Player Matchup

Gilgamesh
Gilgamesh
Masters
Necmare
Gilgamesh
Masters
Level 111
God Stats
5W - 7L
1,577 SR
Queue Stats
254W - 176L
2,998 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 111
1,577 SR
2,998 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 85
2,040 SR
2,081 MMR
Bellona
Bellona
Diamond IV
ArribaAbajo
Bellona
Diamond IV
Level 85
God Stats
6W - 0L
2,040 SR
Queue Stats
87W - 81L
2,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Necmare
Gilgamesh
18
4 / 8 / 0
12,418
776
14,668
27,832
27,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SolBastetHou YiKaliOlorun

VS

Bans
BakasuraAnhurHe BoUllrChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArribaAbajo
Bellona
20
8 / 4 / 0
13,893
868
22,457
19,781
26,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
4
Kills
8
8
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
ArribaAbajo
Bellona
8
4
0
2
L
Gilgamesh
Necmare
Gilgamesh
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,668
Damage
22,457
27,832
Taken
19,781
27,941
Mitigated
26,377
6,783
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ArribaAbajo
Bellona
22,457
12,396
0
5,585
19,781
26,377
2,096
1,056
18,725
733
90,378
L
Gilgamesh
Necmare
Gilgamesh
14,668
5,178
0
6,783
27,832
27,941
1,801
1,199
26,633
351
75,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,418
Gold Earned
13,893
136
Minions Killed
159
6
Camps Cleared
7
306,214
Distance Traveled
331,515
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,893
868
159
10
7
331,515
4
L
Gilgamesh
12,418
776
136
9
6
306,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role