Player Matchup

Guan Yu
Guan Yu
PrinceDstylZ
Guan Yu
Level 157
God Stats
2W - 1L
1,786 SR
Queue Stats
109W - 106L
1,601 Elo+
Solo
Camazotz
Camazotz
Resili3nT
Camazotz
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 248L
1,581 Elo+
Solo
Heimdallr
Heimdallr
dyin4hol
Heimdallr
Level 144
God Stats
10W - 7L
1,634 SR
Queue Stats
404W - 425L
1,604 Elo+
Solo
Neith
Neith
xNivaira
Neith
Level 160
God Stats
15W - 13L
1,646 SR
Queue Stats
688W - 718L
1,584 Elo+
Solo
Sobek
Sobek
ΦPaulTheSlayerΦ
Sobek
Level 129
God Stats
1W - 4L
1,327 SR
Queue Stats
301W - 308L
1,610 Elo+
Solo
Team Averages
Level 150
1,579 SR
1,596 Elo+

VS

Team Averages
Level 149
1,631 SR
1,574 Elo+
Atlas
Atlas
 
Atlas
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
MotleyHavoc
Terra
Level 149
God Stats
4W - 2L
1,661 SR
Queue Stats
354W - 370L
1,630 Elo+
Solo
Ymir
Ymir
Plookie
Ymir
Level 160
God Stats
7W - 1L
1,797 SR
Queue Stats
291W - 283L
1,626 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rageny117
Ah Muzen Cab
Level 157
God Stats
3W - 4L
1,425 SR
Queue Stats
164W - 174L
1,566 Elo+
Solo
Janus
Janus
Zereux
Janus
Level 157
God Stats
6W - 2L
1,773 SR
Queue Stats
226W - 230L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PrinceDstylZ
Guan Yu
17
4 / 3 / 8
10,175
925
7,081
15,072
19,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
Resili3nT
Camazotz
13
2 / 4 / 5
7,666
697
5,381
11,777
6,892
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Heimdallr
dyin4hol
Heimdallr
16
6 / 5 / 6
9,417
856
10,052
9,608
4,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
xNivaira
Neith
15
2 / 4 / 10
8,514
774
13,302
10,319
4,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 4 / 12
8,120
738
11,067
15,471
18,495
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 2 / 16
9,248
841
5,845
14,302
15,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 2 / 11
10,329
939
5,201
11,216
11,139
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Plookie
Ymir
16
5 / 4 / 13
9,550
868
7,116
14,005
15,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Rageny117
Ah Muzen Cab
15
4 / 3 / 12
9,266
842
23,051
10,599
4,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
Zereux
Janus
17
5 / 3 / 10
10,060
915
11,871
9,037
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
82
14
Kills
20
20
Deaths
14
41
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
16
4.5
W
5
2
11
5.25
W
Ymir
Plookie
Ymir
5
4
13
2.88
L
Guan Yu
PrinceDstylZ
Guan Yu
4
3
8
2.67
W
Ah Muzen Cab
Rageny117
Ah Muzen Cab
4
3
12
3.33
L
Camazotz
Resili3nT
Camazotz
2
4
5
1.13
W
Janus
Zereux
Janus
5
3
10
3.33
L
Heimdallr
dyin4hol
Heimdallr
6
5
6
1.8
L
Neith
xNivaira
Neith
2
4
10
1.75
L
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,883
Damage
53,084
62,247
Taken
59,159
53,814
Mitigated
50,266
28,330
Healing
25,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,845
2,070
1,499
3,074
14,302
15,023
88
2,676
11,626
11,399
0
W
5,201
1,168
9,536
4,081
11,216
11,139
683
2,752
8,464
9,544
0
W
Ymir
Plookie
Ymir
7,116
3,019
1,094
878
14,005
15,932
992
2,029
11,976
9,672
0
L
Guan Yu
PrinceDstylZ
Guan Yu
7,081
687
3,666
7,395
15,072
19,715
239
6,804
8,268
689
14,321
W
Ah Muzen Cab
Rageny117
Ah Muzen Cab
23,051
6,014
1,394
2,013
10,599
4,416
1,899
3,156
7,443
0
39,657
L
Camazotz
Resili3nT
Camazotz
5,381
970
756
3,997
11,777
6,892
727
4,612
7,165
0
6,706
W
Janus
Zereux
Janus
11,871
596
1,116
567
9,037
3,756
1,696
815
8,222
35,986
0
L
Heimdallr
dyin4hol
Heimdallr
10,052
4,538
696
1,229
9,608
4,289
1,916
6,437
3,171
0
23,648
L
Neith
xNivaira
Neith
13,302
4,188
1,065
2,772
10,319
4,423
0
5,387
4,932
0
28,324
L
11,067
311
1,064
5,690
15,471
18,495
552
6,793
8,678
21,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,892
Gold Earned
48,453
137
Minions Killed
119
0
Camps Cleared
0
911,643
Distance Traveled
1,094,786
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,248
841
15
1
0
247,019
1
W
Terra
10,329
939
13
1
0
211,504
1
W
Ymir
9,550
868
5
0
0
192,229
0
L
Guan Yu
10,175
925
22
2
0
228,947
2
W
Ah Muzen Cab
9,266
842
19
2
0
233,178
0
L
Camazotz
7,666
697
10
1
0
163,407
2
W
Janus
10,060
915
67
6
0
210,856
3
L
Heimdallr
9,417
856
42
4
0
167,866
0
L
Neith
8,514
774
38
3
0
165,176
0
L
Sobek
8,120
738
25
2
0
186,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role