Player Matchup

Zhong Kui
Zhong Kui
Francotoro18
Zhong Kui
Level 44
God Stats
14W - 10L
1,539 SR
Queue Stats
127W - 140L
1,327 Elo+
Solo
Aphrodite
Aphrodite
Saralovesyou21
Aphrodite
Level 104
God Stats
13W - 6L
1,542 SR
Queue Stats
153W - 167L
1,349 Elo+
Solo
Artemis
Artemis
Shockmaw-dragon
Artemis
Level 89
God Stats
185W - 179L
1,460 SR
Queue Stats
414W - 468L
1,313 Elo+
Solo
Tiamat
Tiamat
bburns14
Tiamat
Level 76
God Stats
18W - 28L
1,383 SR
Queue Stats
276W - 335L
1,331 Elo+
Solo
Thor
Thor
evcutt
Thor
Level 78
God Stats
19W - 27L
1,389 SR
Queue Stats
317W - 359L
1,279 Elo+
Solo
Team Averages
Level 78
1,463 SR
1,320 Elo+

VS

Team Averages
Level 39
1,372 SR
1,285 Elo+
Hel
Hel
ChuckNixon
Hel
Level 11
God Stats
4W - 4L
1,517 SR
Queue Stats
4W - 14L
1,202 Elo+
Party 1
Bacchus
Bacchus
Luka_Magic_0077
Bacchus
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 160L
1,316 Elo+
Party 1
Hades
Hades
MattGordon_3217
Hades
Level 29
God Stats
2W - 9L
1,161 SR
Queue Stats
55W - 85L
1,305 Elo+
Party 1
Loki
Loki
Pistol_PeteG05
Loki
Level 56
God Stats
5W - 5L
1,108 SR
Queue Stats
159W - 203L
1,324 Elo+
Party 1
Danzaburou
Danzaburou
RagingB3ast226
Danzaburou
Level 55
God Stats
1W - 1L
1,576 SR
Queue Stats
137W - 179L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Francotoro18
Zhong Kui
18
8 / 5 / 5
11,480
638
13,850
17,544
10,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Saralovesyou21
Aphrodite
15
3 / 1 / 19
10,361
576
8,695
15,918
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
10 / 3 / 6
9,827
546
12,104
12,980
3,888
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
bburns14
Tiamat
17
11 / 2 / 7
12,084
671
11,181
7,537
5,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
evcutt
Thor
15
6 / 4 / 7
10,129
563
7,614
15,740
5,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 3
7,526
418
2,166
10,628
7,397
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 7 / 4
8,991
500
8,401
16,015
19,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 12 / 7
8,569
476
10,068
15,995
9,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 6 / 5
10,462
581
16,867
19,530
6,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
RagingB3ast226
Danzaburou
9
0 / 3 / 0
6,339
352
2,808
6,879
1,857
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
38
Kills
14
15
Deaths
38
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
W
Zhong Kui
Francotoro18
Zhong Kui
8
5
5
2.1
L
4
7
4
0.86
L
2
12
7
0.46
L
8
6
5
1.75
L
Danzaburou
RagingB3ast226
Danzaburou
0
3
0
0
W
Aphrodite
Saralovesyou21
Aphrodite
3
1
19
12.5
W
10
3
6
4.33
W
Tiamat
bburns14
Tiamat
11
2
7
7.25
W
Thor
evcutt
Thor
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,444
Damage
40,310
69,719
Taken
69,047
32,828
Mitigated
44,308
32,183
Healing
15,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,166
497
2,096
1,246
10,628
7,397
276
4,617
5,926
28,594
0
W
Zhong Kui
Francotoro18
Zhong Kui
13,850
3,249
0
7,010
17,544
10,661
4,233
4,964
12,455
71,730
0
L
8,401
1,163
0
3,955
16,015
19,096
0
10,210
5,669
32,031
4,162
L
10,068
605
222
1,690
15,995
9,423
0
7,074
8,639
32,956
0
L
16,867
4,619
0
4,699
19,530
6,535
0
9,907
9,479
0
58,625
L
Danzaburou
RagingB3ast226
Danzaburou
2,808
977
0
1,182
6,879
1,857
0
1,271
5,608
0
27,127
W
Aphrodite
Saralovesyou21
Aphrodite
8,695
1,897
4,608
9,857
15,918
7,313
1,019
4,646
11,160
42,372
0
W
12,104
5,117
183
3,473
12,980
3,888
1,206
2,849
10,055
0
53,217
W
Tiamat
bburns14
Tiamat
11,181
1,998
930
2,480
7,537
5,170
3,758
3,027
4,390
55,793
0
W
Thor
evcutt
Thor
7,614
2,499
0
3,642
15,740
5,796
619
4,475
11,155
0
49,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,881
Gold Earned
41,887
471
Minions Killed
313
0
Camps Cleared
0
1,624,024
Distance Traveled
1,325,981
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,526
418
58
3
0
275,524
0
W
Zhong Kui
11,480
638
113
6
0
298,572
0
L
Bacchus
8,991
500
43
2
0
290,846
0
L
Hades
8,569
476
65
4
0
219,893
0
L
Loki
10,462
581
94
5
0
363,444
1
L
Danzaburou
6,339
352
53
3
0
176,274
3
W
Aphrodite
10,361
576
73
4
0
323,583
3
W
Artemis
9,827
546
75
4
0
321,664
7
W
Tiamat
12,084
671
127
7
0
325,214
5
W
Thor
10,129
563
83
5
0
354,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role