Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
IamPiddlePaddle
Bellona
Level 98
God Stats
11W - 12L
1,472 SR
Queue Stats
569W - 588L
1,529 Elo+
Party 3
Kumbhakarna
Kumbhakarna
LivingHealthy
Kumbhakarna
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,366 Elo+
Party 3
Heimdallr
Heimdallr
Lost Quiller
Heimdallr
Level 120
God Stats
1W - 3L
1,166 SR
Queue Stats
71W - 84L
1,416 Elo+
Solo
Hera
Hera
asianbirdemperor
Hera
Level 109
God Stats
2W - 0L
1,528 SR
Queue Stats
136W - 132L
1,500 Elo+
Solo
Team Averages
Level 95
1,433 SR
1,462 Elo+

VS

Team Averages
Level 113
1,455 SR
1,410 Elo+
Apollo
Apollo
B1untman13
Apollo
Level 126
God Stats
2W - 2L
1,385 SR
Queue Stats
88W - 93L
1,379 Elo+
Party 1
Anhur
Anhur
Bearith255
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,437 Elo+
Party 2
Ymir
Ymir
RaptureRider4ev
Ymir
Level 132
God Stats
1W - 1L
1,604 SR
Queue Stats
96W - 87L
1,441 Elo+
Party 2
Terra
Terra
Toxik Trip
Terra
Level 152
God Stats
0W - 2L
1,285 SR
Queue Stats
78W - 94L
1,352 Elo+
Party 1
Izanami
Izanami
nimbus221B
Izanami
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
14 / 2 / 27
14,639
861
20,705
21,860
15,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
11 / 4 / 25
12,647
744
12,334
23,367
22,658
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
LivingHealthy
Kumbhakarna
17
1 / 3 / 26
11,841
697
5,831
22,561
30,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
Lost Quiller
Heimdallr
20
14 / 6 / 18
13,831
814
27,749
15,536
7,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 1 / 30
12,993
764
22,540
10,453
5,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
B1untman13
Apollo
19
4 / 10 / 7
12,186
717
13,200
18,465
8,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
18
5 / 10 / 5
11,808
695
12,899
17,159
9,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 10 / 10
11,588
682
17,833
24,385
35,263
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
20
3 / 5 / 10
12,307
724
13,107
25,453
39,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
nimbus221B
Izanami
17
2 / 11 / 4
10,904
641
12,897
20,612
9,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
52
46
Kills
16
16
Deaths
46
126
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
14
2
27
13.75
L
Apollo
B1untman13
Apollo
4
10
7
0.75
L
Anhur
5
10
5
0.75
W
11
4
25
5.88
W
Kumbhakarna
LivingHealthy
Kumbhakarna
1
3
26
4.67
W
Heimdallr
Lost Quiller
Heimdallr
14
6
18
3.83
L
2
10
10
0.7
L
Terra
3
5
10
1.6
W
6
1
30
21
L
Izanami
nimbus221B
Izanami
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,159
Damage
69,936
93,777
Taken
106,074
81,060
Mitigated
101,758
38,205
Healing
26,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
20,705
3,232
9,620
8,487
21,860
15,287
1,323
7,635
14,225
43,449
0
L
Apollo
B1untman13
Apollo
13,200
6,734
1,658
3,834
18,465
8,100
1,196
9,634
8,596
0
29,636
L
Anhur
12,899
4,891
854
217
17,159
9,218
304
7,410
9,548
0
30,146
W
12,334
3,506
3,307
3,464
23,367
22,658
2,652
7,513
15,854
1,083
21,308
W
Kumbhakarna
LivingHealthy
Kumbhakarna
5,831
252
2,094
3,994
22,561
30,392
377
7,267
15,294
8,719
0
W
Heimdallr
Lost Quiller
Heimdallr
27,749
14,412
551
1,147
15,536
7,582
1,184
4,321
11,215
0
51,760
L
17,833
1,647
1,386
3,343
24,385
35,263
182
10,033
14,001
39,429
0
L
Terra
13,107
994
4,306
7,536
25,453
39,298
396
11,227
13,676
29,393
0
W
22,540
4,718
3,552
1,989
10,453
5,141
1,105
4,204
6,249
45,418
0
L
Izanami
nimbus221B
Izanami
12,897
8,744
858
2,868
20,612
9,879
0
9,765
10,699
0
35,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,951
Gold Earned
58,793
166
Minions Killed
147
0
Camps Cleared
0
1,501,719
Distance Traveled
1,224,380
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,639
861
45
3
0
305,919
1
L
Apollo
12,186
717
32
2
0
211,261
0
L
Anhur
11,808
695
33
2
0
214,194
1
W
Bellona
12,647
744
17
1
0
297,992
3
W
Kumbhakarna
11,841
697
4
0
0
298,409
0
W
Heimdallr
13,831
814
52
3
0
257,344
0
L
Ymir
11,588
682
26
2
0
251,162
4
L
Terra
12,307
724
12
1
0
304,825
0
W
Hera
12,993
764
48
3
0
342,055
1
L
Izanami
10,904
641
44
3
0
242,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role