Player Matchup

Janus
Janus
FettaNoize
Janus
Level 146
God Stats
20W - 18L
1,522 SR
Queue Stats
685W - 432L
1,649 Elo+
Party 1
Geb
Geb
UselessBender
Geb
Level 8
God Stats
10W - 4L
1,601 SR
Queue Stats
11W - 4L
1,510 Elo+
Party 1
Mulan
Mulan
heyzeuscriest
Mulan
Level 27
God Stats
48W - 22L
1,694 SR
Queue Stats
87W - 43L
1,596 Elo+
Party 1
Team Averages
Level 60
1,606 SR
1,585 Elo+

VS

Team Averages
Level 83
1,585 SR
1,424 Elo+
Bacchus
Bacchus
Artemis-CGTH
Bacchus
Level 123
God Stats
0W - 1L
1,604 SR
Queue Stats
126W - 159L
1,472 Elo+
Party 2
Loki
Loki
WorldSoCold619
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Rama
Rama
millox84
Rama
Level 123
God Stats
0W - 1L
1,649 SR
Queue Stats
209W - 259L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
8 / 0 / 7
8,058
806
11,724
3,639
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 11
7,325
733
4,761
8,888
8,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
6 / 1 / 9
7,723
772
4,025
8,242
5,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Artemis-CGTH
Bacchus
10
2 / 3 / 1
6,814
681
4,564
7,809
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 12 / 1
5,558
556
1,127
9,035
2,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
10
1 / 0 / 2
6,456
646
7,044
8,645
2,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
3
3
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Artemis-CGTH
Bacchus
2
3
1
0.83
W
Janus
8
0
7
11.5
W
1
2
11
3.25
L
0
12
1
0.04
W
6
1
9
10.5
L
Rama
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,510
Damage
12,735
20,769
Taken
25,489
14,399
Mitigated
13,152
4,422
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Artemis-CGTH
Bacchus
4,564
441
0
812
7,809
8,223
0
4,460
3,045
15,844
0
W
Janus
11,724
612
0
1,000
3,639
916
223
817
2,822
41,204
0
W
4,761
507
334
1,176
8,888
8,182
125
1,544
7,344
10,514
0
L
1,127
334
0
66
9,035
2,470
0
5,950
2,947
0
4,853
W
4,025
371
438
1,474
8,242
5,301
0
2,796
5,446
827
10,881
L
Rama
7,044
5,557
281
3,942
8,645
2,459
0
6,611
2,005
0
18,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,106
Gold Earned
18,828
106
Minions Killed
73
7
Camps Cleared
1
533,096
Distance Traveled
442,634
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,814
681
27
3
0
159,372
0
W
Janus
8,058
806
63
6
4
170,619
2
W
Geb
7,325
733
17
2
1
176,869
3
L
Loki
5,558
556
10
1
0
116,971
0
W
Mulan
7,723
772
26
3
2
185,608
2
L
Rama
6,456
646
36
4
1
166,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role