Player Matchup

Neith
Neith
AlphaPreacher
Neith
Level 61
God Stats
40W - 37L
1,434 SR
Queue Stats
172W - 220L
1,473 Elo+
Solo
Bacchus
Bacchus
AngeLoL1129
Bacchus
Level 49
God Stats
1W - 1L
1,720 SR
Queue Stats
137W - 117L
1,553 Elo+
Solo
Cliodhna
Cliodhna
CoeSilence
Cliodhna
Level 100
God Stats
2W - 7L
1,458 SR
Queue Stats
273W - 256L
1,519 Elo+
Party 3
Chronos
Chronos
MouthyRaptor07
Chronos
Level 125
God Stats
26W - 14L
1,600 SR
Queue Stats
430W - 393L
1,513 Elo+
Party 3
Achilles
Achilles
collincallin
Achilles
Level 117
God Stats
1W - 3L
1,436 SR
Queue Stats
18W - 18L
1,514 Elo+
Solo
Team Averages
Level 90
1,530 SR
1,514 Elo+

VS

Team Averages
Level 69
1,553 SR
1,500 Elo+
Neith
Neith
Kutzy
Neith
Level 42
God Stats
5W - 2L
1,612 SR
Queue Stats
25W - 20L
1,522 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheGreatCO2
Cu Chulainn
Level 107
God Stats
5W - 7L
1,366 SR
Queue Stats
608W - 631L
1,504 Elo+
Party 1
Cliodhna
Cliodhna
Touchmytotum
Cliodhna
Level 46
God Stats
13W - 6L
1,771 SR
Queue Stats
32W - 28L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
Tpdmeans
Cthulhu
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,472 Elo+
Solo
Janus
Janus
sandwichpancake
Janus
Level 120
God Stats
24W - 20L
1,517 SR
Queue Stats
631W - 627L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
9,258
487
9,311
12,094
4,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
AngeLoL1129
Bacchus
12
1 / 1 / 2
7,428
391
5,563
14,513
12,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
CoeSilence
Cliodhna
16
5 / 9 / 6
9,938
523
12,436
16,598
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 5 / 3
8,379
441
7,785
15,034
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
collincallin
Achilles
15
2 / 4 / 2
9,003
474
10,064
15,557
11,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kutzy
Neith
15
4 / 3 / 7
9,693
510
15,250
13,157
5,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
TheGreatCO2
Cu Chulainn
18
8 / 2 / 4
10,961
577
11,963
14,911
12,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Touchmytotum
Cliodhna
17
6 / 2 / 11
10,859
572
11,686
16,524
6,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Tpdmeans
Cthulhu
15
3 / 4 / 7
9,469
498
10,907
16,973
18,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 8
10,486
552
9,888
10,436
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
14
Kills
25
25
Deaths
14
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
Bacchus
AngeLoL1129
Bacchus
1
1
2
2
L
Cliodhna
CoeSilence
Cliodhna
5
9
6
0.89
W
Neith
Kutzy
Neith
4
3
7
2.5
L
3
5
3
0.9
W
Cu Chulainn
TheGreatCO2
Cu Chulainn
8
2
4
5
W
Cliodhna
Touchmytotum
Cliodhna
6
2
11
5.75
W
Cthulhu
Tpdmeans
Cthulhu
3
4
7
1.63
L
Achilles
collincallin
Achilles
2
4
2
0.75
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,159
Damage
59,694
73,796
Taken
72,001
38,671
Mitigated
47,205
15,352
Healing
26,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,311
3,913
0
3,534
12,094
4,434
0
3,203
8,822
0
53,774
L
Bacchus
AngeLoL1129
Bacchus
5,563
580
0
1,241
14,513
12,930
0
6,371
7,974
30,645
0
L
Cliodhna
CoeSilence
Cliodhna
12,436
1,420
0
2,525
16,598
5,494
0
3,629
12,634
0
52,770
W
Neith
Kutzy
Neith
15,250
5,548
0
5,569
13,157
5,787
1,254
1,647
11,510
0
76,286
L
7,785
2,426
0
3,875
15,034
4,292
0
5,277
9,439
43,410
0
W
Cu Chulainn
TheGreatCO2
Cu Chulainn
11,963
1,742
0
5,303
14,911
12,849
0
2,604
11,641
3,851
59,156
W
Cliodhna
Touchmytotum
Cliodhna
11,686
1,764
0
9,116
16,524
6,468
218
4,150
12,235
0
81,872
W
Cthulhu
Tpdmeans
Cthulhu
10,907
993
968
3,777
16,973
18,582
269
3,905
12,837
31,481
0
L
Achilles
collincallin
Achilles
10,064
1,260
0
4,177
15,557
11,521
0
2,820
11,987
8,195
41,749
W
9,888
445
0
2,019
10,436
3,519
304
2,788
7,648
78,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,006
Gold Earned
51,468
401
Minions Killed
556
0
Camps Cleared
0
1,703,446
Distance Traveled
1,866,481
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,258
487
82
4
0
277,190
5
L
Bacchus
7,428
391
49
3
0
368,849
6
L
Cliodhna
9,938
523
98
5
0
397,974
4
W
Neith
9,693
510
120
6
0
328,278
5
L
Chronos
8,379
441
73
4
0
260,378
4
W
Cu Chulainn
10,961
577
132
7
0
352,117
2
W
Cliodhna
10,859
572
115
6
0
422,802
5
W
Cthulhu
9,469
498
37
2
0
373,258
3
L
Achilles
9,003
474
99
5
0
399,055
6
W
Janus
10,486
552
152
8
0
390,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role