Player Matchup

Odin
Odin
O12-bit_Fortnite
Odin
Level 48
God Stats
1W - 2L
1,520 SR
Queue Stats
33W - 42L
1,346 Elo+
Solo
Medusa
Medusa
THIS_1S_SPARTAR
Medusa
Level 39
God Stats
5W - 4L
1,681 SR
Queue Stats
84W - 68L
1,465 Elo+
Party 1
Achilles
Achilles
TheDa468rkOne
Achilles
Level 102
God Stats
1W - 6L
1,462 SR
Queue Stats
419W - 407L
1,448 Elo+
Party 1
Zeus
Zeus
girraffeasaur
Zeus
Level 105
God Stats
30W - 27L
1,600 SR
Queue Stats
578W - 600L
1,447 Elo+
Party 1
Loki
Loki
kawaiicatjulie
Loki
Level 104
God Stats
11W - 17L
1,413 SR
Queue Stats
401W - 410L
1,480 Elo+
Party 1
Team Averages
Level 80
1,535 SR
1,437 Elo+

VS

Team Averages
Level 87
1,605 SR
1,423 Elo+
Ganesha
Ganesha
Annihilator593
Ganesha
Level 143
God Stats
2W - 0L
1,789 SR
Queue Stats
139W - 133L
1,537 Elo+
Party 2
Achilles
Achilles
Benchol
Achilles
Level 104
God Stats
7W - 7L
1,528 SR
Queue Stats
124W - 145L
1,379 Elo+
Solo
Nu Wa
Nu Wa
Dragon Yuko
Nu Wa
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 29L
1,445 Elo+
Party 2
Thanatos
Thanatos
RobertLP97
Thanatos
Level 152
God Stats
11W - 9L
1,508 SR
Queue Stats
278W - 273L
1,442 Elo+
Party 2
Neith
Neith
covert panda18
Neith
Level 15
God Stats
2W - 0L
1,699 SR
Queue Stats
3W - 6L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,691
474
2,195
7,278
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 2 / 0
5,200
433
3,060
7,275
1,908
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TheDa468rkOne
Achilles
10
0 / 1 / 0
5,407
451
3,739
7,778
5,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 3 / 0
6,850
571
2,152
5,544
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 0
5,843
487
3,798
7,353
2,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,338
528
3,948
7,329
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Benchol
Achilles
13
3 / 1 / 1
7,140
595
5,840
8,891
7,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 1 / 6
6,934
578
5,411
3,492
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
RobertLP97
Thanatos
13
5 / 0 / 2
7,495
625
3,959
6,924
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 3
5,464
455
2,912
2,459
691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
11
11
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Achilles
Benchol
Achilles
3
1
1
3.5
W
2
1
6
5
L
0
2
1
0.25
W
Thanatos
RobertLP97
Thanatos
5
0
2
6
L
0
2
0
0
L
Achilles
TheDa468rkOne
Achilles
0
1
0
0
W
0
0
3
1.5
L
1
3
0
0.33
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,944
Damage
22,070
35,228
Taken
29,095
13,910
Mitigated
16,943
7,985
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,948
447
0
2,163
7,329
4,903
74
0
7,289
23,792
0
W
Achilles
Benchol
Achilles
5,840
1,784
0
1,970
8,891
7,902
264
0
8,295
2,865
35,854
W
5,411
1,932
0
1,250
3,492
957
97
1,135
2,257
38,659
0
L
2,195
1,005
0
2,340
7,278
2,190
0
1,519
5,623
0
31,479
W
Thanatos
RobertLP97
Thanatos
3,959
802
0
9,631
6,924
2,490
0
829
6,007
0
42,833
L
3,060
1,740
0
1,129
7,275
1,908
0
3,124
4,081
0
32,247
L
Achilles
TheDa468rkOne
Achilles
3,739
635
346
2,223
7,778
5,477
0
2,145
5,551
0
21,489
W
2,912
387
0
864
2,459
691
0
0
2,459
0
24,060
L
2,152
144
0
995
5,544
1,390
0
1,723
3,697
42,725
0
L
3,798
1,044
0
952
7,353
2,945
0
853
6,420
0
26,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,991
Gold Earned
33,371
332
Minions Killed
321
0
Camps Cleared
0
1,152,807
Distance Traveled
1,201,661
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,338
528
14
1
0
254,586
1
W
Achilles
7,140
595
66
6
0
222,363
4
W
Nu Wa
6,934
578
66
6
0
243,947
3
L
Odin
5,691
474
63
5
0
247,967
0
W
Thanatos
7,495
625
96
8
0
260,413
2
L
Medusa
5,200
433
61
5
0
218,702
1
L
Achilles
5,407
451
44
4
0
231,706
0
W
Neith
5,464
455
79
7
0
220,352
0
L
Zeus
6,850
571
105
9
0
222,624
5
L
Loki
5,843
487
59
5
0
231,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role