
Level 141
God Stats
2W - 0L
1,356 SR
Queue Stats
142W - 144L
1,541 Elo+
Party 2
Xbalanque
Xbalanque
Levi Da Loc
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,411 Elo+
Party 2
Discordia
Discordia
Why Connor
Discordia
Level 122
God Stats
3W - 2L
1,509 SR
Queue Stats
156W - 156L
1,470 Elo+
Party 2
Rama
Rama
Womack
Rama
Level 129
God Stats
2W - 0L
1,726 SR
Queue Stats
309W - 283L
1,565 Elo+
Party 2
Team Averages
Level 104
1,524 SR
1,487 Elo+

VS

Team Averages
Level 62
1,441 SR
1,369 Elo+
Sylvanus
Sylvanus
Azz10_24-1972
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,272 Elo+
Solo
Eset
Eset
DeathsCLWN
Eset
Level 64
God Stats
0W - 1L
1,688 SR
Queue Stats
23W - 22L
1,266 Elo+
Party 1
Ao Kuang
Ao Kuang
NAILUJ11
Ao Kuang
Level 69
God Stats
0W - 2L
1,018 SR
Queue Stats
34W - 28L
1,478 Elo+
Solo
Persephone
Persephone
ReckoningWarden
Persephone
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 91L
1,411 Elo+
Party 1
Hun Batz
Hun Batz
usmblackwolf
Hun Batz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 32L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
5 / 8 / 13
12,820
675
23,501
29,268
25,354
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 3 / 37
13,787
726
15,775
34,279
38,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Levi Da Loc
Xbalanque
15
2 / 10 / 10
11,031
581
8,012
14,849
5,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Why Connor
Discordia
20
23 / 3 / 18
17,591
926
55,520
14,849
6,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Womack
Rama
20
12 / 6 / 21
15,386
810
26,917
21,913
9,563
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Azz10_24-1972
Sylvanus
17
3 / 7 / 15
12,013
632
8,447
31,546
37,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 10 / 13
12,878
678
13,571
27,153
11,191
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
NAILUJ11
Ao Kuang
20
10 / 10 / 8
12,956
682
19,154
36,824
16,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
ReckoningWarden
Persephone
20
8 / 5 / 14
15,016
790
27,476
23,592
10,642
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
usmblackwolf
Hun Batz
20
3 / 12 / 13
12,204
642
18,282
25,233
11,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
92
44
Kills
29
30
Deaths
44
99
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Azz10_24-1972
Sylvanus
3
7
15
1.5
L
5
10
13
1.15
W
Cthulhu
5
8
13
1.44
W
2
3
37
6.83
W
Xbalanque
Levi Da Loc
Xbalanque
2
10
10
0.7
L
Ao Kuang
NAILUJ11
Ao Kuang
10
10
8
1.4
L
Persephone
ReckoningWarden
Persephone
8
5
14
3
W
Discordia
Why Connor
Discordia
23
3
18
10.67
W
Rama
Womack
Rama
12
6
21
3.75
L
Hun Batz
usmblackwolf
Hun Batz
3
12
13
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,725
Damage
86,930
115,158
Taken
144,348
85,641
Mitigated
86,856
48,339
Healing
43,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Azz10_24-1972
Sylvanus
8,447
2,922
1,580
4,162
31,546
37,196
537
18,904
12,642
15,108
0
L
13,571
788
5,930
4,426
27,153
11,191
1,003
19,311
7,842
35,771
0
W
Cthulhu
23,501
823
2,949
5,224
29,268
25,354
117
15,487
13,781
37,442
0
W
15,775
1,097
9,862
14,278
34,279
38,336
892
20,275
14,004
30,086
0
W
Xbalanque
Levi Da Loc
Xbalanque
8,012
4,307
93
211
14,849
5,550
527
9,561
5,288
0
19,092
L
Ao Kuang
NAILUJ11
Ao Kuang
19,154
5,734
2,206
14,629
36,824
16,605
1,001
23,568
13,256
31,430
0
L
Persephone
ReckoningWarden
Persephone
27,476
1,346
1,617
5,224
23,592
10,642
899
16,762
6,825
59,881
0
W
Discordia
Why Connor
Discordia
55,520
1,767
3,494
3,790
14,849
6,838
2,199
9,347
5,502
90,935
0
W
Rama
Womack
Rama
26,917
24,109
1,539
6,899
21,913
9,563
3,195
13,978
7,935
0
54,430
L
Hun Batz
usmblackwolf
Hun Batz
18,282
2,679
1,575
2,342
25,233
11,222
102
16,249
8,984
0
29,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,615
Gold Earned
65,067
220
Minions Killed
159
0
Camps Cleared
0
1,651,445
Distance Traveled
1,461,338
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,013
632
9
0
0
261,892
0
L
Eset
12,878
678
32
2
0
289,631
0
W
Cthulhu
12,820
675
32
2
0
298,379
0
W
Terra
13,787
726
23
1
0
390,593
1
W
Xbalanque
11,031
581
15
1
0
271,398
0
L
Ao Kuang
12,956
682
28
1
0
288,837
4
L
Persephone
15,016
790
67
4
0
328,571
0
W
Discordia
17,591
926
84
4
0
376,262
0
W
Rama
15,386
810
66
3
0
314,813
0
L
Hun Batz
12,204
642
23
1
0
292,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role