Player Matchup

Janus
Janus
aretoodeto
Janus
Level 129
God Stats
2W - 0L
1,534 SR
Queue Stats
150W - 159L
1,563 Elo+
Party 2
Sylvanus
Sylvanus
iRepxWestCoastx
Sylvanus
Level 62
God Stats
1W - 0L
1,700 SR
Queue Stats
13W - 13L
1,467 Elo+
Party 2
Susano
Susano
ruin570
Susano
Level 156
God Stats
3W - 1L
1,523 SR
Queue Stats
29W - 22L
1,626 Elo+
Party 2
Team Averages
Level 116
1,586 SR
1,552 Elo+

VS

Team Averages
Level 111
1,536 SR
1,502 Elo+
Persephone
Persephone
KingRobert E
Persephone
Level 140
God Stats
1W - 4L
1,341 SR
Queue Stats
445W - 326L
1,553 Elo+
Party 1
Medusa
Medusa
Sancho Secreto
Medusa
Level 106
God Stats
8W - 10L
1,554 SR
Queue Stats
59W - 52L
1,521 Elo+
Party 1
Geb
Geb
XLordGainzXx
Geb
Level 88
God Stats
0W - 2L
1,714 SR
Queue Stats
238W - 221L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
3 / 2 / 9
7,382
738
6,438
7,274
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
11
1 / 2 / 11
7,577
758
2,553
11,322
8,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
ruin570
Susano
13
12 / 1 / 4
9,218
922
11,785
6,428
3,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KingRobert E
Persephone
9
2 / 6 / 2
6,989
699
5,907
5,741
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 6 / 0
7,005
701
6,660
8,442
2,709
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 4
6,540
654
4,027
10,995
8,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
5
5
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
KingRobert E
Persephone
2
6
2
0.5
L
3
6
0
0.5
L
0
4
4
0.5
W
Janus
3
2
9
3.75
W
Sylvanus
1
2
11
3.25
W
Susano
ruin570
Susano
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,776
Damage
16,594
25,024
Taken
25,178
14,150
Mitigated
12,446
8,194
Healing
1,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
KingRobert E
Persephone
5,907
121
0
272
5,741
1,432
0
2,326
3,066
16,503
0
L
6,660
2,765
0
230
8,442
2,709
0
2,687
5,306
0
19,295
L
4,027
804
0
566
10,995
8,305
0
3,684
6,812
7,412
0
W
Janus
6,438
401
0
747
7,274
2,658
572
3,799
3,425
26,175
0
W
Sylvanus
2,553
820
2,078
4,299
11,322
8,392
322
3,889
7,227
8,883
0
W
Susano
ruin570
Susano
11,785
3,529
0
1,070
6,428
3,100
376
2,347
3,997
0
26,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,177
Gold Earned
20,534
105
Minions Killed
79
6
Camps Cleared
2
562,622
Distance Traveled
492,054
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,989
699
29
3
1
157,104
3
L
Medusa
7,005
701
40
4
0
168,222
2
L
Geb
6,540
654
10
1
1
166,728
4
W
Janus
7,382
738
48
5
2
180,603
2
W
Sylvanus
7,577
758
18
2
0
180,208
0
W
Susano
9,218
922
39
4
4
201,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role