Player Matchup

Bellona
Bellona
BlackmambaAttTTV
Bellona
Level 48
God Stats
4W - 2L
1,340 SR
Queue Stats
46W - 58L
1,391 Elo+
Party 4
Ares
Ares
EliteHokages
Ares
Level 126
God Stats
1W - 2L
1,422 SR
Queue Stats
29W - 42L
1,412 Elo+
Party 4
Baron Samedi
Baron Samedi
Hexyo-
Baron Samedi
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 27L
1,500 Elo+
Party 3
Nemesis
Nemesis
V0idM0on
Nemesis
Level 21
God Stats
2W - 0L
1,679 SR
Queue Stats
18W - 12L
1,479 Elo+
Party 3
Arachne
Arachne
XxOGOxX1
Arachne
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,394 Elo+
Party 4
Team Averages
Level 60
1,488 SR
1,435 Elo+

VS

Team Averages
Level 35
1,514 SR
1,475 Elo+
Odin
Odin
AcidicFeeds
Odin
Level 61
God Stats
0W - 1L
1,676 SR
Queue Stats
47W - 53L
1,531 Elo+
Party 1
Achilles
Achilles
GrandeTucaPivara
Achilles
Level 37
God Stats
4W - 7L
1,363 SR
Queue Stats
25W - 32L
1,328 Elo+
Party 2
Thor
Thor
K1NGN0BLE
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
MarioV-1
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,577 Elo+
Party 2
Geb
Geb
xEquinoxWolfx
Geb
Level 48
God Stats
1W - 2L
1,530 SR
Queue Stats
19W - 24L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 12
11,455
1,146
13,235
11,986
13,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 2 / 18
11,110
1,111
10,996
14,073
18,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Hexyo-
Baron Samedi
17
12 / 1 / 12
12,630
1,263
20,012
10,746
4,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
V0idM0on
Nemesis
18
3 / 2 / 21
10,748
1,075
11,067
11,056
4,839
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
XxOGOxX1
Arachne
17
2 / 6 / 13
10,221
1,022
6,018
13,943
6,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

276

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 9
9,766
977
9,019
9,613
7,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 10 / 3
12,198
1,220
20,714
18,945
9,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
15
1 / 4 / 4
8,900
890
2,937
7,932
4,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
MarioV-1
Scylla
17
1 / 10 / 8
10,002
1,000
10,589
15,145
6,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 4 / 6
10,192
1,019
9,937
14,919
14,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
42
30
Kills
12
12
Deaths
30
76
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
2
9
2.75
W
8
1
12
14
W
5
2
18
7
L
7
10
3
0.85
W
Baron Samedi
Hexyo-
Baron Samedi
12
1
12
18
L
Thor
1
4
4
0.75
L
Scylla
MarioV-1
Scylla
1
10
8
0.5
W
Nemesis
V0idM0on
Nemesis
3
2
21
6.75
W
Arachne
XxOGOxX1
Arachne
2
6
13
1.42
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,328
Damage
53,196
61,804
Taken
66,554
47,862
Mitigated
42,946
12,408
Healing
3,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,019
1,892
0
790
9,613
7,951
0
6,464
2,875
5,368
15,115
W
13,235
1,511
0
1,192
11,986
13,154
0
5,161
6,422
9,632
24,305
W
10,996
1,051
695
480
14,073
18,550
0
6,585
7,125
18,354
0
L
20,714
6,344
0
1,024
18,945
9,287
0
8,585
9,711
0
41,479
W
Baron Samedi
Hexyo-
Baron Samedi
20,012
2,084
3,621
3,344
10,746
4,971
0
2,795
7,857
38,070
0
L
Thor
2,937
1,143
0
205
7,932
4,760
0
4,043
3,686
0
6,666
L
Scylla
MarioV-1
Scylla
10,589
2,772
470
204
15,145
6,219
0
8,434
6,481
22,857
0
W
Nemesis
V0idM0on
Nemesis
11,067
4,085
0
942
11,056
4,839
0
3,111
7,697
0
23,406
W
Arachne
XxOGOxX1
Arachne
6,018
3,895
471
1,663
13,943
6,348
0
5,409
8,317
0
18,997
L
9,937
1,146
363
429
14,919
14,729
0
7,042
7,559
26,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,164
Gold Earned
51,058
172
Minions Killed
158
5
Camps Cleared
8
1,024,260
Distance Traveled
799,720
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,766
977
31
3
1
137,457
0
W
Bellona
11,455
1,146
57
6
0
239,162
0
W
Ares
11,110
1,111
16
2
0
175,369
1
L
Achilles
12,198
1,220
47
5
6
185,460
1
W
Baron Samedi
12,630
1,263
43
4
1
197,334
0
L
Thor
8,900
890
2
0
0
101,346
1
L
Scylla
10,002
1,000
40
4
1
172,881
2
W
Nemesis
10,748
1,075
23
2
1
218,491
0
W
Arachne
10,221
1,022
33
3
3
193,904
0
L
Geb
10,192
1,019
38
4
0
202,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role