Player Matchup

Sol
Sol
Cr_gless
Sol
Level 102
God Stats
15W - 24L
1,414 SR
Queue Stats
282W - 383L
1,443 Elo+
Party 1
Anubis
Anubis
JACUBRO
Anubis
Level 29
God Stats
7W - 15L
1,462 SR
Queue Stats
73W - 91L
1,423 Elo+
Party 1
Fenrir
Fenrir
brother_javi_omg
Fenrir
Level 85
God Stats
11W - 14L
1,454 SR
Queue Stats
214W - 311L
1,415 Elo+
Party 1
Cabrakan
Cabrakan
djmiguel02
Cabrakan
Level 29
God Stats
5W - 3L
1,588 SR
Queue Stats
35W - 51L
1,349 Elo+
Party 1
Athena
Athena
zJanpii--
Athena
Level 83
God Stats
1W - 3L
1,536 SR
Queue Stats
227W - 354L
1,401 Elo+
Party 1
Team Averages
Level 66
1,491 SR
1,406 Elo+

VS

Team Averages
Level 90
1,409 SR
1,507 Elo+
Tiamat
Tiamat
Chaallib
Tiamat
Level 129
God Stats
8W - 8L
1,593 SR
Queue Stats
646W - 606L
1,512 Elo+
Party 2
Medusa
Medusa
Mattyr442
Medusa
Level 15
God Stats
8W - 7L
1,310 SR
Queue Stats
30W - 20L
1,634 Elo+
Party 2
Jormungandr
Jormungandr
N7T9
Jormungandr
Level 129
God Stats
1W - 2L
1,187 SR
Queue Stats
324W - 273L
1,560 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ysup
Kumbhakarna
Level 48
God Stats
46W - 39L
1,338 SR
Queue Stats
114W - 140L
1,322 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sambeckettjr
Ah Muzen Cab
Level 127
God Stats
3W - 1L
1,615 SR
Queue Stats
390W - 355L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 2
10,721
596
17,129
13,691
6,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
JACUBRO
Anubis
14
2 / 5 / 2
9,018
501
4,128
11,903
5,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 6 / 1
7,960
442
3,437
11,618
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
djmiguel02
Cabrakan
14
0 / 5 / 0
8,289
461
2,490
9,330
6,366
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
zJanpii--
Athena
13
1 / 1 / 10
8,897
494
3,382
11,449
11,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chaallib
Tiamat
18
6 / 3 / 3
11,098
617
11,495
9,889
6,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Mattyr442
Medusa
13
2 / 5 / 1
8,950
497
3,165
10,377
3,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
N7T9
Jormungandr
19
6 / 0 / 8
12,148
675
10,602
12,777
10,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
Ysup
Kumbhakarna
10
0 / 7 / 2
7,232
402
1,964
15,876
7,358
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
sambeckettjr
Ah Muzen Cab
18
6 / 2 / 4
11,609
645
10,972
12,957
5,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
16
Kills
20
20
Deaths
17
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Chaallib
Tiamat
6
3
3
2.5
L
11
3
2
4
L
Anubis
JACUBRO
Anubis
2
5
2
0.6
W
Medusa
Mattyr442
Medusa
2
5
1
0.5
W
Jormungandr
N7T9
Jormungandr
6
0
8
10
W
Kumbhakarna
Ysup
Kumbhakarna
0
7
2
0.14
L
2
6
1
0.42
L
Cabrakan
djmiguel02
Cabrakan
0
5
0
0
W
Ah Muzen Cab
sambeckettjr
Ah Muzen Cab
6
2
4
4
L
Athena
zJanpii--
Athena
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,566
Damage
38,198
57,991
Taken
61,876
35,176
Mitigated
33,484
19,614
Healing
18,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Chaallib
Tiamat
11,495
1,272
0
3,687
9,889
6,073
226
5,456
4,433
61,121
0
L
17,129
6,596
0
7,116
13,691
6,897
3,474
4,593
8,910
74,742
6,472
L
Anubis
JACUBRO
Anubis
4,128
76
132
3,368
11,903
5,262
694
6,585
4,727
53,834
0
W
Medusa
Mattyr442
Medusa
3,165
983
0
2,036
10,377
3,528
1,061
4,251
6,126
0
63,516
W
Jormungandr
N7T9
Jormungandr
10,602
2,019
259
3,382
12,777
10,972
452
2,611
10,166
83,180
0
W
Kumbhakarna
Ysup
Kumbhakarna
1,964
108
392
2,322
15,876
7,358
183
8,510
7,366
10,688
0
L
3,437
301
144
1,420
11,618
5,612
0
5,855
5,375
0
41,247
L
Cabrakan
djmiguel02
Cabrakan
2,490
620
0
1,200
9,330
6,366
604
2,956
6,095
33,133
0
W
Ah Muzen Cab
sambeckettjr
Ah Muzen Cab
10,972
6,437
159
6,107
12,957
5,553
1,680
5,171
7,786
0
90,968
L
Athena
zJanpii--
Athena
3,382
452
2,716
3,518
11,449
11,039
219
2,481
8,823
19,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,885
Gold Earned
51,037
461
Minions Killed
574
0
Camps Cleared
0
1,633,367
Distance Traveled
1,637,879
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,098
617
144
8
0
338,902
0
L
Sol
10,721
596
143
8
0
308,882
1
L
Anubis
9,018
501
117
7
0
289,658
0
W
Medusa
8,950
497
100
6
0
328,482
0
W
Jormungandr
12,148
675
174
10
0
323,788
1
W
Kumbhakarna
7,232
402
12
1
0
282,111
5
L
Fenrir
7,960
442
77
4
0
367,396
0
L
Cabrakan
8,289
461
92
5
0
302,828
3
W
Ah Muzen Cab
11,609
645
144
8
0
364,596
2
L
Athena
8,897
494
32
2
0
364,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role