Player Matchup

Sun Wukong
Sun Wukong
BigDaddyMaui
Sun Wukong
Level 99
God Stats
1W - 2L
1,395 SR
Queue Stats
51W - 56L
1,472 Elo+
Solo
Merlin
Merlin
DGT14
Merlin
Level 89
God Stats
38W - 36L
1,553 SR
Queue Stats
140W - 165L
1,494 Elo+
Party 1
Izanami
Izanami
Lvl99Magickarp
Izanami
Level 26
God Stats
5W - 3L
1,864 SR
Queue Stats
10W - 12L
1,467 Elo+
Party 1
Team Averages
Level 71
1,604 SR
1,478 Elo+

VS

Team Averages
Level 83
1,392 SR
1,351 Elo+
Artio
Artio
BruhMyChips
Artio
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,423 Elo+
Party 2
Rama
Rama
Echo2Echo
Rama
Level 124
God Stats
2W - 3L
1,373 SR
Queue Stats
91W - 119L
1,415 Elo+
Solo
Neith
Neith
Official_X01
Neith
Level 7
God Stats
1W - 2L
1,303 SR
Queue Stats
2W - 6L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigDaddyMaui
Sun Wukong
14
4 / 2 / 5
9,717
648
10,266
16,097
17,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
DGT14
Merlin
14
1 / 0 / 7
9,473
632
9,306
5,391
2,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 1 / 4
9,980
665
13,862
8,087
2,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,654
577
5,968
23,043
23,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
13
1 / 2 / 2
8,686
579
5,047
9,931
3,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 1
8,374
558
4,867
8,793
2,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
3
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigDaddyMaui
Sun Wukong
4
2
5
3.25
L
1
4
2
0.5
W
Merlin
DGT14
Merlin
1
0
7
4.5
L
Rama
1
2
2
1
W
4
1
4
6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,434
Damage
15,882
29,575
Taken
41,767
22,578
Mitigated
30,092
9,357
Healing
8,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigDaddyMaui
Sun Wukong
10,266
1,425
480
4,841
16,097
17,594
0
2,803
12,765
0
24,659
L
5,968
648
495
5,975
23,043
23,590
13
4,170
18,110
15,295
0
W
Merlin
DGT14
Merlin
9,306
443
192
1,412
5,391
2,083
800
1,476
3,810
53,911
0
L
Rama
5,047
2,775
0
1,351
9,931
3,563
0
3,246
6,485
0
34,927
W
13,862
9,396
0
2,432
8,087
2,901
2,112
2,163
5,554
0
44,707
L
4,867
1,439
0
1,033
8,793
2,939
42
2,171
6,272
0
23,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,170
Gold Earned
25,714
189
Minions Killed
138
10
Camps Cleared
2
837,549
Distance Traveled
782,570
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,717
648
36
2
0
296,783
6
L
Artio
8,654
577
23
2
0
286,193
3
W
Merlin
9,473
632
79
5
9
271,497
5
L
Rama
8,686
579
71
5
2
249,781
3
W
Izanami
9,980
665
74
5
1
269,269
1
L
Neith
8,374
558
44
3
0
246,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role