Player Matchup

Xing Tian
Xing Tian
Ewok1036
Xing Tian
Level 29
God Stats
0W - 1L
1,562 SR
Queue Stats
30W - 58L
1,317 Elo+
Party 1
Osiris
Osiris
OPGSkaterLife
Osiris
Level 107
God Stats
1W - 3L
1,472 SR
Queue Stats
75W - 107L
1,399 Elo+
Party 1
Nox
Nox
Storm249
Nox
Level 29
God Stats
3W - 5L
1,506 SR
Queue Stats
40W - 68L
1,326 Elo+
Party 1
Gilgamesh
Gilgamesh
TAO WONG
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,256 Elo+
Party 4
Heimdallr
Heimdallr
heyitsrome
Heimdallr
Level 106
God Stats
0W - 1L
1,756 SR
Queue Stats
3W - 3L
1,469 Elo+
Party 4
Team Averages
Level 59
1,559 SR
1,353 Elo+

VS

Team Averages
Level 77
1,438 SR
1,453 Elo+
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Barzwell
Mulan
Level 105
God Stats
5W - 9L
1,331 SR
Queue Stats
692W - 649L
1,434 Elo+
Party 2
Neith
Neith
KingKilly21
Neith
Level 43
God Stats
82W - 71L
1,528 SR
Queue Stats
116W - 123L
1,437 Elo+
Party 2
Ne Zha
Ne Zha
UncleAntx
Ne Zha
Level 131
God Stats
27W - 22L
1,332 SR
Queue Stats
683W - 681L
1,396 Elo+
Party 2
Ra
Ra
nabchaos
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ewok1036
Xing Tian
7
1 / 5 / 0
5,566
371
2,672
14,580
8,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 7 / 2
7,502
500
7,311
13,237
7,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 6 / 3
6,128
409
3,911
9,311
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
TAO WONG
Gilgamesh
9
2 / 7 / 1
6,286
419
4,526
11,770
6,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
heyitsrome
Heimdallr
10
1 / 7 / 1
6,338
423
4,707
8,928
2,255
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 1 / 11
8,230
549
4,805
10,901
12,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Barzwell
Mulan
15
8 / 1 / 7
9,425
628
10,928
9,855
8,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 2 / 5
7,960
531
7,181
6,830
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
UncleAntx
Ne Zha
14
8 / 2 / 8
8,860
591
10,246
9,953
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 1 / 4
9,930
662
11,735
7,563
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
6
Kills
32
32
Deaths
7
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
11
8.5
W
Mulan
Barzwell
Mulan
8
1
7
11.5
L
Xing Tian
Ewok1036
Xing Tian
1
5
0
0.2
W
2
2
5
2.25
L
2
7
2
0.43
L
0
6
3
0.25
L
Gilgamesh
TAO WONG
Gilgamesh
2
7
1
0.36
W
Ne Zha
UncleAntx
Ne Zha
8
2
8
6
L
Heimdallr
heyitsrome
Heimdallr
1
7
1
0.21
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,127
Damage
44,895
57,826
Taken
45,102
26,798
Mitigated
29,989
5,943
Healing
17,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,805
570
1,990
2,262
10,901
12,578
158
2,244
8,657
22,972
0
W
Mulan
Barzwell
Mulan
10,928
1,539
0
3,931
9,855
8,100
543
875
8,980
4,010
47,626
L
Xing Tian
Ewok1036
Xing Tian
2,672
646
0
753
14,580
8,138
0
4,759
9,732
12,279
0
W
7,181
5,149
0
2,500
6,830
2,147
1,782
526
6,304
0
52,583
L
7,311
2,868
0
2,469
13,237
7,685
0
3,955
9,089
0
48,713
L
3,911
513
0
1,642
9,311
2,411
0
3,727
5,503
22,563
0
L
Gilgamesh
TAO WONG
Gilgamesh
4,526
619
0
829
11,770
6,309
0
2,526
8,796
0
15,610
W
Ne Zha
UncleAntx
Ne Zha
10,246
3,280
0
2,962
9,953
4,065
1,137
823
9,130
0
48,626
L
Heimdallr
heyitsrome
Heimdallr
4,707
2,173
0
250
8,928
2,255
0
2,663
6,238
0
24,624
W
11,735
1,827
547
3,498
7,563
3,099
162
2,115
5,448
82,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,820
Gold Earned
44,405
220
Minions Killed
461
0
Camps Cleared
0
1,202,229
Distance Traveled
1,493,701
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,230
549
29
2
0
309,250
3
W
Mulan
9,425
628
107
7
0
299,584
2
L
Xing Tian
5,566
371
17
1
0
246,075
2
W
Neith
7,960
531
95
6
0
283,285
1
L
Osiris
7,502
500
82
5
0
280,054
2
L
Nox
6,128
409
53
4
0
222,634
1
L
Gilgamesh
6,286
419
29
2
0
257,362
1
W
Ne Zha
8,860
591
77
5
0
310,744
3
L
Heimdallr
6,338
423
39
3
0
196,104
0
W
Ra
9,930
662
153
10
0
290,838
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role