Player Matchup

Cerberus
Cerberus
AlnarTheFallen
Cerberus
Level 40
God Stats
2W - 0L
1,789 SR
Queue Stats
124W - 64L
1,662 Elo+
Party 3
Sun Wukong
Sun Wukong
HotdogEffect
Sun Wukong
Level 48
God Stats
14W - 9L
1,601 SR
Queue Stats
174W - 154L
1,553 Elo+
Party 1
Ullr
Ullr
HotdogGuzzler
Ullr
Level 140
God Stats
10W - 14L
1,407 SR
Queue Stats
694W - 637L
1,550 Elo+
Party 1
Ravana
Ravana
TacoSammitch
Ravana
Level 154
God Stats
9W - 3L
1,746 SR
Queue Stats
425W - 376L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
dogman247
Nu Wa
Level 109
God Stats
21W - 12L
1,626 SR
Queue Stats
499W - 415L
1,527 Elo+
Party 3
Team Averages
Level 98
1,634 SR
1,574 Elo+

VS

Team Averages
Level 66
1,615 SR
1,492 Elo+
Neith
Neith
ImUnderDeveloped
Neith
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 33L
1,498 Elo+
Party 2
Apollo
Apollo
JosueMares17
Apollo
Level 49
God Stats
1W - 1L
1,583 SR
Queue Stats
1W - 4L
1,422 Elo+
Solo
Mulan
Mulan
LightskinEra_
Mulan
Level 105
God Stats
27W - 11L
1,741 SR
Queue Stats
706W - 658L
1,557 Elo+
Party 2
Pele
Pele
VegasViper2
Pele
Level 140
God Stats
7W - 4L
1,750 SR
Queue Stats
423W - 371L
1,615 Elo+
Party 2
Anhur
Anhur
jmoneyxsx
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 1 / 9
6,256
569
5,814
8,372
6,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
HotdogEffect
Sun Wukong
11
2 / 0 / 0
6,594
599
4,801
6,831
3,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
9 / 0 / 3
7,491
681
7,910
4,390
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
10
5 / 1 / 2
6,655
605
4,297
5,434
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
dogman247
Nu Wa
11
1 / 2 / 3
6,458
587
4,298
4,900
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
5,709
519
2,952
4,518
1,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
8
0 / 3 / 0
4,882
444
1,513
6,591
1,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 4 / 1
4,710
428
4,067
8,956
3,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 2 / 1
6,563
597
5,480
8,945
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
jmoneyxsx
Anhur
6
0 / 9 / 1
4,294
390
1,934
7,902
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
4
4
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
1
9
5.5
W
Sun Wukong
HotdogEffect
Sun Wukong
2
0
0
2
W
9
0
3
10.5
L
1
0
1
1.5
L
Apollo
0
3
0
0
L
0
4
1
0.13
W
Ravana
5
1
2
6
L
3
2
1
1.75
W
Nu Wa
dogman247
Nu Wa
1
2
3
1.25
L
Anhur
jmoneyxsx
Anhur
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,120
Damage
15,946
29,927
Taken
36,912
14,419
Mitigated
9,578
9,970
Healing
10,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,814
227
280
3,176
8,372
6,664
90
0
8,308
16,715
0
W
Sun Wukong
HotdogEffect
Sun Wukong
4,801
1,005
0
2,329
6,831
3,561
0
0
6,831
0
37,593
W
7,910
4,008
0
1,188
4,390
1,351
240
0
4,261
0
45,399
L
2,952
1,226
0
2,963
4,518
1,216
220
2,920
1,373
0
30,819
L
Apollo
1,513
1,145
0
697
6,591
1,681
160
298
5,790
0
18,558
L
4,067
658
183
2,422
8,956
3,495
0
1,845
7,061
0
20,732
W
Ravana
4,297
1,408
0
2,410
5,434
1,658
0
0
5,308
0
35,951
L
5,480
1,379
0
4,101
8,945
2,119
0
3,116
5,661
0
42,326
W
Nu Wa
dogman247
Nu Wa
4,298
1,000
0
587
4,900
1,185
147
0
4,900
37,853
0
L
Anhur
jmoneyxsx
Anhur
1,934
535
0
177
7,902
1,067
0
1,513
6,389
0
8,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,454
Gold Earned
26,158
351
Minions Killed
258
0
Camps Cleared
0
1,085,722
Distance Traveled
1,040,191
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,256
569
41
4
0
232,901
2
W
Sun Wukong
6,594
599
83
8
0
231,780
2
W
Ullr
7,491
681
83
8
0
216,823
1
L
Neith
5,709
519
66
6
0
197,732
3
L
Apollo
4,882
444
46
4
0
198,485
0
L
Mulan
4,710
428
40
4
0
201,068
3
W
Ravana
6,655
605
69
6
0
213,503
1
L
Pele
6,563
597
90
8
0
246,501
3
W
Nu Wa
6,458
587
75
7
0
190,715
3
L
Anhur
4,294
390
16
1
0
196,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role