Player Matchup

Ne Zha
Ne Zha
ChainsNZ
Ne Zha
Level 33
God Stats
2W - 4L
1,624 SR
Queue Stats
40W - 53L
1,375 Elo+
Party 3
Heimdallr
Heimdallr
GrumpyGazmondo
Heimdallr
Level 27
God Stats
0W - 3L
1,313 SR
Queue Stats
25W - 36L
1,354 Elo+
Party 3
Kukulkan
Kukulkan
Randomness5555
Kukulkan
Level 5
God Stats
1W - 1L
1,619 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Khepri
Khepri
Tailchaser42
Khepri
Level 25
God Stats
9W - 13L
1,337 SR
Queue Stats
31W - 38L
1,373 Elo+
Party 3
Hercules
Hercules
Weitosch
Hercules
Level 125
God Stats
0W - 2L
1,280 SR
Queue Stats
33W - 38L
1,357 Elo+
Party 3
Team Averages
Level 43
1,435 SR
1,392 Elo+

VS

Team Averages
Level 40
1,566 SR
1,690 Elo+
Kukulkan
Kukulkan
AbulBaraa
Kukulkan
Level 33
God Stats
5W - 0L
1,754 SR
Queue Stats
26W - 16L
1,717 Elo+
Party 1
Tiamat
Tiamat
AngelaMerkell
Tiamat
Level 17
God Stats
4W - 1L
1,755 SR
Queue Stats
33W - 9L
1,931 Elo+
Party 1
Bacchus
Bacchus
Brunokus
Bacchus
Level 39
God Stats
23W - 11L
1,704 SR
Queue Stats
75W - 41L
1,690 Elo+
Party 1
Izanami
Izanami
GildedTanjiro
Izanami
Level 4
God Stats
6W - 4L
1,279 SR
Queue Stats
13W - 12L
1,626 Elo+
Party 2
Gilgamesh
Gilgamesh
slayermadan
Gilgamesh
Level 109
God Stats
2W - 3L
1,339 SR
Queue Stats
292W - 353L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChainsNZ
Ne Zha
13
4 / 7 / 4
8,219
483
8,517
15,087
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
GrumpyGazmondo
Heimdallr
12
5 / 7 / 0
8,052
474
8,847
13,420
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
11
1 / 8 / 3
7,417
436
4,975
10,158
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Khepri
10
0 / 6 / 7
7,038
414
3,842
16,738
15,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Weitosch
Hercules
14
6 / 3 / 2
8,931
525
13,066
20,441
15,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AbulBaraa
Kukulkan
17
5 / 2 / 9
10,207
600
14,468
6,738
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 4 / 8
9,694
570
14,129
9,700
6,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Brunokus
Bacchus
14
6 / 1 / 14
9,516
560
9,849
15,006
20,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
17
4 / 4 / 6
9,982
587
7,308
10,447
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
slayermadan
Gilgamesh
15
8 / 5 / 9
9,412
554
15,483
16,927
6,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
16
Kills
31
31
Deaths
16
16
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AbulBaraa
Kukulkan
5
2
9
4.75
W
8
4
8
3
W
Bacchus
Brunokus
Bacchus
6
1
14
13
L
Ne Zha
ChainsNZ
Ne Zha
4
7
4
0.86
W
Izanami
4
4
6
1.75
L
Heimdallr
GrumpyGazmondo
Heimdallr
5
7
0
0.71
L
Kukulkan
1
8
3
0.31
L
Khepri
0
6
7
0.58
L
Hercules
Weitosch
Hercules
6
3
2
2.33
W
Gilgamesh
slayermadan
Gilgamesh
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,247
Damage
61,237
75,844
Taken
58,818
44,164
Mitigated
39,524
14,901
Healing
13,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AbulBaraa
Kukulkan
14,468
1,990
0
2,119
6,738
2,614
975
1,052
5,328
72,826
0
W
14,129
940
0
1,457
9,700
6,197
0
2,437
7,213
59,016
0
W
Bacchus
Brunokus
Bacchus
9,849
1,160
461
3,043
15,006
20,909
269
3,542
11,235
34,801
0
L
Ne Zha
ChainsNZ
Ne Zha
8,517
2,177
0
3,306
15,087
5,546
0
7,109
7,780
0
43,268
W
Izanami
7,308
3,640
0
3,057
10,447
3,449
2,617
1,707
8,612
0
75,544
L
Heimdallr
GrumpyGazmondo
Heimdallr
8,847
4,084
0
1,969
13,420
4,912
132
5,919
7,431
0
40,995
L
Kukulkan
4,975
543
0
564
10,158
3,246
124
5,232
4,796
32,545
0
L
Khepri
3,842
419
1,303
1,692
16,738
15,430
0
7,245
9,361
14,874
0
L
Hercules
Weitosch
Hercules
13,066
4,878
0
6,067
20,441
15,030
0
12,270
7,961
3,057
39,171
W
Gilgamesh
slayermadan
Gilgamesh
15,483
4,257
0
3,196
16,927
6,355
75
2,144
14,577
0
54,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,657
Gold Earned
48,811
306
Minions Killed
500
0
Camps Cleared
0
1,576,725
Distance Traveled
1,692,467
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,207
600
136
8
0
342,765
4
W
Tiamat
9,694
570
105
6
0
333,657
2
W
Bacchus
9,516
560
50
3
0
361,425
5
L
Ne Zha
8,219
483
72
4
0
329,798
0
W
Izanami
9,982
587
131
8
0
307,227
4
L
Heimdallr
8,052
474
64
4
0
304,429
4
L
Kukulkan
7,417
436
73
4
0
285,240
6
L
Khepri
7,038
414
20
1
0
304,564
1
L
Hercules
8,931
525
77
5
0
352,694
3
W
Gilgamesh
9,412
554
78
5
0
347,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role