Player Matchup

Ymir
Ymir
DakHalestorm
Ymir
Level 102
God Stats
3W - 1L
1,633 SR
Queue Stats
71W - 62L
1,499 Elo+
Solo
Osiris
Osiris
L1TTLE J3W
Osiris
Level 101
God Stats
2W - 1L
1,468 SR
Queue Stats
80W - 61L
1,545 Elo+
Solo
Hera
Hera
V12-Jupiter
Hera
Level 89
God Stats
1W - 2L
1,256 SR
Queue Stats
69W - 78L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
calebj13
Zhong Kui
Level 160
God Stats
1W - 1L
1,227 SR
Queue Stats
142W - 170L
1,448 Elo+
Solo
Ra
Ra
dcastro1201
Ra
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,482 Elo+
Solo
Team Averages
Level 103
1,417 SR
1,501 Elo+

VS

Team Averages
Level 117
1,330 SR
1,501 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Lotus Kuzen
Set
Level 67
God Stats
0W - 2L
1,295 SR
Queue Stats
57W - 63L
1,488 Elo+
Party 1
Charybdis
Charybdis
MasonsMad
Charybdis
Level 87
God Stats
0W - 1L
1,314 SR
Queue Stats
124W - 101L
1,563 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OhhCoach
Morgan Le Fay
Level 126
God Stats
0W - 2L
1,277 SR
Queue Stats
61W - 59L
1,508 Elo+
Solo
Chang'e
Chang'e
brazilianstorm22
Chang'e
Level 144
God Stats
1W - 5L
1,262 SR
Queue Stats
437W - 432L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 18
10,495
750
5,164
18,353
24,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
L1TTLE J3W
Osiris
16
1 / 4 / 14
10,560
754
7,744
19,290
24,758
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

17
2 / 5 / 13
10,218
730
15,456
16,815
7,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
calebj13
Zhong Kui
20
10 / 4 / 11
11,954
854
25,561
23,380
19,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 1 / 9
12,424
887
11,895
17,154
9,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
2 / 7 / 10
10,532
752
15,094
15,523
18,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 7 / 5
9,414
672
15,826
12,572
8,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
MasonsMad
Charybdis
20
6 / 3 / 5
12,481
892
21,519
19,218
7,969
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
OhhCoach
Morgan Le Fay
17
4 / 4 / 6
10,302
736
17,726
11,017
4,557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 6 / 4
9,435
674
6,068
13,583
5,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
46
27
Kills
16
16
Deaths
27
65
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
7
10
1
W
3
2
18
6
W
Osiris
L1TTLE J3W
Osiris
1
4
14
2
L
2
7
5
0.64
L
Charybdis
MasonsMad
Charybdis
6
3
5
2.83
L
Morgan Le Fay
OhhCoach
Morgan Le Fay
4
4
6
1.75
W
2
5
13
1.7
L
2
6
4
0.67
W
Zhong Kui
calebj13
Zhong Kui
10
4
11
3.88
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,820
Damage
76,233
94,992
Taken
71,913
85,427
Mitigated
44,525
54,358
Healing
29,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
15,094
1,422
1,016
2,930
15,523
18,343
30
12,236
3,287
1,051
26,002
W
5,164
707
4,716
2,102
18,353
24,290
411
4,479
13,514
8,872
0
W
Osiris
L1TTLE J3W
Osiris
7,744
1,649
3,758
3,579
19,290
24,758
152
5,875
12,972
0
16,361
L
15,826
3,559
962
1,722
12,572
8,597
630
9,781
2,791
0
22,534
L
Charybdis
MasonsMad
Charybdis
21,519
10,108
833
9,588
19,218
7,969
2,184
15,045
4,173
0
57,687
L
Morgan Le Fay
OhhCoach
Morgan Le Fay
17,726
1,542
962
1,462
11,017
4,557
493
8,934
2,083
29,799
0
W
15,456
2,838
1,733
4,845
16,815
7,454
1,265
3,592
13,111
39,036
0
L
6,068
519
5,804
4,052
13,583
5,059
0
12,080
1,503
9,281
0
W
Zhong Kui
calebj13
Zhong Kui
25,561
1,033
175
9,040
23,380
19,643
2,165
4,976
18,161
39,851
0
W
11,895
1,814
14,529
9,881
17,154
9,282
1,761
5,597
11,485
33,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,651
Gold Earned
52,164
157
Minions Killed
140
0
Camps Cleared
0
1,215,611
Distance Traveled
1,150,831
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,532
752
19
1
0
213,535
3
W
Ymir
10,495
750
11
1
0
212,764
0
W
Osiris
10,560
754
17
1
0
248,152
0
L
Set
9,414
672
19
1
0
235,501
0
L
Charybdis
12,481
892
72
5
0
233,897
1
L
Morgan Le Fay
10,302
736
23
2
0
253,149
0
W
Hera
10,218
730
41
3
0
225,272
0
L
Chang'e
9,435
674
7
1
0
214,749
1
W
Zhong Kui
11,954
854
50
4
0
251,776
1
W
Ra
12,424
887
38
3
0
277,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role