Player Matchup

Neith
Neith
Artemiys13
Neith
Level 43
God Stats
156W - 165L
1,460 SR
Queue Stats
156W - 167L
1,393 Elo+
Solo
Cthulhu
Cthulhu
FinnMcMissile-_-
Cthulhu
Level 62
God Stats
1W - 2L
1,482 SR
Queue Stats
157W - 178L
1,384 Elo+
Party 2
Anubis
Anubis
Marti129129
Anubis
Level 45
God Stats
11W - 19L
1,270 SR
Queue Stats
139W - 164L
1,380 Elo+
Party 2
Heimdallr
Heimdallr
marc10149
Heimdallr
Level 60
God Stats
13W - 12L
1,510 SR
Queue Stats
188W - 220L
1,411 Elo+
Party 2
Arachne
Arachne
sedilesi
Arachne
Level 48
God Stats
4W - 4L
1,570 SR
Queue Stats
87W - 88L
1,403 Elo+
Party 2
Team Averages
Level 52
1,459 SR
1,394 Elo+

VS

Team Averages
Level 90
1,537 SR
1,441 Elo+
Ares
Ares
Curv Reptile
Ares
Level 146
God Stats
3W - 0L
1,699 SR
Queue Stats
173W - 127L
1,608 Elo+
Party 3
Ymir
Ymir
Grincake
Ymir
Level 63
God Stats
11W - 12L
1,344 SR
Queue Stats
216W - 222L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
Hoods6779
Danzaburou
Level 143
God Stats
15W - 5L
1,693 SR
Queue Stats
145W - 118L
1,546 Elo+
Party 3
Thoth
Thoth
PaternalWig6793
Thoth
Level 47
God Stats
5W - 6L
1,450 SR
Queue Stats
120W - 89L
1,398 Elo+
Party 3
Kali
Kali
XUndeadHydraX
Kali
Level 49
God Stats
9W - 1L
1,500 SR
Queue Stats
163W - 182L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
3 / 3 / 1
10,485
524
7,831
11,883
4,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 1
8,226
411
10,119
22,118
19,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
15
1 / 7 / 2
9,034
452
5,077
15,967
5,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
marc10149
Heimdallr
13
1 / 9 / 1
8,216
411
9,902
16,185
4,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
sedilesi
Arachne
14
1 / 8 / 2
9,010
451
6,394
19,302
5,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 9
12,080
604
14,821
15,487
16,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ymir
16
6 / 1 / 14
11,512
576
12,132
24,034
32,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Hoods6779
Danzaburou
18
13 / 1 / 13
12,502
625
23,473
12,448
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 1 / 7
11,924
596
9,607
9,945
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 2 / 7
10,814
541
4,475
14,492
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
84
7
Kills
34
34
Deaths
7
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Neith
3
3
1
1.17
W
6
2
9
5.25
L
1
7
1
0.21
W
Ymir
6
1
14
13
W
Danzaburou
Hoods6779
Danzaburou
13
1
13
19.5
L
Anubis
1
7
2
0.29
W
6
1
7
9.5
W
3
2
7
3.25
L
Heimdallr
marc10149
Heimdallr
1
9
1
0.17
L
Arachne
sedilesi
Arachne
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,323
Damage
64,508
85,455
Taken
76,406
40,132
Mitigated
63,394
19,104
Healing
30,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,831
2,367
0
3,001
11,883
4,714
2,238
7,819
3,681
0
73,465
W
14,821
1,024
0
3,763
15,487
16,869
0
1,865
13,622
78,561
0
L
10,119
679
391
2,744
22,118
19,231
398
6,596
15,223
38,801
0
W
Ymir
12,132
2,346
0
7,555
24,034
32,836
812
5,827
18,207
37,891
0
W
Danzaburou
Hoods6779
Danzaburou
23,473
12,207
0
6,716
12,448
4,644
4,789
3,636
8,812
0
104,294
L
Anubis
5,077
515
17
4,435
15,967
5,726
408
8,655
6,708
54,709
0
W
9,607
405
0
3,110
9,945
3,204
0
4,494
5,451
75,251
0
W
4,475
2,233
0
9,366
14,492
5,841
1,721
1,730
12,762
0
59,598
L
Heimdallr
marc10149
Heimdallr
9,902
4,651
0
2,592
16,185
4,518
2,089
5,672
10,323
0
51,501
L
Arachne
sedilesi
Arachne
6,394
4,460
0
5,924
19,302
5,943
352
6,113
12,960
0
48,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,971
Gold Earned
58,832
468
Minions Killed
563
0
Camps Cleared
0
1,695,728
Distance Traveled
1,981,871
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,485
524
144
7
0
332,993
9
W
Ares
12,080
604
146
7
0
365,626
3
L
Cthulhu
8,226
411
40
2
0
380,154
0
W
Ymir
11,512
576
58
3
0
408,389
1
W
Danzaburou
12,502
625
143
7
0
367,217
3
L
Anubis
9,034
452
112
6
0
282,278
0
W
Thoth
11,924
596
120
6
0
387,866
2
W
Kali
10,814
541
96
5
0
452,773
0
L
Heimdallr
8,216
411
78
4
0
321,358
1
L
Arachne
9,010
451
94
5
0
378,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role