Player Matchup

Merlin
Merlin
AbyssWalker07
Merlin
Level 123
God Stats
18W - 13L
1,647 SR
Queue Stats
277W - 254L
1,490 Elo+
Party 1
Camazotz
Camazotz
Marckechu
Camazotz
Level 108
God Stats
31W - 23L
1,597 SR
Queue Stats
528W - 498L
1,549 Elo+
Party 3
Ao Kuang
Ao Kuang
PStandsForDog
Ao Kuang
Level 108
God Stats
4W - 6L
1,471 SR
Queue Stats
217W - 194L
1,592 Elo+
Party 3
Atlas
Atlas
Romerfly99_
Atlas
Level 103
God Stats
15W - 22L
1,439 SR
Queue Stats
382W - 359L
1,566 Elo+
Party 3
Apollo
Apollo
steevenja93
Apollo
Level 159
God Stats
7W - 4L
1,666 SR
Queue Stats
495W - 444L
1,501 Elo+
Party 1
Team Averages
Level 120
1,564 SR
1,540 Elo+

VS

Team Averages
Level 96
1,498 SR
1,534 Elo+
Arachne
Arachne
AshToDust
Arachne
Level 78
God Stats
0W - 1L
1,333 SR
Queue Stats
3W - 4L
1,592 Elo+
Solo
Bellona
Bellona
FrodoCogollo
Bellona
Level 56
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
Stonebro
Athena
Level 102
God Stats
7W - 5L
1,563 SR
Queue Stats
103W - 87L
1,558 Elo+
Party 2
Janus
Janus
Tosh0r
Janus
Level 149
God Stats
0W - 2L
1,111 SR
Queue Stats
111W - 120L
1,463 Elo+
Solo
Izanami
Izanami
Weszie
Izanami
Level 93
God Stats
14W - 7L
1,780 SR
Queue Stats
118W - 99L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
7,714
593
6,224
3,843
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Marckechu
Camazotz
14
11 / 0 / 4
9,244
711
10,453
14,994
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
PStandsForDog
Ao Kuang
14
5 / 1 / 7
8,131
625
6,641
12,145
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 1 / 7
7,204
554
3,200
7,993
7,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
14
1 / 0 / 10
8,171
629
7,486
8,216
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AshToDust
Arachne
10
0 / 5 / 1
5,782
445
4,464
11,518
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
FrodoCogollo
Bellona
9
0 / 8 / 0
5,242
403
5,126
11,048
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Stonebro
Athena
9
2 / 6 / 0
6,120
471
3,679
13,600
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Tosh0r
Janus
10
0 / 2 / 1
5,907
454
4,293
5,470
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Weszie
Izanami
10
0 / 3 / 0
6,031
464
5,175
7,805
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
24
Kills
2
2
Deaths
24
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Arachne
AshToDust
Arachne
0
5
1
0.1
L
Bellona
FrodoCogollo
Bellona
0
8
0
0
W
Camazotz
Marckechu
Camazotz
11
0
4
13
W
Ao Kuang
PStandsForDog
Ao Kuang
5
1
7
8.5
W
6
1
7
9.5
L
Athena
Stonebro
Athena
2
6
0
0.33
L
Janus
Tosh0r
Janus
0
2
1
0.25
L
Izanami
Weszie
Izanami
0
3
0
0
W
Apollo
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,004
Damage
22,737
47,191
Taken
49,441
22,871
Mitigated
23,213
23,758
Healing
9,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,224
292
0
653
3,843
1,486
1,076
934
2,901
54,141
0
L
Arachne
AshToDust
Arachne
4,464
2,942
0
4,097
11,518
3,417
0
2,762
8,474
0
27,349
L
Bellona
FrodoCogollo
Bellona
5,126
1,246
0
1,123
11,048
6,651
0
2,633
7,728
0
19,782
W
Camazotz
Marckechu
Camazotz
10,453
3,312
0
10,927
14,994
6,948
1,515
1,184
13,750
0
48,035
W
Ao Kuang
PStandsForDog
Ao Kuang
6,641
577
0
7,363
12,145
4,505
839
1,564
10,503
51,696
0
W
3,200
882
767
1,682
7,993
7,006
202
2,091
5,742
14,107
0
L
Athena
Stonebro
Athena
3,679
1,209
0
763
13,600
9,275
0
4,162
9,267
15,887
0
L
Janus
Tosh0r
Janus
4,293
227
0
180
5,470
1,981
0
4,095
1,218
33,459
0
L
Izanami
Weszie
Izanami
5,175
3,700
0
3,377
7,805
1,889
24
2,034
5,679
0
44,081
W
Apollo
7,486
5,623
0
2,366
8,216
2,926
2,793
1,893
6,323
0
61,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,464
Gold Earned
29,082
450
Minions Killed
296
0
Camps Cleared
0
1,358,428
Distance Traveled
1,265,131
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,714
593
112
9
0
262,576
3
L
Arachne
5,782
445
61
5
0
279,247
6
L
Bellona
5,242
403
37
3
0
247,148
0
W
Camazotz
9,244
711
89
7
0
285,613
2
W
Ao Kuang
8,131
625
103
8
0
305,764
1
W
Atlas
7,204
554
23
2
0
254,222
1
L
Athena
6,120
471
23
2
0
257,284
5
L
Janus
5,907
454
77
6
0
243,246
4
L
Izanami
6,031
464
98
8
0
238,206
2
W
Apollo
8,171
629
123
9
0
250,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role